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Posts : 4633 Join date : 2012-10-04 Age : 35 Location : Mèxico
Subject: Menat Helper Ball!! January 15th 2018, 4:54 pm
So I have a little trouble for CvS Menat, the Helper Ball in initial way to do are ready, BUT the problem is that when I doing the command for return the Ball, the ball never return, what I can do? I need to do this
if some one can help me I really thanks the help for her
Mistah Jorge
Posts : 2356 Join date : 2013-07-04 Age : 26 Location : Portugal
Subject: Re: Menat Helper Ball!! January 15th 2018, 8:33 pm
You don't even provide info's about how your Menat's mistic ball works dude, no one can ever give you an acurate answer because we don't even know what your code is.
But this is what i assume it should work like: When you do what i call "come back to mommy" the ball helper should have a changestate that should be activated when the character menat does the "come back" move. In this state the ball moves back to menat, untill it arrives at her hands... try something like this, if this is correct then this should probably make the ball follow menat up to her feet, i'll leave the rest to you:
Code:
[State 0, PosAdd] type = PosAdd trigger1 = parent, pos x > pos x x = 1 y = 0
[State 0, PosAdd] type = PosAdd trigger1 = parent, pos x < pos x x = -1 y = 0
[State 0, PosAdd] type = PosAdd trigger1 = parent, pos y > pos y x = 0 y = 1
[State 0, PosAdd] type = PosAdd trigger1 = parent, pos y < pos y x = 0 y = -1
chuchoryu
Posts : 4633 Join date : 2012-10-04 Age : 35 Location : Mèxico
Subject: Re: Menat Helper Ball!! January 16th 2018, 4:10 pm
Mistah Jorge wrote:
You don't even provide info's about how your Menat's mistic ball works dude, no one can ever give you an acurate answer because we don't even know what your code is.
But this is what i assume it should work like: When you do what i call "come back to mommy" the ball helper should have a changestate that should be activated when the character menat does the "come back" move. In this state the ball moves back to menat, untill it arrives at her hands... try something like this, if this is correct then this should probably make the ball follow menat up to her feet, i'll leave the rest to you:
Code:
[State 0, PosAdd] type = PosAdd trigger1 = parent, pos x > pos x x = 1 y = 0
[State 0, PosAdd] type = PosAdd trigger1 = parent, pos x < pos x x = -1 y = 0
[State 0, PosAdd] type = PosAdd trigger1 = parent, pos y > pos y x = 0 y = 1
[State 0, PosAdd] type = PosAdd trigger1 = parent, pos y < pos y x = 0 y = -1
Thanks, so let me show you the code for explainme more easy
[Statedef 3400] type = A movetype = A physics = N velset = 0,0 ctrl = 0 anim = 3010 sprpriority = 4
[State 2000] type = HitOverRide trigger1 = Time = 0 attr = SCA,AA,AP,AT stateno = 3000 time = -1
[State 2000] type = PlayerPush trigger1 = 1 value = 0
[State 200, ‰¹‚ð–‚炷] type = PlaySnd trigger1 = time = 0 value = 0,11
[State 200, ‰¹‚ð–‚炷] type = PlaySnd trigger1 = time = 0 value = 65,3
[State 3470, FireB] ;helper of light and sparkle awesome effect XD type = Explod trigger1 = time < 35 ignorehitpause = 1 id = 4005 anim = 4005 postype = p1 pos = 55,-15 random = 20,20 bindtime = 1 sprpriority = 4 ownpal = 1 accel = 0.02,-0.05 vel = -vel x/5, -vel y/5 ignorehitpause = 0
;---------------------[Position of the Ball] [State 212, Vel] ;position foward + upward type=velset trigger1=time=0 x=5.5 y=-2.5
[State 212, Vel] ;stop time for the ball type=velset trigger1=time=25 x=0 y=0
;---------------------[Return Ball in time] [State 3700, dissipate] type = changestate trigger1 = time = 100 trigger2 = Root,MoveType = H value = 3001
this is the full move foward in the Ball but in this last code [State 3700, dissipate] type = changestate trigger1 = time = 100 trigger2 = Root,MoveType = H value = 3001 the ball return to Menat in 100 seconds, but in the next code down of this I add this
;---------------------[Return Ball by command] [State 1200, 4] type = ChangeState trigger1 = Time = 0 trigger2 = command = "GetBack" ;command value = 3005 in Kazuya, Jin and Heihachi work for doing the Dragon Uppercut and the next move is on the ground Rising Sun for combo cut, in my Kolin is workin for the special Jump but in Menat not respond this for the ball, the ball never return using this code, what can I do? exacly
Mistah Jorge
Posts : 2356 Join date : 2013-07-04 Age : 26 Location : Portugal
Subject: Re: Menat Helper Ball!! January 16th 2018, 4:52 pm
Edit, ok i knew it, the helpers don't react the same way to commands as characters do, they are separate, put this in the command: parent, command = "COMIIIIEER!!!!!!" or root, command = "COMIIIIEER!!!!!!"
While they are not the same thing, they should give the same result in this case
By the way... time is not mesured in seconds there, but in ticks/frames. i think that a second is like 30 ticks, so 100 should be like 3 and third seconds
chuchoryu
Posts : 4633 Join date : 2012-10-04 Age : 35 Location : Mèxico
Subject: Re: Menat Helper Ball!! January 17th 2018, 7:06 pm
Mistah Jorge wrote:
Edit, ok i knew it, the helpers don't react the same way to commands as characters do, they are separate, put this in the command: parent, command = "COMIIIIEER!!!!!!" or root, command = "COMIIIIEER!!!!!!"
While they are not the same thing, they should give the same result in this case
By the way... time is not mesured in seconds there, but in ticks/frames. i think that a second is like 30 ticks, so 100 should be like 3 and third seconds
it work the second parameter, gracias o r the help for Menat you are add to the upgarde version in credits for help in her