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 Solomon Grundy V1.5 relase

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NinjaRyu
black dragon
Shinkemaster
Angelus_Silverhead
the watcher
volzzilla
carpa5
gartanham
metamutant
xSHINIGAMIx
manbatshark8
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manbatshark8

manbatshark8


Posts : 344
Join date : 2015-05-28
Age : 25
Location : Mexico

Solomon Grundy V1.5 relase Empty
PostSubject: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 10th 2015, 9:52 pm

hi tiday i relase the new vercion of grundy i made alot of changes and i wish relase for you guys have fun hehehe
Solomon Grundy V1.5 relase Newsta13
link of grundy new vercion:
http://www.4shared.com/rar/zdHxs0PUce/Solomon_Grundy_V15.html
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xSHINIGAMIx

xSHINIGAMIx


Posts : 86
Join date : 2015-08-03
Age : 24
Location : In Your Nightmares

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 10th 2015, 10:56 pm

Surprising us on what you updated? x'D
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http://poliwager.net/adopt/profile.php?user=XShinigamiX
manbatshark8

manbatshark8


Posts : 344
Join date : 2015-05-28
Age : 25
Location : Mexico

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 10th 2015, 11:04 pm

xSHINIGAMIx wrote:
Surprising us on what you updated? x'D
on this time i cant make an a video, check him and tellme what do you think
heheh
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metamutant




Posts : 441
Join date : 2012-07-22

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 11th 2015, 2:51 am

Swamp Gas would be better as a timed special or hyper with super armor like characteristics. Also better graphics for it would be nice.

One possible hyper replacement, take those underground portal sprites from Blackheart and turn that into the Injustice swamp grab move where hands come up from it and trap the opponent.

Some more details like boots and changing some basic attacks too make him less like Rulk and Hulk would make him more unique.

I know getting throws to work properly can be hard, but his pile-driver from Injustice would make an awesome hyper. Zangief has a spinning pile driver that can be used as a reference I think.

There are also some tombstone sprites out there that could be used for his Injustice super move.

Not bad for a beta, but I hope you continue to progress and improve.

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manbatshark8

manbatshark8


Posts : 344
Join date : 2015-05-28
Age : 25
Location : Mexico

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 11th 2015, 1:59 pm

metamutant wrote:
Swamp Gas would be better as a timed special or hyper with super armor like characteristics. Also better graphics for it would be nice.

One possible hyper replacement, take those underground portal sprites from Blackheart and turn that into the Injustice swamp grab move where hands come up from it and trap the opponent.

Some more details like boots and changing some basic attacks too make him less like Rulk and Hulk would make him more unique.

I know getting throws to work properly can be hard, but his pile-driver from Injustice would make an awesome hyper.  Zangief has a spinning pile driver that can be used as a reference I think.

There are also some tombstone sprites out there that could be used for his Injustice super move.

Not bad for a beta, but I hope you continue to progress and improve.

im not sure abaut give grundy shoes, because im based on arkham citys grundy and grundy of batman superman public enemis an that grundys dosnt have shoes, also, later its posible im ad palletes, and one of his palette have shoes, posibly,of the add more moves, mmmmm, i can add the swamp grab its easy to add, but dosnt funtional to grab, i dont know much abaut coding, im only know a little, of coding im made who i can made, its more dificult add grabs and a zangief move, but y can made more spetials, but that will be later, first im going to add swamp grab, and a new intros, im take off the spetial intro for batman, because i dindt know how make work it, and only ad a normal intro
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gartanham

gartanham


Posts : 1087
Join date : 2012-05-01
Age : 33

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 11th 2015, 3:02 pm

Maybe you can changeSolomon Grundy V1.5 relase Stance10 your posture , here a sample:

 also change the color of his hair, to facilitate an exchange palette without compromising his belt, and if you want to add shoes it may get permission from our friend kenschin1982, the character him "MasterHulk" wears shoes, and it would be easy, exchange the palette to add them in your Salomon.
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manbatshark8

manbatshark8


Posts : 344
Join date : 2015-05-28
Age : 25
Location : Mexico

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 12th 2015, 4:27 pm

gartanham wrote:
Maybe you can changeSolomon Grundy V1.5 relase Stance10 your posture , here a sample:

 also change the color of his hair, to facilitate an exchange palette without compromising his belt, and if you want to add shoes it may get permission from our friend kenschin1982, the character him "MasterHulk" wears shoes, and it would be easy, exchange the palette to add them in your Salomon.
that stand looks very good but im not shure to ad shoes on him, im based on the solomon grundy of arkham city, that grundy dosnt have shoes XD,
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carpa5




Posts : 1381
Join date : 2012-06-04

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 12th 2015, 5:38 pm

change only the stand
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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 13th 2015, 12:03 am

feedback
- improving in general
- stance needs some lower body movement
- the deadpool replacement hyper still looks broken. fx totally misaligned by a wide margin and the frames where grundy extends arms at beginning and end are not needed
- some of the voice clips have background noise in them
- the voice clip about born on a monday lasts too long for the move it is accompanying and if P2 avoids the move, the voice clip continues
- charging special still needs more an increase in velocity and distance covered
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https://mugenmultiverse.forumotion.com/
the watcher

the watcher


Posts : 98
Join date : 2014-07-10

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 13th 2015, 2:09 am

first, i would like to congratulate you, because you managed to "give life" to grundy (stupid joke) in mugen
now, on what to update,

1. the stance, the body needs to move and more frames,
2. the head needs a smart palette, and more details to make him less like hulk
3. the shoes, cause grundy in the comics alway have them, and to seprate him from hulk
4. the hyper grabing using the sprites from blackheart like in the injustice game
5. better sounds
6. more intros, endings, ...
7. hyper portraits
8. shading on a lot of sprites, some really ned to be cleaned

looking forward to the next update

good luck and thanks
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gartanham

gartanham


Posts : 1087
Join date : 2012-05-01
Age : 33

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 13th 2015, 8:39 am

Well my intention is to help you to make he does look different  the maximum possible from the hulk, so had been more original, compare the demo, small changes will make all the difference:

Solomon Grundy V1.5 relase Solomo10Solomon Grundy V1.5 relase S1d110
Solomon Grundy V1.5 relase S1b11Solomon Grundy V1.5 relase S1d110
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manbatshark8

manbatshark8


Posts : 344
Join date : 2015-05-28
Age : 25
Location : Mexico

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 13th 2015, 9:38 am

gartanham wrote:
Well my intention is to help you to make he does look different  the maximum possible from the hulk, so had been more original, compare the demo, small changes will make all the difference:

Solomon Grundy V1.5 relase Solomo10Solomon Grundy V1.5 relase S1d110
Solomon Grundy V1.5 relase S1b11Solomon Grundy V1.5 relase S1d110
yes men thaths true, im think change a few thinks on grundy, but the shoes mmm im not shur add shoes, but yes scars, change de face and hair,mmm, when i finish the sprite i will showw XD now im begining change the stand
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Angelus_Silverhead

Angelus_Silverhead


Posts : 1832
Join date : 2012-05-01
Age : 33
Location : Ukraine

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 13th 2015, 12:20 pm

It is still need some updates, but I love your work. At least we have Solomon Grundy in mugen. Thank you for him.
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Shinkemaster

Shinkemaster


Posts : 121
Join date : 2015-08-05
Age : 26
Location : Argentina

Solomon Grundy V1.5 relase Empty
PostSubject: Re: Solomon Grundy V1.5 relase   Solomon Grundy V1.5 relase EmptyAugust 13th 2015, 1:04 pm

Really Good work! it's Fantastic lol! drop da bomb
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Solomon Grundy V1.5 relase Empty
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