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 Blacknest night project

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bam77
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Anarky

Anarky


Posts : 342
Join date : 2013-01-06
Location : Portugal

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 5th 2013, 8:34 am

Hi guys for start, i want to thank for the tips , we will avaliate each sugestion, i must say that kyle ryder will suffer many adjustments , we will fix his walk sprites, his color will go better and he will have more constructions , he was the first lantern created by my team , later i will fix many of sprites and improve the detail of every character like hal jordan, thanks for the support and i ask you that you continue to say what you have in mind about this project, any sugestion or idea, anything just say cyclops


PS: Sorry for my bad english
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Fightfan




Posts : 462
Join date : 2012-07-18

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 6th 2013, 1:04 pm

Who is this 'team' you speak of and how did you meet them?
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Ax

Ax


Posts : 3158
Join date : 2012-06-02

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 6th 2013, 1:48 pm

Excellent progress, a lot was done and the moves are fresh.

I would just recommend the spriter step up his game and try more advance spriting and animating techniques.

For a first wip it's fine to start off like this but if this is a full game project then a little more work is needed.

The character's colors need fixing and need some better RGBs.

Ax wrote:
Great, here are some other links that may help you out.

Spoiler:

Spoiler:

http://mugenmultiverse.fanbb.net/t641-mugen-tips-for-creating-characters


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animaraz

animaraz


Posts : 1790
Join date : 2012-05-20
Age : 48
Location : León, Gto.

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 6th 2013, 2:03 pm

Kyle utiliza muchas chicas bellas en sus contrucciones (enfermeras, salvavidas, policias, etc) Para los ataques de Kyle yo te sugiero utilices chicas tambien.

Kyle uses many beautiful girls in their constructions (nurses, lifeguards, police, etc.) To Kyle attacks I suggest you use girls too.

Kyle usa muitas meninas bonitas em suas construções (enfermeiros, salva-vidas, polícia, etc) para ataques Kyle Eu sugiro que você use as meninas também.
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cravd




Posts : 962
Join date : 2012-05-30
Location : Mexico

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 6th 2013, 5:59 pm

yes animaraz yes cheers more girls in http://scrollboss.illmosis.net
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Anarky

Anarky


Posts : 342
Join date : 2013-01-06
Location : Portugal

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 9th 2013, 6:54 pm

Hi guys,which type of sprite of atrocitus do you prefer ?
1:
Blacknest night project - Page 3 New_te10

2:
Blacknest night project - Page 3 Aa10
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Ax

Ax


Posts : 3158
Join date : 2012-06-02

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 9th 2013, 8:01 pm

Spartan wrote:
Hi guys,which type of sprite of atrocitus do you prefer ?
1:
Blacknest night project - Page 3 New_te10

2:
Blacknest night project - Page 3 Aa10

Hard choice? The first one looks best, but the second one has better colors. Maybe combine them in some way? Add the colors fromt he 2nd one into the 1st one?
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animaraz

animaraz


Posts : 1790
Join date : 2012-05-20
Age : 48
Location : León, Gto.

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 9th 2013, 9:58 pm

Ax say rigth. The face of 2 its good, but the hands of the 1 are better.
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mugenaddict34




Posts : 127
Join date : 2013-03-24

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 10th 2013, 10:28 am

Smile I agree too. Shading work on second option is far better than the previous one. I say go on and mix the two Wink

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Anarky

Anarky


Posts : 342
Join date : 2013-01-06
Location : Portugal

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 12th 2013, 4:20 am

Thanks guys for the opnion, for now atrocitus will stay like it was and maybe in the future i will make a mix of two of them , today i will post one more a video of a new character , we are designing the sprites so dont worry because is still an early version , today im going to show you larfreeze the leader of orange corps

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Ax

Ax


Posts : 3158
Join date : 2012-06-02

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 12th 2013, 2:40 pm

Spartan wrote:
Thanks guys for the opnion, for now atrocitus will stay like it was and maybe in the future i will make a mix of two of them , today i will post one more a video of a new character , we are designing the sprites so dont worry because is still an early version , today im going to show you larfreeze the leader of orange corps

That was pretty cool! That guitar thing was awesome! There is a lot of creativity in this project.
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Fightfan




Posts : 462
Join date : 2012-07-18

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 12th 2013, 7:04 pm

I'm still wondering who is making the sprites exactly?
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YoungSamurai5

YoungSamurai5


Posts : 946
Join date : 2012-05-01
Age : 30

Blacknest night project - Page 3 Empty
PostSubject: Re: Blacknest night project   Blacknest night project - Page 3 EmptyJune 13th 2013, 1:33 am

make the cinstructs transparent.
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