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 MK:Sh releases

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dragopi
skillfrank
CatLoverMolly
madbomberxp
arsène Lupin
NinjaKombatZ
gartanham
Lows 9.0
Fightfan
Ax
Macaulyn
wingnut
Angelus_Silverhead
borg117
18 posters
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NinjaKombatZ

NinjaKombatZ


Posts : 50
Join date : 2013-05-26

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyJuly 24th 2013, 6:17 am

Cool Game
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arsène Lupin

arsène Lupin


Posts : 23
Join date : 2012-10-04
Location : Italy

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyJuly 25th 2013, 5:45 am

beatiful Very Happy
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madbomberxp

madbomberxp


Posts : 7
Join date : 2012-05-29
Age : 35
Location : Philippines

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyJuly 29th 2013, 11:22 pm

Great Release! The detail is stunning Very Happy 
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borg117

borg117


Posts : 51
Join date : 2013-02-26

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyAugust 8th 2013, 4:01 am


here's the walkthrough for Sub-Zero
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Ax

Ax


Posts : 3158
Join date : 2012-06-02

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyAugust 8th 2013, 6:51 am

I was hoping for a story ending in there, to be honest I never beat the game, I'm not really good at playing the Mk GAMES :p lol

Thank goodness you made a play through with Sub-Zero.

BTW was that the alien from stargate?


https://www.youtube.com/watch?v=A8McbG9YpHU
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CatLoverMolly

CatLoverMolly


Posts : 1
Join date : 2013-08-08
Age : 25
Location : Lubbock TX

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyAugust 8th 2013, 10:00 am

As long as Prince Rain and possibly Tremor get in, I'm happy as a clam.

You know, I always thought this would be a cool roster ninja-wise. You can use it or not, whichever.
Ninja Roster:

Again though I'm happy as long as Rain gets in with the possibility of Epoch and Tremor Very Happy


Last edited by CatLoverMolly on August 10th 2013, 8:49 pm; edited 1 time in total
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Lows 9.0

Lows 9.0


Posts : 210
Join date : 2013-02-19
Age : 27
Location : Brazil

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyAugust 9th 2013, 9:28 am

this game is very difficult, i like it, on this way, i'll keep trying Very Happy
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http://allmugenstuff.blogspot.com.br/
borg117

borg117


Posts : 51
Join date : 2013-02-26

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyAugust 12th 2013, 3:07 am

Yeah, both Rain and Tremor will definately be in. I'll be able to show more WIPs once i start a development thread here as well. As for the time-freezing character, i had my own ideas on this same direction but it resulted a cyber, not a ninja.
as for the alien - all them greys look alike lol, asgards are never taller than one meter as i recall it though
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Lows 9.0

Lows 9.0


Posts : 210
Join date : 2013-02-19
Age : 27
Location : Brazil

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyAugust 12th 2013, 5:45 am

Finally!! i've destroyed my clone \o/
MK:Sh releases - Page 2 D94c064ecab949bf21391910b1fc2b08
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http://allmugenstuff.blogspot.com.br/
The author of this message was banned from the forum - See the message
The author of this message was banned from the forum - See the message
Ax

Ax


Posts : 3158
Join date : 2012-06-02

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyAugust 13th 2013, 7:49 pm

I remember borg telling me years ago that this game was to focus on sub-zero's MKIII story, where the Lin Kuei (Sub-Zero's clan) were being converted into cyborgs. So there probably is no Jax or Moloch in there because it's mostly just centered around the ninjas and cyborgs. Question 
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borg117

borg117


Posts : 51
Join date : 2013-02-26

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PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyAugust 14th 2013, 8:04 am

not MK3 though, but right-after-MK4. still that means no jax or moloch, unfortunately
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dragopi




Posts : 1
Join date : 2013-08-29

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptyAugust 29th 2013, 11:44 am

can you create a list of things that need to be done before this project can be considered finished, cause i have no idea what exactly this project aims to accomplish other than what i could make out from the gameplay videos Razz
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borg117

borg117


Posts : 51
Join date : 2013-02-26

MK:Sh releases - Page 2 Empty
PostSubject: Re: MK:Sh releases   MK:Sh releases - Page 2 EmptySeptember 1st 2013, 8:20 am

there is a lot to do, i will post it some time later when i'll create a wip thread here
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MK:Sh releases - Page 2 Empty
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