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you might want to look at that she is only able to fly on pals 1 through 6
Blade
Posts : 512 Join date : 2012-11-08
Subject: Re: Spider-Woman June 5th 2016, 7:32 am
RyoHazaki wrote:
I'm new to MUGEN and eager to learn. After playing with the character for some time, here are some minor issues that come up. https://www.dailymotion.com/video/x4e5qzk (I kept getting "Invalid video" when I tried to insert the video here) As you can see the Maximum Spider hyper misses from time to time and is it possible to speed up the Mega Spider Shuttle?
I look forward to future updates on this work of art. Best of luck on your future projects
Ok, I maded that second hyper a little faster and fixed maximum spider attack boxes, fixed venom barrier sprites and some other small fixes. Check the link on 1st page
Last edited by Zox on June 5th 2016, 8:16 pm; edited 1 time in total
Abel
Posts : 36 Join date : 2016-06-05
Subject: Re: Spider-Woman June 5th 2016, 7:41 am
She is amazing! Thank you for your hard work man!
Here is me playing as here
Blade
Posts : 512 Join date : 2012-11-08
Subject: Re: Spider-Woman June 5th 2016, 8:18 pm
Fixed venom barrier sprites and some other small fixes. Check the link on 1st page
Last edited by Zox on June 12th 2016, 10:57 pm; edited 2 times in total
Posts : 166 Join date : 2012-11-07 Age : 36 Location : MEXICO CDMX
Subject: Re: Spider-Woman June 10th 2016, 4:03 am
Graciassssssss esperando este char desde hace mucho pero mucho tiempo
ldpp
Posts : 252 Join date : 2013-04-09 Location : Republica Dominicana
Subject: Re: Spider-Woman June 11th 2016, 7:10 pm
warecus wrote:
you might want to look at that she is only able to fly on pals 1 through 6
yes, i think is because of this:
;Fly [State -1] type = Changestate trigger1 = command = "Fly" trigger1 = statetype = S trigger1 = palno != [7,12] ;<---------------------- trigger1 = ctrl = 1 value = 4999
[State -1] type = Changestate trigger1 = command = "Fly" trigger1 = statetype = A trigger1 = palno != [7,12] ;<---------------------- trigger1 = ctrl = 1 value = 4999
It is up to zox if he want to change it.
ldpp
Posts : 252 Join date : 2013-04-09 Location : Republica Dominicana
Subject: Re: Spider-Woman June 11th 2016, 7:41 pm
Another feedback: you could slow down the flying animation speed. That way the move will see more fluid.
Blade
Posts : 512 Join date : 2012-11-08
Subject: Re: Spider-Woman June 11th 2016, 10:14 pm
Sure i will change all what is in my power, i also will fix some moves in next update.
Last edited by Zox on June 12th 2016, 11:02 pm; edited 1 time in total
Blade
Posts : 512 Join date : 2012-11-08
Subject: Re: Spider-Woman June 12th 2016, 11:01 pm
Ok, I fixed that fly palette problem, Crouching HP and Air HK. Check the link on 1st page. Thanks for supporting Spider-Woman
Doom
Posts : 10512 Join date : 2014-08-23
Subject: Re: Spider-Woman June 13th 2016, 12:05 am
Staubhold
Posts : 206 Join date : 2014-08-16 Age : 49 Location : Berlin, Germany
Subject: Re: Spider-Woman June 13th 2016, 12:49 am
I really like Spider-Woman and watched the animated series back in the days.
Spoiler:
The sprite work is top notch!
Some very quick feedback (tested in MUGEN 1.0)...
- taunt transition back to stance is not there... She goes from taunt back to stance without transition, although there is one from stance to taunt at the beginning
Spoiler:
- CLSN needs some work...
Spoiler:
- the falling after jump animation looks really strange, almost like she would fly...
- forward dash has sound, back dash not
- add a sound to the start of flying mode (maybe the same as high jump?)
- debug messages "In state 106: changed to invalid action 106" "In state 170: changed to invalid action 170" "In state 191: explod facing param must be 1 or -1" "In state 3200: length for afterimage exceeds maximum of 60"
- change the command for "Venom Bolt" to something with punch, since Spider-Woman uses her hands for this special (IMO swap the commands for "Venom Bolt" and "Spider Shuttle")
- "Spider Shuttle" would benefit in the animation from her web-like wings
- suggestion: add "Spider Shuttle" as a air special & "Flying Mode" special
- p2 position in "Maximum Spider" needs adjustment
- "Maximum Spider", "Venom Barrier" & "Mega Spider Shuttle" gives back power
Blade
Posts : 512 Join date : 2012-11-08
Subject: Re: Spider-Woman June 16th 2016, 1:52 pm
Ok guys thanks for feedbacks. I updated her on june 12th last time, you can check it out. Yes, you are right about that transition, i fixed it. I also added her a new crouching punch and little changings on her air HK. Thanks for supporting Spider-Woman.
jerommv
Posts : 40 Join date : 2012-09-15 Age : 34
Subject: Re: Spider-Woman June 16th 2016, 10:17 pm