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 How to make a HitDef without animtype ?

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Raijjin

Raijjin


Posts : 280
Join date : 2022-06-08
Location : France

How to make a HitDef without animtype ? Empty
PostSubject: How to make a HitDef without animtype ?   How to make a HitDef without animtype ? EmptyJune 21st 2023, 4:32 pm

Hi there !
I have a quick question that I hope one of you can answer, since I'm not finding the answer online.

So, my character has a move where something does continuous damage inside a specific area to P2.
I used a helper here for this "damage area".

My problem is: I want the damages to be continuous for P2 (which I succeeded in a way), but I don't want P2 to have a hit/ recoil anim (for style and to avoid the move from being overpowered, as P2 might escape this area).
However there's nothing in "animtype" that might allow that. And trying to delete the whole line just make "High" the default animtype.

I also tried to reduce the pausetime to 0, but the hit animation is still here...

So, is there a way to avoid this animation and just let P2 play normally while receiving hits ?

Thanks for you answers! How to make a HitDef without animtype ? 670481599

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LESSARD

LESSARD


Posts : 2220
Join date : 2016-06-19
Age : 44
Location : In your wildest mugen Dreams

How to make a HitDef without animtype ? Empty
PostSubject: Re: How to make a HitDef without animtype ?   How to make a HitDef without animtype ? EmptyJune 21st 2023, 5:44 pm

Maybe you can "bind" to P2 the helper and add a "Lifeadd" with negative values to keep damaging p2 without getting hit. Its like the damage code of a throw.

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Raijjin

Raijjin


Posts : 280
Join date : 2022-06-08
Location : France

How to make a HitDef without animtype ? Empty
PostSubject: Re: How to make a HitDef without animtype ?   How to make a HitDef without animtype ? EmptyJune 21st 2023, 6:15 pm

LESSARD wrote:
Maybe you can "bind" to P2 the helper and add a "Lifeadd" with negative values to keep damaging p2 without getting hit. Its like the damage code of a throw.

Oh yeah, great idea !
But how do you "bind" to P2 ?
And does it require a damage box on the anim ?
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LESSARD

LESSARD


Posts : 2220
Join date : 2016-06-19
Age : 44
Location : In your wildest mugen Dreams

How to make a HitDef without animtype ? Empty
PostSubject: Re: How to make a HitDef without animtype ?   How to make a HitDef without animtype ? EmptyJune 21st 2023, 7:08 pm

Raijjin wrote:
LESSARD wrote:
Maybe you can "bind" to P2 the helper and add a "Lifeadd" with negative values to keep damaging p2 without getting hit. Its like the damage code of a throw.

Oh yeah, great idea !
But how do you "bind" to P2 ?
And does it require a damage box on the anim ?

Check the Knife Throw states by my char KANO.
https://mugenmultiverse.forumotion.com/t15710-kano-2d-by-lessard-release-for-the-mmv-10th-aniversary

Check this tutorial about helpers:

https://youtu.be/1P0zEFS8Mj8

Good luck!!

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Raijjin

Raijjin


Posts : 280
Join date : 2022-06-08
Location : France

How to make a HitDef without animtype ? Empty
PostSubject: Re: How to make a HitDef without animtype ?   How to make a HitDef without animtype ? EmptyJune 21st 2023, 7:12 pm

LESSARD wrote:
Raijjin wrote:
LESSARD wrote:
Maybe you can "bind" to P2 the helper and add a "Lifeadd" with negative values to keep damaging p2 without getting hit. Its like the damage code of a throw.

Oh yeah, great idea !
But how do you "bind" to P2 ?
And does it require a damage box on the anim ?

Check the Knife Throw states by my char KANO.
https://mugenmultiverse.forumotion.com/t15710-kano-2d-by-lessard-release-for-the-mmv-10th-aniversary

Check this tutorial about helpers:

https://youtu.be/1P0zEFS8Mj8

Good luck!!

Thanks, I'll check all of that !
Let's hope I can make it work How to make a HitDef without animtype ? 1f605

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RO-X




Posts : 50
Join date : 2023-05-05

How to make a HitDef without animtype ? Empty
PostSubject: Re: How to make a HitDef without animtype ?   How to make a HitDef without animtype ? EmptyJune 21st 2023, 8:18 pm

Hi Mr @Raijjin I am sorry if I am out of topic, but could you please share your Robin Tim Drake here too? I cannot download from mugen archive site.
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Raijjin

Raijjin


Posts : 280
Join date : 2022-06-08
Location : France

How to make a HitDef without animtype ? Empty
PostSubject: Re: How to make a HitDef without animtype ?   How to make a HitDef without animtype ? EmptyJune 21st 2023, 8:37 pm

RO-X wrote:
Hi Mr @Raijjin I am sorry if I am out of topic, but could you please share your Robin Tim Drake here too? I cannot download from mugen archive site.

No problem, I made a post here:
https://mugenmultiverse.forumotion.com/t16525-rebirth-robin-red-robin#192569
I should really make an account in MFFA to make things easier to people outside of the archive How to make a HitDef without animtype ? 1f610
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How to make a HitDef without animtype ? Empty
PostSubject: Re: How to make a HitDef without animtype ?   How to make a HitDef without animtype ? Empty

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