Would you like to react to this message? Create an account in a few clicks or log in to continue.
Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
chizz i've done so far, posted in descending order from recent [2 weeks ago], & so on. let's get to it:
Green Of Forest
Spoiler:
[PREVIEW]
[DOWNLOAD]
[COMMENT]
~~for 1.0 ~~Low-Res ~~Animated ~~Modest Super Jump ~~2 loop kut BGMs to choose from [1 with sfx, 1 w/o], kreated by Okanokumo [check out his YT channel], kut by ya boi Alpyne D
so ya boi Alpyne's been workin' on multiple projects as of late, 1 bein' this simple, yet awesome kreation, which i'm presenting here for tha masses. there's more to come, so stay tuned.....
Executive Lobby
Spoiler:
[PREVIEW]
[DOWNLOAD]
[COMMENT]
~~Animated.....ish ~~modest Super Jump ~~loop kut BGM, kut & kreated by WizzyWhipitWonderful & Alpyne D!!!
ok, so ya boi Alpyne pretty much kut this 1 together from scratch [maddening frankenspriting headaches galore, i tell ya!], & it's a little bit different than what i usually would do. but it was a great experience just tha same, i had some mad fun with buildin' this kreation.
AoF 2 Airport [Alpyne D Edition] (1.0)
Spoiler:
it's my boi DemonKai's AoF 2 stage, edited for Mugen 1.0, with some slight changes [anims, bounds, blah-blah-blah], by ya boi Alpyne
this is a stage i've adored for quite some time, but didn't get tha nerve to try & kreate this too soon, until OldGamer did a version for 1.1. i then decided "what tha deuce am i waitin' on?!", & now here we are, heh-heh.
differences include some anim changes, a new anim kreated/added by ya boi Alpyne, & a more rustic, seasonally apt approach/feel.
Forest Of Forgetfulness
Spoiler:
[PREVIEW]
[DOWNLOAD]
[COMMENT]
~~Low-Res ~~Modest Super Jump ~~Animated [options available] ~~2 BGMs, Kustom-Kut for this release [preset options in .def]
been a year since i last drop'd a stage [Stranglehold], &, to be honest, i've been bustin' my ass lately to make sure i beat that 'deadline'. it was lookin' grim for a sec, didn't think i was gonna make it, lol. anywhatty.....
so, i've kinda been at war with this kreation for a while [she's been rebuilt from scratch like 4-5 times, more deets in tha .def], so this release is a bit of a small victory for me.
special thanx to my R.O.K family for inspiration, motivation, & AA; this joint would still be in slight stasis if not for you gais.
Evacuate ReDux: Stranglehold
Spoiler:
[PREVIEW]
**vid demo maybe in tha future, no guarantees.
[DOWNLOAD]
[COMMENT]
~~Low-Res ~~Super Jump ~~Animated
lastest kreation of mine i started dinkin' on a few months back ago [details in tha .def], nothin' too fancy mind you, & i was finally was able to finish it up just this morn; decided to drop it today.
btw: i did all of this from a hospital bed. what.
Shutdown Industrial Steel Factory
Spoiler:
[PREVIEW]
[DOWNLOAD] Shutdown Industrial Steel Factory
[COMMENT]
~~Low-Res ~~Super Jump [thanx Realest ] ~~2 loop kut BGMs included:Violent Death [from original ROTD stage], & Drugs~Violence [kut & kreated for this stage by ya boi Alpyne], setup for easy switching in tha .def file. might add sfx to'em at a later time.
read .def for more details & such
R.O.K DeathMatch: Inferno
Spoiler:
[PREVIEW]
**pardon tha cruddy quality of tha vid; i rush'd, jack'd up tha format & chizz, & converted it wrong
[DOWNLOAD]
[COMMENT]
R.O.K DeathMatch Ring Series, 1st Entry. more to come folks, so keep ya eyes out.
~~Low-Res ~~Animated ~~Super Jump ~~BGM with sfx, kut & kreated by yours truly
special thanx to MarkPachi for color & sprite help, HankVenture, MOTVN, GLB, & Vegaz Parrelli, for tha sprites i gank'd to help on this kreation, & to Excahm, who might have a zoom/WS version kreated someday, i'll keep y'all posted.
Training In Forest REDUX
Spoiler:
[PREVIEW]
[DOWNLOAD]
[COMMENT]
what's been added:
*mini intro *increased Super Jump *beaming light anim
as a way of celebratin' a recent R.O.K accomplishment, ZombieBrock & ya boi Alpyne are releasin' this update we've been tinkerin' with for tha Forest Training stage he released last year. it's not tha greatest, but it doesn't suck too much either, i think.....
any feedback is more than welcome for my kreations folks, it helps me improve.