KazuyaMishima
Posts : 24 Join date : 2015-07-15 Age : 26 Location : Santiago del estero, Argentina
| Subject: Nightly post: CvS Oni by chuchoryu MESSATSU GOUHADOUKEN!!! (Help with details) June 9th 2016, 12:29 am | |
| ENG: Hi guys xD Okay, see this I need to refine details, enlarge the projectile in principal, I need help with this (Enlarge the projectile). Not send the character because it has a coding that only I understand, at least I think, heh. There are things I did not understand I just replaced numbers and remain as it is. I don't touch mugen for much hours xD I'll go to see Fairy Tail now, I will work with Oni tomorrow. ESP Hola chichos Miren esto Necesito pulir detalles como agrandar el proyectil y necesito ayuda con eso no se como hacerlo.... no envio el char por que tiene una codificación que solo yo entendi, o al menos eso creo XD... Hay cosas que no entiendo solo reemplaze numero y quedo como esta... Necesito ayuda para pulir algunos detalles jeje. No tocare el mugen por muchas horas XD me ire a ver Fairy Tail... Trabajare con Oni mañana mientras denme ayuda si quieren puedo extraer los codigos... TODOS LOS CODIGOS para que me digan que cambiar. - Surprise mutherfuckers (?):
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Last edited by KazuyaMishima on June 9th 2016, 12:30 am; edited 1 time in total (Reason for editing : falta firma) | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: Nightly post: CvS Oni by chuchoryu MESSATSU GOUHADOUKEN!!! (Help with details) June 11th 2016, 12:30 pm | |
| If the said projectile move made use of a MUGEN Helper, then you can use this MUGEN state controller to enlarge it: - Code:
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AngleDraw
Draws the player (for 1 frame) rotated about his axis by the angle set by the AngleSet controller. When facing right, a positive angle means a counterclockwise rotation.
Required arguments: none Optional arguments:
value = angle (float) Sets the drawing angle in degrees.
scale = xscale, yscale (float, float) Scales the player sprite. Notes: Rotation/scaling does not affect the player’s collision boxes. Example: none | |
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