The Mugen Multiverse
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
 
PortalHomeFAQMemberlistLatest imagesUsergroupsSearchRegisterComic WIP TrackerDownloadsLog inChat
Website Navigation Help
Translate the Website
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» Soul Calibur Edits
DOOMSDAY V2 - Page 2 Emptyby animaraz Yesterday at 6:55 pm

» Mr Sinister 1.0 update
DOOMSDAY V2 - Page 2 Emptyby dev Yesterday at 2:22 pm

» DemoGoblin for Easter Egg event 2024
DOOMSDAY V2 - Page 2 Emptyby Doom May 27th 2024, 6:13 pm

» Lasombra's Interactive Stages' WIP Topic
DOOMSDAY V2 - Page 2 Emptyby LasombraDemon May 26th 2024, 6:40 pm

Special Features at MMV




Chat on MMV w/ Discord

Video Content Creation Reference
Search
 
 

Display results as :
 
Rechercher Advanced Search

 

 DOOMSDAY V2

Go down 
+17
rodrigue
Shadman
ldpp
BlueFalcon
cravd
carpa5
Adminbot
yolomate
Erroratu
Shining
JARRO77
gartanham
galactus
animaraz
Anarky
Red Hood
Colosse
21 posters
Go to page : Previous  1, 2, 3  Next
AuthorMessage
Adminbot

Adminbot


Posts : 2592
Join date : 2012-04-22

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptyAugust 25th 2013, 9:48 pm

posting with the adminbot due to not ready for mugen break to end, but needed to log in
for a few admin things...V

congrats to gartanham on his first character release. and thank you to colosse for the coding help


if i missed whatever, apologies as been a long time since did any playing or giving feedback


- most complete doomsday out there (though still needs work)
- loved how you incoporated lord sinestro move concepts
- sprites look good for the most part
- new stance needed. little jerky, have stray pixels on back thigh in final frame,
and some weird animation regarding the spikes on his arms and hands. for example, the
spikes move on his shoulder, but on the fist and elbow, the arm moves but the spikes
do not
- alignment on stance seems kind of low?
- no throw or rush back animation
- why does his shadow flicker?
- need to include a movelist on the readme and plz include a credit note to mccready for his edited strong guy sprites
- delete all the old unrelated thor template files
- 25x25 dimensions for a default small port
- need to have a 120x140 port for the default main port
- i didnt look, but double check your clsn boxes
- need to remake, replace or get rid of many of the palettes due to they are not
very good in how they mess with the sprites
- a few stray pixels on the edges of the pulling out the cape winpose
- alignment trouble on the walk back
- most crouching basic attacks have alignment trouble
- standardize the special and hyper move commandsets. for example special #1 should be
d,df,f+x or d,df,f+y, or d,df,f+z. for a hyper, d,df,f+xy, or d,df,f+yz, or d,df,f+xz.
not giving specifics, those are examples to follow
- no attack sound on crouching MP
- air LK seems more like an air special than a basic. not to mention could lead to trouble
for air comboing. maybe all new air LK needed
- crouching HK seems better suited to be a charging special
- pushback in a corner needed on: standing HK, crouching MK, crouching MP, standing LK
- more pushback in a corner needed on: crouching LK
- less pushback in a corner needed on: standing MP, standing HP
- double check the pushback in a corner for other basics as i may have forgotten one
- standing LP seems better suited to be a special. maybe take 1 of the punches from that
combo to make into a regular LP
- standardize the damage numbers on the hypers. for example, that one shouldnt be an
instant kill
- maybe make d,db,b+a the throw?
- on the d,db,b+c special, align his landing better and smooth out the animation speed for
stomping p2 into the ground
- detailing on the standing HK needs improvement
- d,df,f+c special seems more like a basic kick to me
- if took my advice to move basics, move crouching HK to a special, current d,df,f+c to
standing HK, and current standing HK to crouching HK
Back to top Go down
https://mugenmultiverse.forumotion.com
galactus

galactus


Posts : 1308
Join date : 2012-05-30
Age : 40
Location : warrington (uk britain)

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptyAugust 26th 2013, 7:57 am

Just tried him out it and I think he's a lot better now personally
well done to all involved DOOMSDAY V2 - Page 2 670481599  ......my only complaint is
that his ground shadow flashes on and off quite a lot, it stands
out a bit especially on stages with brightly coloured floors and
looks a bit odd...aside from that though I think he's Great, its
definitley an improvement on the last release......I love his new
stance and some of his new moves as well by the way DOOMSDAY V2 - Page 2 670481599 

and thanks again for improving / releasing him very much appreciated cheers Cool Very Happy 
Back to top Go down
carpa5




Posts : 1381
Join date : 2012-06-04

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptyAugust 26th 2013, 8:42 am

he is awesome great work boys and thanks your edit of this char is amazing
Back to top Go down
cravd




Posts : 962
Join date : 2012-05-30
Location : Mexico

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptyAugust 26th 2013, 11:32 am

really getting better again, but missing work to go still better every update

de veras mejorando cada vez mas,aunque falta trabajo por recorrer sigue siendo mejor cada actualizacion.
Back to top Go down
yolomate

yolomate


Posts : 7421
Join date : 2013-06-17
Age : 47

DOOMSDAY V2 - Page 2 Empty
PostSubject: in another site!   DOOMSDAY V2 - Page 2 EmptyAugust 26th 2013, 6:47 pm

in another site gime the solution of winmugen version and work!!! Very Happy 
is easy thing: the words of juelz aka wolfi in infinity mugen team
if that is the case delete the negative.act from the def file.
and re-number the other acts
and that should be fine.

great!!!!!!!!!DOOMSDAY V2 - Page 2 2399657483  hahahahhahhahahha
Back to top Go down
BlueFalcon

BlueFalcon


Posts : 10
Join date : 2012-06-12

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptyAugust 26th 2013, 9:02 pm

for some reason; I can't get it to work on winmugen it keeps kicking me out saying there is an error and winmugen must close. is there something I need to change to get it to work? Thanks.
Back to top Go down
ldpp

ldpp


Posts : 252
Join date : 2013-04-09
Location : Republica Dominicana

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptyAugust 26th 2013, 10:07 pm

Awesome Very Happy 
Back to top Go down
Shadman

Shadman


Posts : 350
Join date : 2013-03-01
Age : 33

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptyAugust 26th 2013, 11:03 pm

BlueFalcon wrote:
for some reason; I can't get it to work on winmugen it keeps kicking me out saying there is an error and winmugen must close. is there something I need to change to get it to work?  Thanks.
See the post above yours.
Back to top Go down
yolomate

yolomate


Posts : 7421
Join date : 2013-06-17
Age : 47

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptyAugust 27th 2013, 1:12 pm

THANK YOU  Shadman
Shadman wrote:
BlueFalcon wrote:
for some reason; I can't get it to work on winmugen it keeps kicking me out saying there is an error and winmugen must close. is there something I need to change to get it to work?  Thanks.
See the post above yours.
Back to top Go down
rodrigue




Posts : 174
Join date : 2013-08-20

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptyAugust 30th 2013, 4:20 am

suggestion,
smart pal to do this:
DOOMSDAY V2 - Page 2 Bm-sm3-1-doomsday
Back to top Go down
BlueFalcon

BlueFalcon


Posts : 10
Join date : 2012-06-12

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptyAugust 30th 2013, 8:07 pm

thanks shadman
Back to top Go down
yolomate

yolomate


Posts : 7421
Join date : 2013-06-17
Age : 47

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptySeptember 1st 2013, 1:44 pm

hey I found the solution in another froum, BlueFalcon!! hahahahhaha:XD: 
Back to top Go down
Beto

Beto


Posts : 547
Join date : 2012-11-28

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptySeptember 2nd 2013, 7:33 am

Hey you guys have vastly improved it, I think the next step is to improve the sprites, that intro with the Justice League deserves special attention, you know that was one of the greatest moments of comic.
Back to top Go down
http://legendaryheroesmugen.blogspot.com.br
Ganbare-Lucifer

Ganbare-Lucifer


Posts : 340
Join date : 2013-01-15
Age : 26
Location : Loud House.avi

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptySeptember 7th 2013, 1:28 pm

DOOMSDAY V2 - Page 2 Tumblr_msrpt8VQAD1ryqn8go1_250

Portraits?
Back to top Go down
https://sites.google.com/view/ganbarelucifermugensite/
ferreira

ferreira


Posts : 166
Join date : 2012-11-06
Age : 35
Location : MEXICO CDMX

DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 EmptyJuly 13th 2015, 9:23 pm

tengo una duda porque cuando se hace el super poder nivel 3 cuando cae el personaje se pone la pantalla negra y no se ve como va saliendo herido como en la primera version alguien me puede decir ya que con la version 1 en winmugen se ve perfectamente pero cuando utilizo mugen 1.0 o mugen 1.1 se ve la pantalla en negro espero que me puedan ayudar a decifrarlo ??????


espero que si me entiendan jajaja saludos y espero respuesta.

----------------------------------------------------------------------------------------------------------------

I have a question for when he becomes the superpower level 3 when the character falls becomes black screen and not seen as going out injured as in the first version anyone can tell me because the version 1 in Winmugen looks perfectly but when I use mugen mugen 1.0 or 1.1 the screen is black I hope you can help me figure it out ??????


hopefully if I understand lol greetings and hope to answer . kirby sonic pikachu jokers laugh bat DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129 DOOMSDAY V2 - Page 2 2649099129
Back to top Go down
https://www.youtube.com/channel/UCwb6nb6jSQA-2t182S1OfuA?view_as
Sponsored content





DOOMSDAY V2 - Page 2 Empty
PostSubject: Re: DOOMSDAY V2   DOOMSDAY V2 - Page 2 Empty

Back to top Go down
 
DOOMSDAY V2
Back to top 
Page 2 of 3Go to page : Previous  1, 2, 3  Next
 Similar topics
-
» doomsday
» Doomsday DC comic
» Doomsday updated !!
» DOOMSDAY - Released
» doomsday edit

Permissions in this forum:You cannot reply to topics in this forum
The Mugen Multiverse :: Mugen Related :: Mugen Releases on MMV :: Characters-
Jump to: