| Stance´s Fede de 10 | |
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+27RagDaemon Angelus_Silverhead Jinky Mr.Ketchup kain11 Rotsopmi wil.li.an Raijjin DC VS MARVEL JARRO77 animaraz crosspotts1.0 volzzilla pseudoingles MatreroG Eduardo Merenda carpa5 Shining Edroth alnyrd Mazemerald LESSARD skhsato123 yolomate Doom thatguy Fede X 31 posters |
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yolomate
Posts : 7415 Join date : 2013-06-17 Age : 47
| Subject: Re: Stance´s Fede de 10 September 21st 2018, 11:00 am | |
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Fede X
Posts : 2429 Join date : 2014-06-26 Age : 41 Location : ARGENTINA PARA EL MUNDO
| Subject: Re: Stance´s Fede de 10 September 21st 2018, 6:28 pm | |
| Ahhh .. finally finish doing the Bushweaker stance, I hope you like it ... This is the old stance (I really hate her) and this is the new I hope it is to your liking | |
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Mazemerald
Posts : 3999 Join date : 2012-12-10 Age : 28
| Subject: Re: Stance´s Fede de 10 September 21st 2018, 9:19 pm | |
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yolomate
Posts : 7415 Join date : 2013-06-17 Age : 47
| Subject: Re: Stance´s Fede de 10 September 22nd 2018, 2:54 pm | |
| you try change new stance of Atom? original stance: | |
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Fede X
Posts : 2429 Join date : 2014-06-26 Age : 41 Location : ARGENTINA PARA EL MUNDO
| Subject: Re: Stance´s Fede de 10 September 22nd 2018, 5:44 pm | |
| - yolomate wrote:
- you try change new stance of Atom?
original stance:
I've been watching this character for a long time. let me see what I can do with the | |
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yolomate
Posts : 7415 Join date : 2013-06-17 Age : 47
| Subject: Re: Stance´s Fede de 10 September 23rd 2018, 9:54 am | |
| I never understand the stupid smile in the char!! | |
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Fede X
Posts : 2429 Join date : 2014-06-26 Age : 41 Location : ARGENTINA PARA EL MUNDO
| Subject: Re: Stance´s Fede de 10 September 23rd 2018, 11:43 am | |
| I've been thinking about something like this stance that I'm doing | |
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Fede X
Posts : 2429 Join date : 2014-06-26 Age : 41 Location : ARGENTINA PARA EL MUNDO
| Subject: Re: Stance´s Fede de 10 September 23rd 2018, 9:09 pm | |
| good friend yomolate, I hope you like it ... if you need more I could modify it a bit more It gave me a lot of work. and need several parts of the char | |
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yolomate
Posts : 7415 Join date : 2013-06-17 Age : 47
| Subject: Re: Stance´s Fede de 10 September 29th 2018, 9:30 pm | |
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Fede X
Posts : 2429 Join date : 2014-06-26 Age : 41 Location : ARGENTINA PARA EL MUNDO
| Subject: Re: Stance´s Fede de 10 September 29th 2018, 11:38 pm | |
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yolomate
Posts : 7415 Join date : 2013-06-17 Age : 47
| Subject: Re: Stance´s Fede de 10 September 30th 2018, 9:11 am | |
| lo converti en png y cuando los pongo me sale negro el fondo... | |
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LESSARD
Posts : 2220 Join date : 2016-06-19 Age : 44 Location : In your wildest mugen Dreams
| Subject: Re: Stance´s Fede de 10 September 30th 2018, 9:47 am | |
| Es facil, de hecho en uno de mis tutoriales dice como corregirlo, los pasos son estos. guarda una imagen cualquiera del sff (excepto los portraits) y la abres en tu editor de imagen (paint sho pro, photoshop, gimp, etc) y guardas la paleta. ahora abre los sprites de la nueva stand y a esos los cargas con la paleta base el sprite que guardamos En pocas palabras necesitas cargar los nuevos sprites en tu editor de imagen y aplicarles la paleta base del SFF. una vez guardados los cambios, ahora si os gregas al sff, siempre con la opcion "Force the specified palette (adapt the image)" y que corresponda el grupo y numero de paleta con el de la base. Te recomiento que te visites (y recomiendes ) mis tutoriales de "Aprendiendo con LESSARD" ahi esta con imagenes, creo que tambien ésta info está en un post the Adam Warlock de Shkasato. Suerte hermanito. | |
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yolomate
Posts : 7415 Join date : 2013-06-17 Age : 47
| Subject: Re: Stance´s Fede de 10 September 30th 2018, 10:14 am | |
| - LESSARD wrote:
- Es facil, de hecho en uno de mis tutoriales dice como corregirlo, los pasos son estos.
guarda una imagen cualquiera del sff (excepto los portraits) y la abres en tu editor de imagen (paint sho pro, photoshop, gimp, etc) y guardas la paleta. ahora abre los sprites de la nueva stand y a esos los cargas con la paleta base el sprite que guardamos En pocas palabras necesitas cargar los nuevos sprites en tu editor de imagen y aplicarles la paleta base del SFF. una vez guardados los cambios, ahora si os gregas al sff, siempre con la opcion "Force the specified palette (adapt the image)" y que corresponda el grupo y numero de paleta con el de la base. Te recomiento que te visites (y recomiendes ) mis tutoriales de "Aprendiendo con LESSARD" ahi esta con imagenes, creo que tambien ésta info está en un post the Adam Warlock de Shkasato. Suerte hermanito. ya hice esos pasos además Fede de 10 puso ese gif y es un poco diferente en movimientos( es un poco diferente en sprite como esa versión de Lion-o) y me pasa eso!!! fijate la imagen dice "Force the specified palette (adapt the image)" !! @LESSARD | |
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thatguy
Posts : 1381 Join date : 2014-05-28 Age : 47 Location : Canada
| Subject: Re: Stance´s Fede de 10 September 30th 2018, 2:31 pm | |
| Thanks Fede de 10 it looks good @Yolomate there are a few different ways to ensure sprites work. My way is to save only as 256 color PCX files (unless 1.1 only). Once it is a PCX file ensure that the background (transparent) color matches the character's palette. If it is not, manually modify it to match in an image editor such as gimp. Apply the character's palette from the palette editor in fighter factory to all sprites before adding them to the SFF. Add your sprites to the SFF, and change the AIR file to match your new animation. Quick tips in handling SFF files:Always backup files before modifying Sprites work best as PCX files 256 color palette (not RGB) Ensure background color (transparent) matches character Apply character's palette to all sprites before adding to SFF | |
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LESSARD
Posts : 2220 Join date : 2016-06-19 Age : 44 Location : In your wildest mugen Dreams
| Subject: Re: Stance´s Fede de 10 September 30th 2018, 3:57 pm | |
| Little feedback for my bro fede de 10: In the future maybe you want to share the edited sprites for the new stance already indexed in a *.rar file, just an opinion bro. Nice job giving new live with your stances. | |
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