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CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE Emptyby Shining Yesterday at 11:13 pm

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 CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE

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Mazemerald




Posts : 3999
Join date : 2012-12-10
Age : 28

CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE Empty
PostSubject: CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE   CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE EmptyNovember 30th 2016, 10:46 pm

CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE

this is my new work, now a screenpack with the resolution in 420x240, it looks smooth and filtered without pixelation.
all the chars must to be with the localcoord = 420,240 for to fit perfectly.

the resolution was based on CPS2 board / OPENBOR effects and PSP 1000 system.

i don´t know it, but i think it´s the first MUGEN sp made in resolution.

for anyway it´s the only way to get play LR Widescreen mugen without pixelation.

the result is here:


[You must be registered and logged in to see this image.]

thanks!
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Mazemerald




Posts : 3999
Join date : 2012-12-10
Age : 28

CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE Empty
PostSubject: Re: CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE   CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE EmptyNovember 30th 2016, 10:57 pm

the set up 420x240 localcoord in low-res stages enable all the panorama of stage sight.

you get more space to fight and visualize all the details.
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Doom

Doom


Posts : 10494
Join date : 2014-08-22

CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE Empty
PostSubject: Re: CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE   CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE EmptyDecember 1st 2016, 6:46 am


Very good ... cyclops
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CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE Empty
PostSubject: Re: CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE   CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE Empty

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CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE
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