| How Do I Stop A Characters Pallet Selector From Starting? | |
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I-Skorp-I
Posts : 599 Join date : 2013-01-01 Age : 35 Location : Akron Ohio
| Subject: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 3:28 am | |
| Everytime i go to watch mode on my mugen, And Taokaka from Blazblue is selected, Her pallet selector never selects a pallet, and it keeps the match from starting...How do i fix this?
Last edited by I-Skorp-I on October 24th 2016, 10:50 am; edited 1 time in total | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 9:10 am | |
| Yo whose Blazblue Takanna is that please? By the way, I think most "MUGEN in-game palette selectors" are made of MUGEN Helpers and Explods and a bunch of MUGEN Variables......if you can locate these then you can just remove them safely.....so after you give me information of that particular Blazblue Takanna then I can take a look at its possible MUGEN Helpers and Explods which are responsible for its "MUGEN in-game palette selectors".... | |
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I-Skorp-I
Posts : 599 Join date : 2013-01-01 Age : 35 Location : Akron Ohio
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 10:49 am | |
| The MFFA site that i got it from is down but hopefully this is the same Taokaka that i have. Here is the link:
http://mugenarchive.com/forums/downloads.php?do=file&id=5265 | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 12:24 pm | |
| Hmmmm...I don't want to register another MUGEN forum........anyway, I just found another file download provided by the MUGEN author (SXVector) who mugenized this BBCSE Taokaka: https://mega.nz/#!zEcUTS7J!YUDikHCUfblOuaCf-OhHwRJho1h9TG0GOjHBacKQqqE As a result, I am using this mega.nz Taokaka version for your MUGEN need. Alright, I found the MUGEN Helper responsible for Taokaka's "MUGEN in-game palette selector". This is the MUGEN Helper state controller at the bottom in the "Taokaka_CSE.cmd" MUGEN file: - Code:
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[State ] type=helper trigger1=!numhelper(256) trigger1=roundno=1&&stateno=5900 id=256 stateno=256 Now try to change this lines of MUGEN code to this: - Code:
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[State ] type=helper triggerall = AILevel = 0 trigger1=!numhelper(256) trigger1=roundno=1&&stateno=5900 id=256 stateno=256 >> the "triggerall = AILevel = 0" is used to make sure the Taokaka's "in-game palette selector" MUGEN Helper can be used only when Taokaka is controlled by the human player in MUGEN1.0. To make everything safe, you may also want to do something to the Taokaka's "in-game palette selector" MUGEN Helper itself: Also this is the [Statedef 256] in the "Taokaka_CSE_-3.cns" MUGEN file: - Code:
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[Statedef 256] anim = 9999 ctrl = 0 [State ] type=assertspecial trigger1=ishelper(256) flag=intro
[State ] type=varset triggerall=ishelper(256) trigger1=!time ;; Map on Initiation to PalNo var(21)=root,palno Now try to add a DestroySelf MUGEN state controller in this Statedef 256: - Code:
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[Statedef 256] anim = 9999 ctrl = 0 [State ] type=assertspecial trigger1=ishelper(256) flag=intro
[State 256, disable AI's MUGEN in-game palette selector] type = DestroySelf trigger1 = Root, AILevel != 0 ignorehitpause = 1
[State ] type=varset triggerall=ishelper(256) trigger1=!time ;; Map on Initiation to PalNo var(21)=root,palno >> this DestroySelf is used to kill the Taokaka's "MUGEN in-game palette selector" when Taokaka is controlled by the MUGEN A.I. in MUGEN1.0. If it still doesn't work for you, then please let me know more. | |
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I-Skorp-I
Posts : 599 Join date : 2013-01-01 Age : 35 Location : Akron Ohio
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 1:17 pm | |
| My mugen crashed and here is the error code: - Code:
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Error detected. AssertSpecial parameter flag missing. Error parsing [State 190,2] Error in [Statedef 190] Error in Taokaka_CSE.cns Error loading chars/Taokaka_CSE/Taokaka_CSE.def Error loading p1 | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 1:34 pm | |
| - I-Skorp-I wrote:
- My mugen crashed and here is the error code:
- Code:
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Error detected. AssertSpecial parameter flag missing. Error parsing [State 190,2] Error in [Statedef 190] Error in Taokaka_CSE.cns Error loading chars/Taokaka_CSE/Taokaka_CSE.def Error loading p1 Yo what did you do to the AssertSpecial MUGEN code in [Statedef 190] in the "Taokaka_CSE.cns" MUGEN file? The mega.nz Taokaka version I downloaded and checked has the AssertSpecial like this in [Statedef 190]: - Code:
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[State 190, 2] ;Assert this until you want "round 1, fight" to begin type = AssertSpecial trigger1 = 1 flag = Intro
I guess you wanted to disable it right? But somehow you only took the flag = Intro out right? If you want to disable this AssertSpecial MUGEN state controller then you can just change it to: type = Null;AssertSpecial or just delete the whole block of these MUGEN code lines. If you want to make the intro animation shorter then you have to edit the [Begin Action 190] and [Begin Action 191] in the "Taokaka_CSE.air" MUGEN file, either in your text editor or your Fighter Factory. Or, just in the same [Statedef 190], you can change the ending ChangeState to stance from these lines of MUGEN code: - Code:
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[State 190, 4] ;Change to stand state type = ChangeState trigger1 = AnimTime = 0 value = 0 to these lines of MUGEN code: - Code:
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[State 190, 4] ;Change to stand state type = ChangeState ;trigger1 = AnimTime = 0 trigger1 = Time >= ### value = 0 >> the Time >= ### is the MUGEN state time passed in 1/60 seconds. | |
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I-Skorp-I
Posts : 599 Join date : 2013-01-01 Age : 35 Location : Akron Ohio
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 2:27 pm | |
| - I-Skorp-I wrote:
- Never mind bro i fixed her haha i accidentally deleted the flag. haha but thanks to your advice i fixed her so she works perfectly find now...I'm forever in your debt Borewood!
Don't mention it We can both learn some more MUGEN fun day by day! By the way, SXVector's MUGEN stuff is usually so cool! It is too bad his MUGEN web site mugencoder.com has gone........ | |
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I-Skorp-I
Posts : 599 Join date : 2013-01-01 Age : 35 Location : Akron Ohio
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 2:40 pm | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 4:38 pm | |
| - I-Skorp-I wrote:
- borewood2013 wrote:
- I-Skorp-I wrote:
- Never mind bro i fixed her haha i accidentally deleted the flag. haha but thanks to your advice i fixed her so she works perfectly find now...I'm forever in your debt Borewood!
Don't mention it We can both learn some more MUGEN fun day by day!
By the way, SXVector's MUGEN stuff is usually so cool! It is too bad his MUGEN web site mugencoder.com has gone........ Yea that truly is sad news...btw i have one last question...why is it that after having my mugen play on it's own after a while or when i play it for awhile he suddenly closes without any errors? could it be that it ran out of memory? Lucky SXVector's YouTube channel is still there: https://www.youtube.com/user/SxVector/videos About your MUGEN1.0 "suddenly closes without any errors" thingy, it happens to me too, when I try to load up more than one (1) "heavy-duty MUGEN characters/stages". This can be the system memory problem MUGEN1.0 has. Some say MUGEN1.1 does not have this system memory problem........you can give it a try to see.... This MUGEN1.0 "suddenly closes without any errors" thingy, happens to some other MUGEN folks too, you can read about some at MFG here: http://mugenguild.com/forum/topics/ssfiv-abel-and-oni-public-beta-released-borewood-update-2014-155223.msg1944019.html#msg1944019 | |
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I-Skorp-I
Posts : 599 Join date : 2013-01-01 Age : 35 Location : Akron Ohio
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 4:44 pm | |
| Oh ok and i have mugen 1.1. i don't have 1.0 lol | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 4:49 pm | |
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I-Skorp-I
Posts : 599 Join date : 2013-01-01 Age : 35 Location : Akron Ohio
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 24th 2016, 5:56 pm | |
| I have an mugen 1.0 screenpack i think it's called X mugen or something like that but it was crashing the same way when i had 1.0 so it can't be that...and it crashes regardless of the character and stage lifebars that i use. | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? October 25th 2016, 4:51 am | |
| - I-Skorp-I wrote:
- I have an mugen 1.0 screenpack i think it's called X mugen or something like that but it was crashing the same way when i had 1.0 so it can't be that...and it crashes regardless of the character and stage lifebars that i use.
So you mean you are using a MUGEN1.0 screenpack in your MUGEN1.1? I have no idea because I don't use MUGEN1.1 except for testing MUGEN1.1 exclusive stuff.........if you say "regardless of the character and stage lifebars that i use" then it might be a screenpack problem.......you may want to try generic default MUGEN1.1 installation to try to see....... | |
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| Subject: Re: How Do I Stop A Characters Pallet Selector From Starting? | |
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| How Do I Stop A Characters Pallet Selector From Starting? | |
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