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| | [1.0]Requiem Final 3 Lifebars | |
| | Author | Message |
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Genesis
Posts : 13 Join date : 2014-08-06 Location : Brooklyn
| Subject: [1.0]Requiem Final 3 Lifebars January 4th 2015, 7:02 pm | |
| Finally finished these. As usual, not completed to my standards..........but whatever. I wanted to have these done by Xmas, but I had to entertain guests. Then I wanted to get them done for New Years, but someone close to me was rushed to the hospital. Oh well, here they are. I am glad I don't have to see these for a while. - Screenshots:
For those who are curious about the origins, this came from the doujin fighter Requiem Final. I believe these in particular are from V3 of the game, though, don't quote me on that. I made a stage from the game before, and I started these lifebars like a year ago. I had ripped all the resources from the game, but the animations weren't there so I had to remake them all. I couldn't make them back then because my laptop was shitty (and i'm lazy). I tried to make them as close to source as possible, but mugen limits stuff and it's frustrating. I did my (almost) best. Special Thanks to TheMagicToaster and Swordsman-Kai. Without them, this would've never been made(by me). ------------------------------------------------------------------------------------- For the lifebar ports, there's a template provided. I provided an easy to edit PSD, and a png for those who don't use Photoshop. The Axis is 0,0 to keep it simple. The Group and Sprite numbers are 9000,110.------------------------------------------------------------------------------------- Download:In my downloads section of my site http://tier-1.us/index.php ------------------------------------------------------------- - What's missing/What's left(possible future update):
-Win text because P1 and P2 have individual anims and I am not in the mood to make any more animations for this. -Sounds. I have the character voices in the rips, the stage music, but i dont have the round anim sounds for some reason... -Turns. Right now turns is just the normal lifebars but you wont see your partners ports on the screen. -Clean up the def. Everything is a little messy in there. -Redoing the round animations. There is a slight issue with the way I indexed them. Once I made the KO anim, i figured out how to fix that but the issue is so minor, i'm not gonna go redo all those anims right now. If I do another update, i'll fix it. -Normal Ports. Right now it uses custom ports. I could make it use normal ports but they will look ugly. So I didn't bother.
I think that's everything. | |
| | | gui0007
Posts : 752 Join date : 2013-03-22 Age : 32 Location : Palhoça, Florianópolis
| Subject: Re: [1.0]Requiem Final 3 Lifebars January 5th 2015, 12:07 pm | |
| Genesis ma'bro, nice concept in this lifebar! Congrats! | |
| | | Genesis
Posts : 13 Join date : 2014-08-06 Location : Brooklyn
| Subject: Re: [1.0]Requiem Final 3 Lifebars January 5th 2015, 3:40 pm | |
| Thanks Gui! Appreciate it | |
| | | SIRALEXBABY
Posts : 1232 Join date : 2013-01-09
| Subject: PLS REUPLOAD LINK IS DEAD July 17th 2015, 10:26 am | |
| - Genesis wrote:
- Finally finished these. As usual, not completed to my standards..........but whatever. I wanted to have these done by Xmas, but I had to entertain guests. Then I wanted to get them done for New Years, but someone close to me was rushed to the hospital. Oh well, here they are. I am glad I don't have to see these for a while.
- Screenshots:
For those who are curious about the origins, this came from the doujin fighter Requiem Final. I believe these in particular are from V3 of the game, though, don't quote me on that. I made a stage from the game before, and I started these lifebars like a year ago. I had ripped all the resources from the game, but the animations weren't there so I had to remake them all. I couldn't make them back then because my laptop was shitty (and i'm lazy). I tried to make them as close to source as possible, but mugen limits stuff and it's frustrating. I did my (almost) best.
Special Thanks to TheMagicToaster and Swordsman-Kai. Without them, this would've never been made(by me).
------------------------------------------------------------------------------------- For the lifebar ports, there's a template provided. I provided an easy to edit PSD, and a png for those who don't use Photoshop. The Axis is 0,0 to keep it simple. The Group and Sprite numbers are 9000,110. ------------------------------------------------------------------------------------- Download: In my downloads section of my site http://tier-1.us/index.php -------------------------------------------------------------
- What's missing/What's left(possible future update):
-Win text because P1 and P2 have individual anims and I am not in the mood to make any more animations for this. -Sounds. I have the character voices in the rips, the stage music, but i dont have the round anim sounds for some reason... -Turns. Right now turns is just the normal lifebars but you wont see your partners ports on the screen. -Clean up the def. Everything is a little messy in there. -Redoing the round animations. There is a slight issue with the way I indexed them. Once I made the KO anim, i figured out how to fix that but the issue is so minor, i'm not gonna go redo all those anims right now. If I do another update, i'll fix it. -Normal Ports. Right now it uses custom ports. I could make it use normal ports but they will look ugly. So I didn't bother.
I think that's everything. ...THESE LIFEBARS LOOK REALLY COOL..CAN YOU PLS REUPLOAD THEM..THANK YOU AND GOD BLESS | |
| | | Bambino Da Don
Posts : 537 Join date : 2016-01-05
| Subject: Re: [1.0]Requiem Final 3 Lifebars February 6th 2016, 7:23 pm | |
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