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 Wizard project

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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyOctober 4th 2022, 10:52 pm

question, are there not some basic attacks missing? like air and crouch?
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Vovanilkto

Vovanilkto


Posts : 268
Join date : 2021-02-27
Age : 22
Location : Ukraine

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyOctober 5th 2022, 12:43 am

volzzilla wrote:
question, are there not some basic attacks missing? like air and crouch?
According to my idea, he should not squat and jump. I had plans to make a fully flying character.
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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyOctober 5th 2022, 10:31 am

many times, air attacks can be remade standing or crouching attacks. crouching attacks in his case, would not distract from a flight ability and thus would make him more complete in general.
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skhsato123

skhsato123


Posts : 2935
Join date : 2013-04-04
Age : 38
Location : Egypt

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyOctober 14th 2022, 3:12 pm

Vovanilkto and Vity.Vistys. like this post

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Shining

Shining


Posts : 4834
Join date : 2013-03-26
Age : 44
Location : Italy

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyOctober 14th 2022, 4:05 pm

Great... I will wait anxiously next steps Wizard project  - Page 4 670481599
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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyOctober 14th 2022, 9:20 pm

woo hoo, nice to see him come alone in that video Smile
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skhsato123

skhsato123


Posts : 2935
Join date : 2013-04-04
Age : 38
Location : Egypt

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyOctober 16th 2022, 3:10 pm

[You must be registered and logged in to see this image.]
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Vovanilkto

Vovanilkto


Posts : 268
Join date : 2021-02-27
Age : 22
Location : Ukraine

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyOctober 16th 2022, 3:32 pm

skhsato123 wrote:
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Looks amazing. But I tweaked a few things a bit.
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skhsato123

skhsato123


Posts : 2935
Join date : 2013-04-04
Age : 38
Location : Egypt

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyOctober 16th 2022, 3:52 pm

Vovanilkto wrote:
skhsato123 wrote:
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Looks amazing.  But I tweaked a few things a bit.
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amazing
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RenatoNat.J

RenatoNat.J


Posts : 547
Join date : 2018-01-14
Age : 33
Location : Apocolypse

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyOctober 16th 2022, 4:37 pm

Amazing Work.
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Vovanilkto

Vovanilkto


Posts : 268
Join date : 2021-02-27
Age : 22
Location : Ukraine

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyDecember 31st 2022, 9:21 am

The Wizard attacks with his hands in the air. I originally planned to draw him as a fully flying character throughout the scene, but yesterday everything changed. I noticed and read a few things, plus while doing Alistair's sprites (I stopped working on his sprites for a while to finish the Wizard) I realized that a character without high and low attacks wouldn't be quite complete. Also animations of kicks in the air will be posted soon and I will do all the necessary animations for the Mugen characters in the crouch. But I still really want him not to jump into the air, but to rise smoothly and soar around the map, but have air attacks (Like the Green Goblin does on his glider). If this does not suit someone, then I do not mind making a jump animation. It's just that the main detail of the Wizard's abilities is his anti-gravity discs and flight, so I want to make the flight somehow manifest and feel when you play as him.
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Pilgrim

Pilgrim


Posts : 475
Join date : 2012-12-02

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyDecember 31st 2022, 9:28 am

Lot of potential here!!!!

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animaraz

animaraz


Posts : 1798
Join date : 2012-05-20
Age : 48
Location : León, Gto.

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyDecember 31st 2022, 9:59 am

Vovanilkto wrote:
The Wizard attacks with his hands in the air. I originally planned to draw him as a fully flying character throughout the scene, but yesterday everything changed. I noticed and read a few things, plus while doing Alistair's sprites (I stopped working on his sprites for a while to finish the Wizard) I realized that a character without high and low attacks wouldn't be quite complete. Also animations of kicks in the air will be posted soon and I will do all the necessary animations for the Mugen characters in the crouch. But I still really want him not to jump into the air, but to rise smoothly and soar around the map, but have air attacks (Like the Green Goblin does on his glider). If this does not suit someone, then I do not mind making a jump animation. It's just that the main detail of the Wizard's abilities is his anti-gravity discs and flight, so I want to make the flight somehow manifest and feel when you play as him.

The visualization you have of where you want to go with this character is excellent. I know you will do an excellent job!

Excelente la visualización que tienes de a donde quieres llegar con este personaje ¡Sé que harás un excelente trabajo!

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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyDecember 31st 2022, 2:29 pm

Vovanilkto wrote:
The Wizard attacks with his hands in the air. I originally planned to draw him as a fully flying character throughout the scene, but yesterday everything changed. I noticed and read a few things, plus while doing Alistair's sprites (I stopped working on his sprites for a while to finish the Wizard) I realized that a character without high and low attacks wouldn't be quite complete. Also animations of kicks in the air will be posted soon and I will do all the necessary animations for the Mugen characters in the crouch. But I still really want him not to jump into the air, but to rise smoothly and soar around the map, but have air attacks (Like the Green Goblin does on his glider). If this does not suit someone, then I do not mind making a jump animation. It's just that the main detail of the Wizard's abilities is his anti-gravity discs and flight, so I want to make the flight somehow manifest and feel when you play as him.
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many characters have a flight mode + jump (with jump basic attacks). its all good.

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Vovanilkto

Vovanilkto


Posts : 268
Join date : 2021-02-27
Age : 22
Location : Ukraine

Wizard project  - Page 4 Empty
PostSubject: Re: Wizard project    Wizard project  - Page 4 EmptyJanuary 5th 2023, 10:34 am

Vovanilkto wrote:
The Wizard attacks with his hands in the air. I originally planned to draw him as a fully flying character throughout the scene, but yesterday everything changed. I noticed and read a few things, plus while doing Alistair's sprites (I stopped working on his sprites for a while to finish the Wizard) I realized that a character without high and low attacks wouldn't be quite complete. Also animations of kicks in the air will be posted soon and I will do all the necessary animations for the Mugen characters in the crouch. But I still really want him not to jump into the air, but to rise smoothly and soar around the map, but have air attacks (Like the Green Goblin does on his glider). If this does not suit someone, then I do not mind making a jump animation. It's just that the main detail of the Wizard's abilities is his anti-gravity discs and flight, so I want to make the flight somehow manifest and feel when you play as him.
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Jumping kick attacks
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