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| SUPERMAN BEYOND v.1.8 | |
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+16Midnight-Son LESSARD ioriy30 JARRO77 ernes tony spector dakidbanks Shining DeleFresh Blagoy brucewayne74 Doom thatbloke78 thatguy yolomate Angelus_Silverhead 20 posters | |
Author | Message |
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felideo
Posts : 240 Join date : 2012-11-08 Age : 54
| Subject: Re: SUPERMAN BEYOND v.1.8 November 30th 2018, 5:46 pm | |
| there is a small bug in Hyper, the cape is aligned but the char is lying next to the cape, this occurred when I put in demo with superman beyonder vs superman with cape, at most it's a great char and I like it a lot | |
| | | Angelus_Silverhead
Posts : 1833 Join date : 2012-05-01 Age : 33 Location : Ukraine
| Subject: Re: SUPERMAN BEYOND v.1.8 December 1st 2018, 8:38 am | |
| I'am glad you like it. As I understand you are talking about combo hyper with heat vision/cyber-canon/energy beam... yeah, it is actually some problem to synchronize it helper with a character during hyper, but I will try to fix it in the next versions.
Talking about Superboy Prime... I haven't promoted him in his own thread, cause I haven't much progress yet. Actually sometimes it is good. I never promoted Spider-Carnage, but released him on the event. Any way, I know how much some people are waiting for Superboy Prime. I will give you more news about character soon.
Last edited by Angelus_Silverhead on December 1st 2018, 9:48 am; edited 1 time in total | |
| | | yolomate
Posts : 7503 Join date : 2013-06-17 Age : 47
| Subject: Re: SUPERMAN BEYOND v.1.8 December 1st 2018, 9:42 am | |
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| | | 1r0n_m4n_xl
Posts : 25 Join date : 2017-10-25
| Subject: Re: SUPERMAN BEYOND v.1.8 December 25th 2018, 11:10 pm | |
| how do I make the eradicator or cyborg superman the primary pallete/character instead of superman beyond without pressing the start button.
I want the CPU to select cyborg superman in arcade mode.. | |
| | | thatguy
Posts : 1381 Join date : 2014-05-28 Age : 47 Location : Canada
| Subject: Re: SUPERMAN BEYOND v.1.8 December 25th 2018, 11:37 pm | |
| - 1r0n_m4n_xl wrote:
- how do I make the eradicator or cyborg superman the primary pallete/character instead of superman beyond without pressing the start button.
I want the CPU to select cyborg superman in arcade mode.. You can change the default palettes, or order of palettes in the "SupermanBeyond.def" file. Warning. If you change the palettes you may change other things. Superman Beyond, like most other characters that have multiple characters in one also use triggers for special modes. There will be special code for other moves specific for the mode. Superman Beyond also uses this for Cape or no Cape modes. The trigger being used is [trigger1 = PalNo =] | |
| | | Angelus_Silverhead
Posts : 1833 Join date : 2012-05-01 Age : 33 Location : Ukraine
| Subject: Re: SUPERMAN BEYOND v.1.8 December 26th 2018, 6:55 am | |
| - 1r0n_m4n_xl wrote:
- how do I make the eradicator or cyborg superman the primary pallete/character instead of superman beyond without pressing the start button.
I want the CPU to select cyborg superman in arcade mode.. Sorry, but it was Superman Beyond character from the beginning. Other modes are made only for fun. Of course, they play as a different characters (a little bit). However it is still the same char who use different moves during variations. Well, perhaps we can improve AI to use unique specials in arcade mode. About "separation"... I will think about it. | |
| | | Shining
Posts : 5028 Join date : 2013-03-26 Age : 44 Location : Italy
| Subject: Re: SUPERMAN BEYOND v.1.8 December 26th 2018, 7:17 am | |
| - 1r0n_m4n_xl wrote:
- how do I make the eradicator or cyborg superman the primary pallete/character instead of superman beyond without pressing the start button.
I want the CPU to select cyborg superman in arcade mode.. about eradicator put it into .def file abour cyborg superman ...choose their palettes numbers [Palette Keymap] x = 7 ;Press button X to select palette 1, etc. y = 8 z = 3 a =7 b = 10 c = 4 x2 = 7 ;Hold Start and press button X for palette 7, etc. y2 = 8 z2 = 3 a2 = 7 b2 = 8 c2 = 4 | |
| | | 1r0n_m4n_xl
Posts : 25 Join date : 2017-10-25
| Subject: Re: SUPERMAN BEYOND v.1.8 December 26th 2018, 10:18 am | |
| - thatguy wrote:
- 1r0n_m4n_xl wrote:
- how do I make the eradicator or cyborg superman the primary pallete/character instead of superman beyond without pressing the start button.
I want the CPU to select cyborg superman in arcade mode..
You can change the default palettes, or order of palettes in the "SupermanBeyond.def" file.
Warning. If you change the palettes you may change other things. Superman Beyond, like most other characters that have multiple characters in one also use triggers for special modes. There will be special code for other moves specific for the mode. Superman Beyond also uses this for Cape or no Cape modes. The trigger being used is [trigger1 = PalNo =] thnx & merry Christmas, its missing cape and few moves.. but its ok.. ill just wait - Angelus_Silverhead wrote:
- 1r0n_m4n_xl wrote:
- how do I make the eradicator or cyborg superman the primary pallete/character instead of superman beyond without pressing the start button.
I want the CPU to select cyborg superman in arcade mode.. Sorry, but it was Superman Beyond character from the beginning. Other modes are made only for fun. Of course, they play as a different characters (a little bit). However it is still the same char who use different moves during variations. Well, perhaps we can improve AI to use unique specials in arcade mode. About "separation"... I will think about it. merry Christmas & happy new year... 1st its beautiful character.. if you can separate the eradicator and cyborg it would be blessing for the community.. as of now its the only eradicator superman available. but thanks for everything.. I LOVE IT.. - Shining wrote:
- 1r0n_m4n_xl wrote:
- how do I make the eradicator or cyborg superman the primary pallete/character instead of superman beyond without pressing the start button.
I want the CPU to select cyborg superman in arcade mode..
about eradicator put it into .def file
abour cyborg superman ...choose their palettes numbers
[Palette Keymap] x = 7 ;Press button X to select palette 1, etc. y = 8 z = 3 a =7 b = 10 c = 4 x2 = 7 ;Hold Start and press button X for palette 7, etc. y2 = 8 z2 = 3 a2 = 7 b2 = 8 c2 = 4 I tried that.. I made cyborg superman & eradicator as pallet 1 or 2. the cape is missing and few moves are missing.. but thanx, the creator already said it wont work. | |
| | | Doom
Posts : 10512 Join date : 2014-08-22
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