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Shining

Shining


Posts : 4811
Join date : 2013-03-26
Age : 44
Location : Italy

dbz vegitto going underground special Empty
PostSubject: dbz vegitto going underground special   dbz vegitto going underground special EmptyDecember 3rd 2023, 12:34 pm



whats wrong inside CMD file this going underground special (see in 1:43) ?

;Going Underground
[State -1, Going Underground]
type = ChangeState
triggerall = AILevel<=0
triggerall = Roundstate = [2,3]
; Corresponds to command = "QCB"
triggerall = ((cond(P2DisT x < -12, Facing = -1, Facing = 1) && NumExplod(90010104)) || (cond(P2DisT x < -12, Facing = 1, Facing = -1) && NumExplod(90010006)))
triggerall = NumExplod(90000200) || NumExplod(90000210) || NumExplod(90000220) || NumExplod(90000205) || NumExplod(90000215) || NumExplod(90000225)
;triggerall = statetype != A
triggerall = !WinKo
trigger1 = ctrl
trigger2 = ((stateno = 200) || (stateno = [210,215]) || (stateno = 220)) && movecontact
trigger3 = ((stateno = 230) || (stateno = 240) || (stateno = 250)) && movecontact
trigger4 = ((stateno = 400) || (stateno = 410) || (stateno = 420)) && movecontact
trigger5 = ((stateno = 430) || (stateno = 440) || (stateno = 450)) && movecontact
trigger6 = stateno = 100 || stateno = 101
value = 1000


;AI Going Underground
[State -1, AI Going Underground]
type = ChangeState
triggerall= AILevel>0 && numenemy && roundstate = 2 ;&& statetype != A
triggerall = p2bodydist x=[70,175]
trigger1 = (P2Statetype=L || P2Movetype=H) && (enemy,pos Y>-100 || p2bodydist y=[-100,100])
trigger1 = ctrl && (Random<400*((AIlevel**2)/64.0))
trigger2 = p2bodydist x=[120,200]
trigger2 = P2Movetype=A && P2Statetype!=C
trigger2 = ctrl && (Random<300*((AIlevel**2)/64.0))
trigger3 = (enemy,stateno!=[120,155])
trigger3 = ctrl && (Random<100*((AIlevel**2)/64.0))
trigger4 = (stateno = 200) || (stateno = 210) || (stateno = 220)
trigger4 = movehit
trigger4 = random < 150*(AIlevel ** 2 / 64.0)
trigger5 = (stateno = 230) || (stateno = 240)
trigger5 = movehit
trigger5 = random < 150*(AIlevel ** 2 / 64.0)
trigger6 = (stateno = 420)
trigger6 = movehit
trigger6 = random < 150*(AIlevel ** 2 / 64.0)
trigger7 = (stateno = 100 || stateno = 101) && random < 150*(AIlevel ** 2 / 64.0)
value = cond(power>500,1050,1000)


i cant fix it in another character dbz vegitto going underground special 1340147569
please help me
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