THE PERFECT RESOLUTION FOR LR OR HD STAGES ON 1280,720 RES.
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EXAMPLE: WITH THE CHAR AND STAGE
HD STAGE MADE WITH 640X480 RES = with the localcoord 427,240LOW-RES STAGE MADE WITH 320X240 RES = with the localcoord 427,240you must decrease these two lines until looks perfect.
boundleft = -150
boundright = 150
Both examples there aren't distortion or stretched images, they did fit perfectly on 1280,720 res like was made exactly for it.
after so many time working with localcoord, i find out if you put the localcoord 384 into the char's def.file, your char will get more size and looking amazing on a screen with the 1280,720 resolution.
and if you wish use stages with the 640x480 resolution on a screenpack with the resolution 1280,720 they will fit perfectly cool and without distortion if you put the localcoord 427,240.
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if you use the chars with the localcoord 384, they will get more size and will looks awesome on a screen with the 1280,720 resolution.
for chars : example
[Info]
name ="Akuma"
displayname ="Akuma"
pal.defaults = 1
versiondate=18/01/2016
mugenversion=
author=""
localcoord = 384the stages from MVC2 or other build with the 640x480 resolution, if you use the localcoord = 427,240 they will fit perfectly on screen with the 1280,720 resolution without distortion, you need only to decrease these numbers of stage.def
boundleft = -150
boundright = 150for stages : Example
fix only that:
[Camera]
startx = 0
starty = 0
boundleft = -150
boundright = 150boundhigh = -100
boundlow = 0
verticalfollow = .2
floortension = 0
tension = 50
[StageInfo]
Hires = 1
localcoord = 427,240zoffset = 223
autoturn = 1
resetBG = 1