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Posts : 923 Join date : 2012-09-11 Age : 42 Location : U S of A
Subject: Re: Spinal KI W.i.p August 22nd 2022, 1:08 pm
this looks great! hes one of my favs from the ki game on xbox is he gonna have the skull moves from that game? or just the classic moves from the old game??
spidergoku
Posts : 1750 Join date : 2012-05-03 Age : 37
Subject: Re: Spinal KI W.i.p August 22nd 2022, 9:49 pm
OGSymbiote wrote:
this looks great! hes one of my favs from the ki game on xbox is he gonna have the skull moves from that game? or just the classic moves from the old game??
moves from all 3 games so the skull stays i need giant skeleton arms for his grab and punch moves anyone know where i can find them? manly from a mk character perhaps?
MERK_U
Posts : 301 Join date : 2014-05-09 Age : 36 Location : Canada
Subject: Re: Spinal KI W.i.p August 24th 2022, 11:31 pm
Spinal! I remember playin' Arcade as him on the SNES.
Memories!
Look forward to this. Such a wicked cross-over into Mugen.
LESSARD
Posts : 2220 Join date : 2016-06-19 Age : 44 Location : In your wildest mugen Dreams
Subject: Re: Spinal KI W.i.p September 3rd 2022, 12:23 pm
That design looks very cool, it would be an honor to help you to give it mugen live...
superxash
Posts : 286 Join date : 2016-07-27
Subject: Re: Spinal KI W.i.p September 8th 2022, 12:29 pm
Subject: Re: Spinal KI W.i.p October 15th 2022, 7:04 pm
Looks great. Lots of details in this last sprite.
crosspotts1.0
Posts : 4856 Join date : 2013-04-15 Age : 31 Location : GLEN BURNIE maryland
Subject: Re: Spinal KI W.i.p October 15th 2022, 7:12 pm
That's good I like the original one too
MERK_U
Posts : 301 Join date : 2014-05-09 Age : 36 Location : Canada
Subject: Re: Spinal KI W.i.p October 15th 2022, 7:22 pm
Love that your'e including the SNES (Classic) version. Epic!
spidergoku
Posts : 1750 Join date : 2012-05-03 Age : 37
Subject: Re: Spinal KI W.i.p October 18th 2022, 1:58 pm
well now the base for him are done time to create and heres my plan by doing research my mission is to combined and create hes moveset base from all 3 ki games
i know is that he can shapeship other fighters and use there moves as a counter attack Spinal has an odd quirk in that, in order to perform certain moves, he must gather energy (represented byby skulls floating around his person) by either absorbing opponents projectile energy attacks, or performing combo breakers. Despite requiring these tokens, his special moves are not particularly stronger than normal special attacks. He can "store" up to 5 skull tokens. He uses two "No Mercy" moves, one where he repeatedly stabs the enemy with a spike on his shield, and the other where he summons skeletons to drag the opponent underground, presumably to Hell.
so this character will take time to create so ill start with classic version 1st then the xboxone version they will both play the same only the xboxone version will have a remix finisher ill make just for him