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 Looping Characters' Ending Problems on Story Mode Mugen

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AuthorMessage
Mr.Welldone




Posts : 205
Join date : 2014-09-13
Age : 40
Location : Canada

Looping Characters' Ending Problems on Story Mode Mugen Empty
PostSubject: Looping Characters' Ending Problems on Story Mode Mugen   Looping Characters' Ending Problems on Story Mode Mugen EmptyAugust 22nd 2016, 4:51 am

I have a looping ending problems on my Fatal Fury 2 Mugen Characters' ending. There's some sort of the looping problem. First, I created Fatal Fury 2 Characters' ending: I used Rad Tool, Fighter Factory 3 and Notepad. I renamed ending.def into terryend.def and ending.sff into terryend.sff. Secondly, I chose Terry Bogard on Mugen of Street Fighter II VS Fatal Fury 2 on Story Mode, it's for the test, I finished the game and then the problem is, Terry Bogard's ending on Story Mode starts looping. Terry Bogard's ending starts looping on Story Mode could be a small problem.



But, I'll show you something the ending creation codes:

;--------------------------------
[SceneInfo]

[SceneDef]
spr = terryend.sff

;--------------------------------
[Scene 0]

bgm = ending.mp3
bgm.loop = 0
fadein.time = 0
fadeout.time = 0
clearcolor = 0, 0, 0
layerall.pos = 0, 0
layer0.offset = 0, 0
layer0.anim = 100
layer0.starttime = 0
end.time = 3414
;-------------------------------
[Begin Action 100]
0,0, 0, 0, 2
0,1, 0, 0, 2
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0,3, 0, 0, 2
0,4, 0, 0, 2
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0,318, 0, 0, 2
0,319, 0, 0, 2
0,320, 0, 0, 2
0,321, 0, 0, 2



Please, people, I really need your help. How can I fix the looping ending problem on Story Mode?



(No Rude Answers)

Looping Characters' Ending Problems on Story Mode Mugen 2649099129
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asterione

asterione


Posts : 63
Join date : 2012-06-07

Looping Characters' Ending Problems on Story Mode Mugen Empty
PostSubject: Re: Looping Characters' Ending Problems on Story Mode Mugen   Looping Characters' Ending Problems on Story Mode Mugen EmptyAugust 23rd 2016, 6:18 am

According to the text you've attached you have to replace the line "end.time = 3414" with the line "end.time = 642". The looping should disappear.

Why?
In your animation there are 321 frames, each of which lasts 2 ticks. Hence the whole animation should last 321*2=642 ticks. However, at the beginning of the code you specify that the scene lasts longer than than 642 (end.time = 3414). Given that the scene is longer than the animation, MUGEN automatically repeats the animation again and again (probably the animation is repeated about 5 times - 3414/642=5.317). To make sure that there are no loops, the duration of the scene should be the same of the duration of the animation.

Hope that helps
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Mr.Welldone




Posts : 205
Join date : 2014-09-13
Age : 40
Location : Canada

Looping Characters' Ending Problems on Story Mode Mugen Empty
PostSubject: Re: Looping Characters' Ending Problems on Story Mode Mugen   Looping Characters' Ending Problems on Story Mode Mugen EmptyAugust 23rd 2016, 12:53 pm

Thanks, Asterione my brother. :-)
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