| Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) | |
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+16I-Skorp-I Angelus_Silverhead ernes Playing Enemy Werewood Doom manbatshark8 yolomate carpa5 malevka1 ryushirag Shining NightDevil123 volzzilla CARNAGE777 Fron84 20 posters |
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Playing Enemy
Posts : 144 Join date : 2015-06-02
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) December 29th 2016, 10:10 pm | |
| feedback:
- standard chain combos don't chain completely. If you do lp>mp>sp or lk>mk>sk, the strong attacks will link for the most part, but won't be counted towards the combo counter.
- hypers seem to drop airborne characters. If I do a combo such as lp>lk>mk>sk>hyper, the first attack of the hyper will hit, then Grundy will drop the opponent, but continue the rest of the hyper. If possible, it would be nice if he wouldn't drop them so that hypers could be used as combo finishers, and not only as a well timed solo attack.
- just a personal preference, but the last kick of his "Grundy Rage" hyper, should kick back the opponent a little further (exaggerated gravity), and also a little faster.
- it would look awesome if his hit sparks were green instead of purple, which also does look good. Green would be more consistent with him though (I think).
Great update, I like it a lot. The new moves do him justice, and his sprites look really good and changed enough to not look like a Hulk clone. Nice work on that. I'm not the best tester, but I think those changes could help improve him a lot, on top of tweaking a few pause times, and hit types here and there. Thanks a lot for this release, I enjoy it very much.
Last edited by Playing Enemy on December 30th 2016, 5:01 am; edited 1 time in total | |
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ernes
Posts : 315 Join date : 2014-10-10
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) December 29th 2016, 11:26 pm | |
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Angelus_Silverhead
Posts : 1833 Join date : 2012-05-01 Age : 33 Location : Ukraine
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) December 30th 2016, 1:26 pm | |
| Well, it is pretty nice update. His stance could be better with some fixes... but any way, good to have Solomon Grundy! He is awesome! | |
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I-Skorp-I
Posts : 599 Join date : 2013-01-01 Age : 35 Location : Akron Ohio
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) December 30th 2016, 6:50 pm | |
| To much of a Hulk clone..i greatly appreciate the character reveal tho! I'm sure people needed a Soloman Grundy character for they're mugen! | |
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err8107
Posts : 108 Join date : 2013-07-03 Age : 43 Location : MEXICO
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) January 9th 2017, 9:52 am | |
| thx very much for this update, DC chars cool | |
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manbatshark8
Posts : 355 Join date : 2015-05-28 Age : 25 Location : Mexico
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) April 24th 2017, 11:04 pm | |
| Fron, What do you think if i make a better Grundy sprites and you make the code better and remplace the sprites for the newest? | |
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Fron84
Posts : 57 Join date : 2014-05-18 Location : Argentina
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) April 30th 2017, 6:02 am | |
| - manbatshark8 wrote:
- Fron, What do you think if i make a better Grundy sprites and you make the code better and remplace the sprites for the newest?
I'd like to improve Grundy! That's a good idea. | |
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skhsato123
Posts : 2968 Join date : 2013-04-04 Age : 39 Location : Egypt
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) April 30th 2017, 6:14 am | |
| - Fron84 wrote:
- manbatshark8 wrote:
- Fron, What do you think if i make a better Grundy sprites and you make the code better and remplace the sprites for the newest?
I'd like to improve Grundy! That's a good idea. Why no one think in Victor from Darkstalkers | |
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manbatshark8
Posts : 355 Join date : 2015-05-28 Age : 25 Location : Mexico
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) May 11th 2017, 8:15 am | |
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manbatshark8
Posts : 355 Join date : 2015-05-28 Age : 25 Location : Mexico
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) May 20th 2017, 11:40 am | |
| - skhsato123 wrote:
- Fron84 wrote:
- manbatshark8 wrote:
- Fron, What do you think if i make a better Grundy sprites and you make the code better and remplace the sprites for the newest?
I'd like to improve Grundy! That's a good idea. Why no one think in Victor from Darkstalkers i don´t know him jejejeje | |
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manbatshark8
Posts : 355 Join date : 2015-05-28 Age : 25 Location : Mexico
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) May 20th 2017, 11:41 am | |
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animaraz
Posts : 1805 Join date : 2012-05-20 Age : 48 Location : León, Gto.
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) May 20th 2017, 11:55 am | |
| Excelentes noticias hermano. Good news men!!! | |
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MatreroG
Posts : 1739 Join date : 2014-03-09
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) May 20th 2017, 2:03 pm | |
| - manbatshark8 wrote:
- volzzilla wrote:
- manbatshark8 wrote:
- Fron84 wrote:
- manbatshark8 wrote:
- Fron, What do you think if i make a better Grundy sprites and you make the code better and remplace the sprites for the newest?
I'd like to improve Grundy! That's a good idea. yeah, we make a much better grundy i look forward to this now i´m making new sprite for grundy but take a lot to select the best for him Ok, now i'm excited too I think it needs a new stance, as others said earlier. Any way, it's a great work. Thanks and good luck with the update. | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) May 20th 2017, 4:49 pm | |
| Take your sweet MUGEN time ~~~~~~~~~~~~~~~~~ | |
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| Subject: Re: Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) | |
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| Solomon Grundy by Manbatshark8 & Andersontavers (Edited by me) | |
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