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Posts : 330 Join date : 2018-08-16 Age : 30 Location : México
Subject: Re: Resident Evil: Survive - OPENBOR Game September 18th 2022, 12:42 am
I'd like to post some updates regarding the roster. The RE chars from MUGEN have been completely updated, so right now I'm moving on to the custom brand new characters featured in this project. While it's true that some of them were revealed in previous posts those were very early betas so there's still a lot of pending work.
The characters displayed below are still just static sprites. No animation has been made yet since these characters are still subject to change. Any feedback in terms of palettes, design and proportions are highly welcome guys.
Nicholai and Helena are still missing since I can't define a good stance pose for them yet.
BACKGROUND ARTISTS REQUIRED!!
The Stages creation process is kinda tricky and requires adapting all the classic locations and environments into 2d side scrolling levels.
If you're a pixel artist interested in being part of the project feel free to contact through private message or using my networks on my signature.
Conditions: - You can recycle assets from other stages such as props and minor environmental items but the level design overall must be made by yourself. - Before doing any sprite work I highly suggest you to contact me to get the proper resources and feedback regarding the game needs. This is recommended to not waste all your precious time, guys. Some planning would be great first.
The best and most creative designs will be included in the game and you'll get credit as "Sprite Artist" and "Level Designer".
gartanham likes this post
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Resident Evil: Survive - OPENBOR Game September 18th 2022, 10:25 am
while those sprites look good, i wonder if it'd be better for you to use assorted mugen resident evil assets?
CAMARAO
Posts : 702 Join date : 2012-07-07 Age : 34 Location : Portugal
Subject: Re: Resident Evil: Survive - OPENBOR Game September 18th 2022, 12:24 pm
Chris Monvel wrote:
I'd like to post some updates regarding the roster. The RE chars from MUGEN have been completely updated, so right now I'm moving on to the custom brand new characters featured in this project. While it's true that some of them were revealed in previous posts those were very early betas so there's still a lot of pending work.
The characters displayed below are still just static sprites. No animation has been made yet since these characters are still subject to change. Any feedback in terms of palettes, design and proportions are highly welcome guys.
Nicholai and Helena are still missing since I can't define a good stance pose for them yet.
BACKGROUND ARTISTS REQUIRED!!
The Stages creation process is kinda tricky and requires adapting all the classic locations and environments into 2d side scrolling levels.
If you're a pixel artist interested in being part of the project feel free to contact through private message or using my networks on my signature.
Conditions: - You can recycle assets from other stages such as props and minor environmental items but the level design overall must be made by yourself. - Before doing any sprite work I highly suggest you to contact me to get the proper resources and feedback regarding the game needs. This is recommended to not waste all your precious time, guys. Some planning would be great first.
The best and most creative designs will be included in the game and you'll get credit as "Sprite Artist" and "Level Designer".
hello my partner, the work is good, especially Alexia who is my favorite character. about Nicholai stance it's a matter of looking at other characters already made to see which one fits best. try kevin for exemple
I can't help with the project because of my studies
good luck
gartanham likes this post
varo_hades
Posts : 311 Join date : 2014-04-06 Age : 31
Subject: Re: Resident Evil: Survive - OPENBOR Game April 4th 2023, 10:25 pm
Chris Monvel wrote:
I'd like to post some updates regarding the roster. The RE chars from MUGEN have been completely updated, so right now I'm moving on to the custom brand new characters featured in this project. While it's true that some of them were revealed in previous posts those were very early betas so there's still a lot of pending work.
The characters displayed below are still just static sprites. No animation has been made yet since these characters are still subject to change. Any feedback in terms of palettes, design and proportions are highly welcome guys.
Nicholai and Helena are still missing since I can't define a good stance pose for them yet.
BACKGROUND ARTISTS REQUIRED!!
The Stages creation process is kinda tricky and requires adapting all the classic locations and environments into 2d side scrolling levels.
If you're a pixel artist interested in being part of the project feel free to contact through private message or using my networks on my signature.
Conditions: - You can recycle assets from other stages such as props and minor environmental items but the level design overall must be made by yourself. - Before doing any sprite work I highly suggest you to contact me to get the proper resources and feedback regarding the game needs. This is recommended to not waste all your precious time, guys. Some planning would be great first.
The best and most creative designs will be included in the game and you'll get credit as "Sprite Artist" and "Level Designer".
This project looks very amazing!, any news about this project? and exist a beta or something for play?
Chris Monvel
Posts : 330 Join date : 2018-08-16 Age : 30 Location : México
Subject: Re: Resident Evil: Survive - OPENBOR Game April 10th 2024, 3:09 pm
varo_hades wrote:
Chris Monvel wrote:
I'd like to post some updates regarding the roster. The RE chars from MUGEN have been completely updated, so right now I'm moving on to the custom brand new characters featured in this project. While it's true that some of them were revealed in previous posts those were very early betas so there's still a lot of pending work.
The characters displayed below are still just static sprites. No animation has been made yet since these characters are still subject to change. Any feedback in terms of palettes, design and proportions are highly welcome guys.
Nicholai and Helena are still missing since I can't define a good stance pose for them yet.
BACKGROUND ARTISTS REQUIRED!!
The Stages creation process is kinda tricky and requires adapting all the classic locations and environments into 2d side scrolling levels.
If you're a pixel artist interested in being part of the project feel free to contact through private message or using my networks on my signature.
Conditions: - You can recycle assets from other stages such as props and minor environmental items but the level design overall must be made by yourself. - Before doing any sprite work I highly suggest you to contact me to get the proper resources and feedback regarding the game needs. This is recommended to not waste all your precious time, guys. Some planning would be great first.
The best and most creative designs will be included in the game and you'll get credit as "Sprite Artist" and "Level Designer".
This project looks very amazing!, any news about this project? and exist a beta or something for play?
Thank you! Game is almost 99% done. Still missing many bosses and some playable characters.
In the meantime you can watch the lastest video showcasing enemies and a level based on Resident Evil: Revelations 2
gartanham likes this post
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Resident Evil: Survive - OPENBOR Game April 10th 2024, 11:21 pm
Chris Monvel wrote:
varo_hades wrote:
Chris Monvel wrote:
I'd like to post some updates regarding the roster. The RE chars from MUGEN have been completely updated, so right now I'm moving on to the custom brand new characters featured in this project. While it's true that some of them were revealed in previous posts those were very early betas so there's still a lot of pending work.
The characters displayed below are still just static sprites. No animation has been made yet since these characters are still subject to change. Any feedback in terms of palettes, design and proportions are highly welcome guys.
Nicholai and Helena are still missing since I can't define a good stance pose for them yet.
BACKGROUND ARTISTS REQUIRED!!
The Stages creation process is kinda tricky and requires adapting all the classic locations and environments into 2d side scrolling levels.
If you're a pixel artist interested in being part of the project feel free to contact through private message or using my networks on my signature.
Conditions: - You can recycle assets from other stages such as props and minor environmental items but the level design overall must be made by yourself. - Before doing any sprite work I highly suggest you to contact me to get the proper resources and feedback regarding the game needs. This is recommended to not waste all your precious time, guys. Some planning would be great first.
The best and most creative designs will be included in the game and you'll get credit as "Sprite Artist" and "Level Designer".
This project looks very amazing!, any news about this project? and exist a beta or something for play?
Thank you! Game is almost 99% done. Still missing many bosses and some playable characters.
In the meantime you can watch the lastest video showcasing enemies and a level based on Resident Evil: Revelations 2
vid looks cool
Chris Monvel likes this post
Chris Monvel
Posts : 330 Join date : 2018-08-16 Age : 30 Location : México
Subject: Re: Resident Evil: Survive - OPENBOR Game April 12th 2024, 5:38 pm
I'm working on something special for Jill's movements. Guess what it might be
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Resident Evil: Survive - OPENBOR Game April 12th 2024, 9:20 pm
Chris Monvel wrote:
I'm working on something special for Jill's movements. Guess what it might be
looking forward to the final product
Chris Monvel likes this post
Chris Monvel
Posts : 330 Join date : 2018-08-16 Age : 30 Location : México
Subject: Re: Resident Evil: Survive - OPENBOR Game April 13th 2024, 1:08 am
Rocket Launcher added as a secret weapon for Jill
RE3 Jill will get a secret weapon as well:
CAMARAO likes this post
crosspotts1.0
Posts : 4856 Join date : 2013-04-15 Age : 31 Location : GLEN BURNIE maryland
Subject: Re: Resident Evil: Survive - OPENBOR Game April 13th 2024, 4:21 pm
Love to see you back on the forum
Doom
Posts : 10488 Join date : 2014-08-22
Subject: Re: Resident Evil: Survive - OPENBOR Game April 13th 2024, 5:56 pm
crosspotts1.0 wrote:
Love to see you back on the forum
Chris Monvel
Posts : 330 Join date : 2018-08-16 Age : 30 Location : México
Subject: Re: Resident Evil: Survive - OPENBOR Game May 3rd 2024, 10:34 pm
A close friend of mine is working on something special for Nintendo 3DS users
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Subject: Re: Resident Evil: Survive - OPENBOR Game