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Posts : 138 Join date : 2015-06-25 Age : 34 Location : Skyrim
Subject: Blake Belladonna v 2.8 and Weiss Schnee v2.6 May 6th 2019, 12:49 pm
I do not remember if I published it before, but I take the opportunity to show the most recent updates Blake Belladonna version 2.8
Thanks to:
OHMSBY (for letting me use your Yang as a base for the char) Ehm (sprites from BlazBlue: Cross Tag Battle) DatKofGuy ( sound rips) CozySquirtle (portrait 9000,0) Kim SeokJin (new palettes) Susanoo-no-Mikoto (for helping me finish her Astral Heat and to fix some problems) holn (for creating the AI for Blake)
Blake Movelist :
------------------------ Black Death ~D, D, a+b Ferocious Beast ~D, DB, B, a+b Untouchable Beauty ~D, DF, F, a+b ------------------ Cat Scratch ~F, D, DF, b Fire Clone ~D, D, c Shadow Clone ~D, D, b Stone Clone ~D, D, a Deadly Nightshade ~D, DF, F, c Uprising (Air) # ~D, DB, B, c Ribbon Dance (Air) # ~D, DB, B, b Duality Strike (Air) # ~D, DB, B, a Shadow Trick # ~c Shadow Kick # ~b Shadow Pounce # ~a (Combo = #)
here you can download it: http://www.mediafire.com/file/z36okvmkjqbzsti/Blake_2.8b.rar/file
Weiss Schnee version 2.0
Thanks to:
Thanks to: OHMSBY (for letting me use the latest version of his char Yang) Ehm (sprites of the game BlazBlue: Cross Tag Battle) DatKofGuy (sound rips) holn (for creating the AI ) DeathScythe (snow effect used for the astral heat of your Snow City stage) batmanuel (smallportrait)
Weiss Movelist:
------------------------ White night ~ D, D, a + b Snow flurry ~ D, DB, B, a + b Torrent glacial ~ D, DF, F, a + b ------------------ Snow globe ~ F, D, DF, b Precision Parry ~ D, D, c Ice pillar ~ D, D, b Ice pillar ~ D, D, a Ice Shard (hold button c to change the Glyph) ~ D, DF, F, c Ice Shard (hold button b to change the Glyphs) ~ D, DF, F, b Ice Shard (hold button c to change the Glyph) ~ D, DF, F, a Glyph Dash Triple Strike * ~ D, DB, B, c Glyph Dash Strike * ~ D, DB, B, b Glyph Dash Strike * ~ D, DB, B, a Snowstorm (Air) * ~ D, DB, B, c Snowfall (Air) * ~ D, DB, B, b Snowfall (Air) * ~ D, DB, B, a Twisting (Air) (only if you are near a Glyph) ~ U + a Piercing (Air) (only if you are near a Glyph) ~ U + b Piroutte (Air) (only if it is near a Glyph) ~ U + c ------------------ Ultra burst ~ y + z Burst (if you receive an attack) ~ y + z Grab (can be done in the air and running) ~ z Roman Cancel (for more combos) ~ x Taunt (when finished increases the power bar) ~ s Dodge (Air) (on the ground can be performed forward or backward) ~ and
combo = * (change attack only if it is near a Glyph)
Here you can download it: http://www.mediafire.com/file/b1k3izse211mzhr/Weiss_v2.6.rar/file
Last edited by k6666orochi on December 20th 2019, 1:04 pm; edited 8 times in total
k6666orochi
Posts : 138 Join date : 2015-06-25 Age : 34 Location : Skyrim
Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6 May 6th 2019, 12:50 pm
Weiss new update coming soon
Doom
Posts : 10488 Join date : 2014-08-22
Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6 May 6th 2019, 2:31 pm
THANKS !!
Aeon07
Posts : 205 Join date : 2014-02-11 Age : 37 Location : Time chamber
Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6 May 11th 2019, 6:10 am
Excelent!!! Just need japanese voices
k6666orochi
Posts : 138 Join date : 2015-06-25 Age : 34 Location : Skyrim
Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6 June 16th 2019, 11:26 pm
Weiss 2.0 coming soon
k6666orochi
Posts : 138 Join date : 2015-06-25 Age : 34 Location : Skyrim
Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6 June 20th 2019, 8:41 pm
Weiss Schnee new update in the first post Update v 2.0 -Now the character has a tag system. -Now the character has AI. -Now the character has a voice in Japanese. -The times and collision boxes were changed in some animations. -Added more effects that were missing. -The errors were corrected with the explods in mugen 1.0. -The names of the attacks were changed in the animations of the character. -The error was corrected in the attack Glyph Dash Strike now Weiss does not move behind the opponent when he attacks if he is on the ground. -The distance of the Snow Flurry attack increased. - Cutting sounds were added. -The glyphs of the Ice Shard attack are now helpers and appear on the screen if they are close to the wall in the stages (even in the EX version), also the size and distance of the glyphs were changed. -The helpers of the Ice attack can not now be moved by the opponent and work almost the same as in the original game. -The effects were changed when the helpers of the Ice Pile attack were destroyed. -It increased the distance of the kick in the combo with the button Ax3 as in the last update of the original game. -The distance was increased slightly in the first attack with the B button. - He changed the attacks he makes when running with both button A and B. -The normal attack with the C button when it falls to the ground now has collision boxes. -It improved the astral heat of Weiss, the times were changed in some animations and the distance between the character and more effects were added. -The position of the explod was corrected when it stops running. -Now Weiss can perform combos when the Snowfall attack ends when it falls to the ground and the animation time was reduced slightly at the beginning. -The size of the collision box of the Glyph Dash Strike attack was increased when Weiss made the jump in version B. -The thrust ditancy of the Glyph Dash Triple Strike attack was increased in the last hit. -Added special intro vs Ruby, Blake and Yang.
In the next update, the problems that were not corrected will be corrected and the Twisting, Piercing and Piroutte attacks will be changed so that they can be done just like in the game.
CPurvis57
Posts : 86 Join date : 2019-06-23
Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6 June 25th 2019, 11:12 am
awesome character, keep it up!
k6666orochi
Posts : 138 Join date : 2015-06-25 Age : 34 Location : Skyrim
Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6 September 4th 2019, 12:24 pm
Blake Belladonna new update in the first post Update 2.5 Times were changed in some animations. The pausetime in the combo was increased with the A button. Now the kick at the end of the combo with the A button can only be done if you connect the punch. The last hit of the combo with the A and Shadow Pounce button knocks down faster. Fixed a bug in Cat Scratch that caused Blake to slip when used in certain combos. Now Blake at the start of Quik Draw can turn if the opponent moves to the other side. Unlike previous versions now Blake can change animation quickly if the Deadly Nightshade attack helper hits the opponent. Fixed a bug that caused clones to be destroyed by performing the ~ D, D, a / b / c commands with any movement. Shadow Clone now explodes when time runs out instead of disappearing. Now Blake can move and make attacks using any clone while in the air. Special movements in the air can now be canceled to create clones. The final hit in the normal grip on the opposite side was changed as in the game. The distance is increased when he attracts the opponent of the Deadly Nightshade attack if he hits the ground. The distance was reduced when he attracts the opponent of the Deadly Nightshade attack if it hits the air. The distance was reduced when he attracts the opponent of the attack with button B if he hits in the air and on the ground. The crash collision boxes in the air were increased with the B button now it is easier to connect. More combos were added to the attacks. Explods were added to the astral heat.
k6666orochi
Posts : 138 Join date : 2015-06-25 Age : 34 Location : Skyrim
Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6 November 18th 2019, 8:38 pm
Blake Belladonna new update in the first post v2.8 Updated the gameplay to version 2.0 of the "OHMSBY" style chars. Explods were added in the astral heat, the angledraw code that changes the size of the characters, and the music in 1/4 of life. Explods were added to the astral heat. EnvShake was added to the Quik Draw attack. Special intros vs Ragna, Jin, Gordeau and Orie were added. More sounds were added. Better effects were added to Shadow Clone. An explod was added when using ultimate burst style person 5 mode. The animation was changed when you activate ultra burst mode. Now Blake bounces if he hits the opponent with Shadow Trick. Fixed a bug in the Shadow Trick attack now Blake is not on the opposite side when falling and VelAdd was reduced to fall before the animation ends as in the game.
k6666orochi
Posts : 138 Join date : 2015-06-25 Age : 34 Location : Skyrim
Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6 November 24th 2019, 1:12 pm
new update v2.8b in the first post Fixed an issue that caused the character to not be protected.
k6666orochi
Posts : 138 Join date : 2015-06-25 Age : 34 Location : Skyrim
Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6 December 20th 2019, 1:05 pm
Weiss Schnee New update v 2.6 in the first post Updated the gameplay to version 2.0 of the "OHMSBY" style chars. Portraits 9000.0 and 9000.1 were changed. Explods were added and the background was added in the astral heat. An explod was added when using ultimate burst style person 5 mode. The animation was changed when you activate ultra burst mode. Now the names of the attacks in the .CMD file are correct. The one tag file was updated. Fixed a bug in the kick with the 5AAA hit (statedef 202) in which Weiss was left in the air if he canceled the attack and the second hit no longer knocks the opponent down if he hits him on the ground. The distance of the Glyph Dash Strike attack (a) was increased. The distance of the super Snow Flurry was increased and the distance (x) was redrawn in the last blow in which he pushes the opponent. Now the last blow of the attack Glyph Dash Triple Strike pushes the opponent further. The time in which the helper appears in the Ice Shard attack is increased, the helpers go in the same direction in which the opponent is at that time. The size of the Ice Pillar attack helpers was increased, the distance at which the version (b) helper appears changed. Now you can cancel Ice Pillar by Ice Shard. Now the glyphs work the same as in the original game both to impart them and to perform the Twisting, Piercing and Piroutte attacks (only if it is close to a glyph). A new palette was added. Fixed a bug where the stage could not be seen if the fight was restarted during the astral heat. The ditancy (and) was reduced when it hits the opponent in the second hit with the B button. The collision boxes, the Twisting, Snow Globe attacks and the blow in the air with the A button (statedef 600) were increased. The effects of the Glarent Torrent attack were changed.
Mazemerald
Posts : 3999 Join date : 2012-12-10 Age : 28
Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6 December 20th 2019, 6:10 pm
Oh that's cool...
Hey friend, are you ever released Tessa from Capcom?
I'll love to have her to play.
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Subject: Re: Blake Belladonna v 2.8 and Weiss Schnee v2.6