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Grooves and/or combo announcers in full games Emptyby RenatoNat.J Today at 9:05 pm

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 Grooves and/or combo announcers in full games

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Mega_Man

Mega_Man


Posts : 148
Join date : 2016-01-23

Grooves and/or combo announcers in full games Empty
PostSubject: Grooves and/or combo announcers in full games   Grooves and/or combo announcers in full games EmptyDecember 6th 2016, 3:47 pm

I need to know a simple way of getting a combo announcer and groove into a full game rather than adding all the sprites and coding in the character. Instead, the coding should go into common1.cns and as for SFF... AFAIK it remains unanswered... To  me at least. So does anyone know how to do a groove and combo announcer system without the stress of putting it in for every character?
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Mistah Jorge

Mistah Jorge


Posts : 2356
Join date : 2013-07-04
Age : 26
Location : Portugal

Grooves and/or combo announcers in full games Empty
PostSubject: Re: Grooves and/or combo announcers in full games   Grooves and/or combo announcers in full games EmptyDecember 6th 2016, 6:14 pm

As far as i know... there is no way so far, mugen has the basic stuff, you must have to do the rest i think, sorry
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Mega_Man

Mega_Man


Posts : 148
Join date : 2016-01-23

Grooves and/or combo announcers in full games Empty
PostSubject: Re: Grooves and/or combo announcers in full games   Grooves and/or combo announcers in full games EmptyDecember 6th 2016, 6:34 pm

Seriously? I hate how limited MUGEN could be when it comes to anything besides characters... *sigh*
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TheRedBeast

TheRedBeast


Posts : 307
Join date : 2016-10-19
Age : 27
Location : uruguay

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PostSubject: Re: Grooves and/or combo announcers in full games   Grooves and/or combo announcers in full games EmptyDecember 7th 2016, 1:28 am

well those how wanna omtimized mugen for good is the people how do...something
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Werewood

Werewood


Posts : 5691
Join date : 2014-08-11

Grooves and/or combo announcers in full games Empty
PostSubject: Re: Grooves and/or combo announcers in full games   Grooves and/or combo announcers in full games EmptyDecember 7th 2016, 9:14 am

"combo announcer and groove"......it is something like the custom "First Attack!" in-game message, which are not yet supported by all versions of current MUGEN engine......just like the MUGEN character-stage interaction feature.........well, again and again and again, "Where is Elecbyte when everybody is needing a MUGEN engine upgrade? Question "

For the time being, there are some cool MvsC MUGEN character templates out there for you to save some MUGEN time & effort........ Idea
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https://onedrive.live.com/?cid=7DB65F02B0BBD12E
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Grooves and/or combo announcers in full games Empty
PostSubject: Re: Grooves and/or combo announcers in full games   Grooves and/or combo announcers in full games Empty

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