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Subject: Catwoman Beyond W.I.P. March 20th 2013, 3:56 pm
well as everyone in mugen knows axkeeper has retired from mugen so he post this statement on mmv today that he's leaving the mugen game and he left all hes greatest sprite works out
but in the honor of axkeeper i made this new w.i.p. Base out of hes catwoman i present to you....... [You must be registered and logged in to see this image.] pallets [You must be registered and logged in to see this image.] this is the newest w.i.p. in my collection i think this will have things the original dont but tell me wat you guys think leave your comments below peace
Last edited by spidergoku on March 23rd 2013, 10:45 am; edited 2 times in total
Shadman
Posts : 350 Join date : 2013-03-01 Age : 34
Subject: Re: Catwoman Beyond W.I.P. March 20th 2013, 5:32 pm
I said before, she needs more cowbell. Lol j/k
But seriously itll be very interesting to see where this character goes.
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Catwoman Beyond W.I.P. March 20th 2013, 9:31 pm
pretty cool wip. hope you do so well with it, that ax decides to return
Fightfan
Posts : 462 Join date : 2012-07-18
Subject: Re: Catwoman Beyond W.I.P. March 21st 2013, 3:02 pm
Nice project. What kind of moves will she have?
spidergoku
Posts : 1759 Join date : 2012-05-03 Age : 37
Subject: Re: Catwoman Beyond W.I.P. March 23rd 2013, 10:57 am
Fightfan wrote:
Nice project. What kind of moves will she have?
good question
the new Catwoman has an ability to duplicate herself into eight copies
including a cloaking field, retractable claws, and an infra-red vision scanner. [You must be registered and logged in to see this image.]
Megastar8271
Posts : 13 Join date : 2012-12-14
Subject: Re: Catwoman Beyond W.I.P. March 23rd 2013, 11:44 am
Pretty cool wip. But how do you make the sprites?
spidergoku
Posts : 1759 Join date : 2012-05-03 Age : 37
Subject: Re: Catwoman Beyond W.I.P. March 23rd 2013, 12:28 pm
Megastar8271 wrote:
Pretty cool wip. But how do you make the sprites?
axkeeper made them i just gave it a new look base out of the batman beyond comics
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Catwoman Beyond W.I.P. March 24th 2013, 8:09 am
okay, your move concepts sound really good so far
spidergoku
Posts : 1759 Join date : 2012-05-03 Age : 37
Subject: Re: Catwoman Beyond W.I.P. March 27th 2013, 4:21 pm
thanx and now its time to make it happen
spidergoku
Posts : 1759 Join date : 2012-05-03 Age : 37
Subject: Re: Catwoman Beyond W.I.P. June 6th 2014, 12:30 pm
heres some new stuff i made for catwoman beyond check it out
[You must be registered and logged in to see this image.] An Helicopter intro W.I.P.
[You must be registered and logged in to see this image.] And Like All Catwomans She comes with a whip But this one will have a special feature which means the next time she uses it it will leave an electrical shock mark
[You must be registered and logged in to see this image.] Her 1st hyper "Nine Lives Strike" w.i.p. this is her true ability will be related to Felicia's hyper but way better
pepin68 likes this post
TheThaumaturge
Posts : 25 Join date : 2014-05-16
Subject: Re: Catwoman Beyond W.I.P. June 6th 2014, 1:05 pm
This looks fantastic - are you also planning to code? If so, it would be good to get an e.t.a. for a full character!!
spidergoku
Posts : 1759 Join date : 2012-05-03 Age : 37
Subject: Re: Catwoman Beyond W.I.P. June 6th 2014, 1:40 pm
sry im a spriter not a coder
Jhonny-DC
Posts : 275 Join date : 2013-04-07 Age : 47 Location : Tlaxcala, Mexico
Subject: Re: Catwoman Beyond W.I.P. June 6th 2014, 1:54 pm