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 Thatguy's edits

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Andywho

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Join date : 2012-06-16

PostSubject: Re: Thatguy's edits   March 18th 2018, 4:57 am

I adore your edits. Keep it up.
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LESSARD

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PostSubject: Re: Thatguy's edits   March 18th 2018, 8:44 am

Its realy cool what have you done (I always think that Jago has more potential, if need help or something else you know wher to find me...Congratulations)

LESSARD
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thatguy

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PostSubject: Re: Thatguy's edits   March 19th 2018, 1:34 am

@Andywho thanks for the support

@LESSARD thanks for the support. Yes I totally agree he has so much more potential. I'm only updating the sprites, not the code. The coding will still be from the original release from CVS Artist, with the updated sprites. It is still gartanham's wish as is mine to have Jago coded MVC style with Killer Instinct Combos in the style of Orchid 2D by ahrimanes.

Speaking of the code...I will release this with the original CVS coding (pending CVS artist's permission on the coding side), unless someone comes around to re-code him. If someone wants to re-code as MVC style (with Killer Instinct Combos in the style of Orchid 2D by ahrimanes), then there can be 2 styles of releases (CVS as original coder preference, and MVC as original spriter preference as is mine) and we would be ever so grateful. If you are interested in the re-code PM gartamham or myself.


Showing off more progress (although I didn't rip GIFs of the originals this time):

Come Get Some/Dizzy/Crouch and stand Block/Jump/Win/Lose/Light Punch:


Last edited by thatguy on March 19th 2018, 1:54 am; edited 1 time in total (Reason for editing : Showing off more progress)
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yolomate

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PostSubject: Re: Thatguy's edits   March 19th 2018, 6:09 am

nice and epic Jago but  need a little more shades in the skin!! yes
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Dj luke

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PostSubject: Re: Thatguy's edits   March 19th 2018, 8:49 am

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Mazemerald

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PostSubject: Re: Thatguy's edits   March 19th 2018, 2:04 pm

your edits really is improving everyday and you with the pass of time will draw it better and smoother ever.
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thatguy

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PostSubject: Re: Thatguy's edits   March 31st 2018, 11:43 pm

@Capcomnator thanks for your kind words.

@yolomate I agree with you that the skin needs more shades. I may go back and do this and a couple other things I noticed late in the update of the sprites. I took this on as a quick time-killer project (as you know), and it turned out to be a little more work than that. So far I have added the sword, holster, sash, belt, face, elbow, boots on missing frames while going through removing the black lines. I noticed recently that the wrist bands over the glove (or whatever they are) are missing on a bunch of sprites too (FML as I'm well over 50% done the sprites LOL). The wrist bands, and any other things not in yet will have to wait for another release.

@Dj luke
Thanks to everyone for the support.

Progress is slower, but still moving along well. I'm still going to be done to make a summer release for Jago (MMV's Birthday). I might release a couple other things as well for MMV's birthday if I have time to clean them up before then.

Here is some progress, maybe next time I'll make another video with him side by side with the original and a preview for something else I'm working on.


Standing Punches/Kicks:

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thatguy

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PostSubject: Re: Thatguy's edits   April 8th 2018, 2:20 am

Here is the latest video of Jago by Gartanham & CVS Artist sprite update by me. It shows original Jago Vs new Jago, Jimmy Olsen (original sprites by G.M.Spectre) WIP, Parallax (original sprites by G.M.Spectre edited from Mambo's Green Lantern), and showing a couple new winposes for Luke Skywalker (By Fabrytaz & Shags2dope) that I added to my Luke.

OK here is a new video:
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yolomate

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PostSubject: Re: Thatguy's edits   April 8th 2018, 10:16 am

hey this guy Jago are incredible! and we need the other chars(Jimmy Olsen and Parallax are original videogame no Mugen named D Fighter Revolution version 4.2! lol!

great work!! clap clap clap clap clap clap
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thatguy

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PostSubject: Re: Thatguy's edits   April 10th 2018, 11:15 pm

Just another tease for Jago... this time showing off the awesome new Palettes created by @yolomate and does he ever look slick with these new colors.

I think Jago is happy with them...




Jago is 70% complete...

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thatguy

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PostSubject: Re: Thatguy's edits   April 14th 2018, 3:50 am

Some stuff just screwing around as I haven't had much time this week to work (Orchid is not WIP, just to show compatibility Wink ):




Jago is now compatible with B Orchid's Boobality Finishing move (Yes it's a move in the cartoon version, not sure on the name).  
For those interested I have the eyes ripped, and will be pulling the appropriate code into a template and will post when complete.
I usually use the "stand to crouch" or "landing frame" for this, and you only need 4 sprites.


Crouch Attacks:




Jago Update:
Only Air attacks and specials to update before complete. I may have time to fit in a few extras too for his summer release.
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thatguy

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PostSubject: Re: Thatguy's edits   May 7th 2018, 11:29 pm

A quick palette fix for @Yolomate

All that is done here is the palettes work now, and there are some cool new palettes added.

Here is Cannonball by Crenderesuan
Sprites by kalango
Palette fixed by thatguy
New Palettes by Yolomate

This character still needs a complete re-haul/update, but is apparently the best (most complete) Cannonball character so far for MUGEN.



Download:
code-https://mega.nz/#!xQFChJCD!3a23cV7ZaJAm5NqM1CoXszuPynIKadBnwMKhBiz8U0g

Alt Download:
code-https://www.4shared.com/rar/1NMn0uxlfi/Cannonball_palfix_palsby_yolom.html
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yolomate

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PostSubject: Re: Thatguy's edits   May 8th 2018, 9:43 am

wow 100000000000000000000 thank you my friend!!! I put in the other site ok? Wink
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X

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PostSubject: Re: Thatguy's edits   May 8th 2018, 11:21 am

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thatguy

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PostSubject: Re: Thatguy's edits   May 8th 2018, 12:42 pm

@yolomate wrote:
wow 100000000000000000000 thank you my friend!!! I put in the other site ok? Wink

Yes please do Smile
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