| Giganta DC release | |
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+11X crosspotts1.0 Thrillo galactus tank402 Shining yolomate EngagedSauce 21 MatreroG wemersonftj 15 posters |
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wemersonftj
Posts : 23 Join date : 2014-02-05 Age : 44 Location : Aparecida de Goiania GO
| Subject: Giganta DC release June 7th 2014, 10:20 pm | |
| Giganta DC Release: www.mediafire.com/download/efuca0d60pkx8gl/Giganta.rar | |
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MatreroG
Posts : 1734 Join date : 2014-03-09
| Subject: Re: Giganta DC release June 7th 2014, 11:28 pm | |
| Any picture, image or video? | |
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21
Posts : 617 Join date : 2014-01-25 Location : USA, California
| Subject: Re: Giganta DC release June 7th 2014, 11:30 pm | |
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EngagedSauce
Posts : 26 Join date : 2014-06-06
| Subject: Re: Giganta DC release June 8th 2014, 12:13 am | |
| Lol. | |
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yolomate
Posts : 7419 Join date : 2013-06-17 Age : 47
| Subject: Re: Giganta DC release June 9th 2014, 11:05 pm | |
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Shining
Posts : 4830 Join date : 2013-03-26 Age : 44 Location : Italy
| Subject: Re: Giganta DC release June 10th 2014, 8:18 am | |
| we are working on improvements
Last edited by Shining on June 25th 2014, 10:23 am; edited 2 times in total | |
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tank402
Posts : 704 Join date : 2013-01-09 Age : 108 Location : leftside ofyourmomsbed,your house
| Subject: Re: Giganta DC release June 10th 2014, 8:28 am | |
| well her left hand is sprited nicely. but im going to give you some honest feedback,this is a great idea for a character but like yolomate said "the graphics/spriting arent that great" not saying horrible because ive seen alot worse out there,possibly look into some more colors and shading for the sprites. clean up the blotchyness and segment gaps of color in the outlines like the black. the skintones do not match up,try and match them more closely to give it a flesh appeal. give her dress some shading aswell the solid white is too much alone.try using more shades of red in the hair also and possibly highlights of burgendy or reddish brown around the hairs outlines to give it more dimension. just a quick redo in a couple minutes to give u an idea: image solely to show you that more colors and shading will help your works out | |
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tank402
Posts : 704 Join date : 2013-01-09 Age : 108 Location : leftside ofyourmomsbed,your house
| Subject: Re: Giganta DC release June 10th 2014, 8:33 am | |
| but honestly i think you guys are going the wrong route completely with this character,lose the "boss/galactus setup to start with. make a full body character in spriting around 1 and a half times hulks size. there probably arent any decent large womens bases that large out there so id find an open sourced capcom or snk style base and resize the sprites at 150 percent to get the ball rolling,then resprite the hair and clothing and facial features. by using someones single giganta sprite and adlibbing movements into its going to cause you a large headache and alot of time for blotchy work in the long run. | |
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yolomate
Posts : 7419 Join date : 2013-06-17 Age : 47
| Subject: Re: Giganta DC release June 10th 2014, 1:15 pm | |
| we need a Giganta like a more big Hulk char...no like Galactus or Apocalypse Capcom videogames ...take a woman char, resize and put the details...and ready new char Giganta! is my idea | |
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yolomate
Posts : 7419 Join date : 2013-06-17 Age : 47
| Subject: Re: Giganta DC release June 10th 2014, 1:16 pm | |
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galactus
Posts : 1308 Join date : 2012-05-30 Age : 40 Location : warrington (uk britain)
| Subject: Re: Giganta DC release June 10th 2014, 1:42 pm | |
| Nice improvements Shining ...but I think I agree with tank402 and yolomate too....think Giganta would be better that way so we could see the full character .....really glad that you guys are trying to make her for mugen though always wanted a mugen Giganta personally good luck with her as well | |
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Thrillo
Posts : 29 Join date : 2013-09-05
| Subject: Re: Giganta DC release June 10th 2014, 1:59 pm | |
| Her power is super strength and growing at will, right? Why not have a Juggernaut sized character partly stooped over like Hulk (because at full height, her head prob should go out the screen) and have her hypers be where she grows to Apocalypse/Galactus/boss size and do different moves. And maybe one hyper with Grodd, since he is kind of her boss, right? | |
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crosspotts1.0
Posts : 4856 Join date : 2013-04-15 Age : 31 Location : GLEN BURNIE maryland
| Subject: Re: Giganta DC release June 10th 2014, 2:29 pm | |
| i can re size the sprites for u just tell me what base if psylock it will be real quick i think but im on bord if u guys would like o and glatus i got some more sprites for a jump kick using ryu upload them when i get home around 9 9:30 or so | |
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crosspotts1.0
Posts : 4856 Join date : 2013-04-15 Age : 31 Location : GLEN BURNIE maryland
| Subject: Re: Giganta DC release June 10th 2014, 2:31 pm | |
| - Shining wrote:
- we are working on improvements
i like this one the most | |
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X
Posts : 382 Join date : 2014-04-10
| Subject: Re: Giganta DC release June 10th 2014, 5:28 pm | |
| Estoy de acuerdo que los sprites necesitan improvisacion pero va por un buen rumbo. Talvez algo como Ant Man en cual crece en su tamano en varios atakes seria tambien buena idea. Pero si gusta dejar a Giganta en su tamano pues yo sugiero que hacerla por las barras de vida y energia o adaptarla a solamente un Stage en cual puedas usar un super jump y atakarla brincando. Solo son ideas. | |
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| Giganta DC release | |
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