Mazemerald
Posts : 3999 Join date : 2012-12-10 Age : 28
| Subject: HOW TO AVOID THE MOVING BEFORE THE FIGHT ANNOUNCE....? February 9th 2017, 8:17 pm | |
| HOW TO AVOID THE MOVING BEFORE THE FIGHT ANNOUNCE....?
How to do my char doesn´t get to move neither execute attacks before the fight annouce to be finished.
what´s the command lines for it? | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: HOW TO AVOID THE MOVING BEFORE THE FIGHT ANNOUNCE....? March 15th 2017, 8:30 am | |
| Under your (or others') MUGEN character's [Statedef -1]: - Code:
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[State -1, CtrlSet] type = CtrlSet triggerall = !IsHelper trigger1 = RoundState = 0 || RoundState = 1 trigger2 = StateNo = [###,###] ; ### is the very beginning and the very last MUGEN in-game intro states a MUGEN character has....normally it starts with Statedef 190 and ends with Statedef 191, like in the KFM (Kung Fu Man)'s MUGEN case....... trigger3 = StateNo = 5900 value = 0 ignorehitpause = 1 persistent = 1 Under your (or others') MUGEN character's [Statedef -2]: - Code:
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[State -2, CtrlSet] type = CtrlSet triggerall = !IsHelper trigger1 = RoundState = 0 || RoundState = 1 trigger2 = StateNo = [###,###] ; ### is the very beginning and the very last MUGEN in-game intro states a MUGEN character has....normally it starts with Statedef 190 and ends with Statedef 191, like in the KFM (Kung Fu Man)'s MUGEN case....... trigger3 = StateNo = 5900 value = 0 ignorehitpause = 1 persistent = 1 Under your (or others') MUGEN character's [Statedef -3]: - Code:
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[State -3, CtrlSet] type = CtrlSet triggerall = !IsHelper trigger1 = RoundState = 0 || RoundState = 1 trigger2 = StateNo = [###,###] ; ### is the very beginning and the very last MUGEN in-game intro states a MUGEN character has....normally it starts with Statedef 190 and ends with Statedef 191, like in the KFM (Kung Fu Man)'s MUGEN case....... trigger3 = StateNo = 5900 value = 0 ignorehitpause = 1 persistent = 1 !!!!!!!!! please note the if your MUGEN Enemy has some custom MUGEN A.I. that lets him/her/it move during the MUGEN in-game intro states then you will need to manually change that custom MUGEN A.I. !!!!!!!!!!!! | |
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