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| Major Update for Shazam, Captain Atom and Kyle Rayner | |
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+6rhiggatwat I-Skorp-I btony89 DeleFresh Doom walruslui 10 posters | Author | Message |
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walruslui
Posts : 353 Join date : 2012-06-17
| Subject: Major Update for Shazam, Captain Atom and Kyle Rayner November 13th 2015, 1:20 am | |
| so hey, hi, ho, logansam has tasked me to help him out with his project as a coder in place of chimoru due to how similar we work and possible spriter, so i decided to fix up his characters first as a little test run for me as I want to help code stuff in multiple projects like AvX2 and stuff.
All of them are now faster, smoother, can cancel normals into specials, can cancel specials into supers, have better hitboxes and safer normals (i havent fixed all the hitboxes yet though), have guardpush and mostly ALOT of important fixes gameplay-wise
they are not comepletely up to my standards yet and do require a bit more fixing, but i decided to let you guys have what ive done so far
https://www.sendspace.com/file/lnfk8v https://www.sendspace.com/file/0o4jxr https://www.sendspace.com/file/jn1t4p
(shazam is the one that needs more fixing, i havent spent as much time on him as i did with the others)
I wanted them to feel as solid as Zvitor's recent stuff, im not really into making characters overly-flashy, im all about the gameplay | |
| | | Doom
Posts : 10512 Join date : 2014-08-22
| | | | DeleFresh
Posts : 278 Join date : 2012-05-28 Location : Toronto, Canada
| Subject: Re: Major Update for Shazam, Captain Atom and Kyle Rayner November 13th 2015, 6:28 am | |
| Hi,
Glad these are seeing the light. So is Kyle the same update you posted in Kyle's release thread? Or have other changes been made since?
Thanks for sharing | |
| | | btony89
Posts : 2134 Join date : 2015-06-04 Location : México
| Subject: Re: Major Update for Shazam, Captain Atom and Kyle Rayner November 13th 2015, 8:24 am | |
| nice updates, i will check these later. | |
| | | I-Skorp-I
Posts : 599 Join date : 2013-01-01 Age : 35 Location : Akron Ohio
| Subject: Re: Major Update for Shazam, Captain Atom and Kyle Rayner November 13th 2015, 8:32 am | |
| - walruslui wrote:
- so hey, hi, ho, logansam has tasked me to help him out with his project as a coder in place of chimoru due to how similar we work and possible spriter, so i decided to fix up his characters first as a little test run for me as I want to help code stuff in multiple projects like AvX2 and stuff.
All of them are now faster, smoother, can cancel normals into specials, can cancel specials into supers, have better hitboxes and safer normals (i havent fixed all the hitboxes yet though), have guardpush and mostly ALOT of important fixes gameplay-wise
they are not comepletely up to my standards yet and do require a bit more fixing, but i decided to let you guys have what ive done so far
https://www.sendspace.com/file/lnfk8v https://www.sendspace.com/file/0o4jxr https://www.sendspace.com/file/jn1t4p
(shazam is the one that needs more fixing, i havent spent as much time on him as i did with the others)
I wanted them to feel as solid as Zvitor's recent stuff, im not really into making characters overly-flashy, im all about the gameplay Google Chrome won't let me download them cause it thinks that the files are Malware -_-
Last edited by Skorpophobia on November 13th 2015, 12:04 pm; edited 1 time in total | |
| | | btony89
Posts : 2134 Join date : 2015-06-04 Location : México
| Subject: Re: Major Update for Shazam, Captain Atom and Kyle Rayner November 13th 2015, 9:18 am | |
| - Quote :
Google Chrome won't elt me download them cause it thinks that the files are Malware -_- here is the mediafire links, again if someone want to remove the links, i wil do it. http://www.mediafire.com/download/ofqdtmr636zcfna/Kyle.rar http://www.mediafire.com/download/6v1y1as1od5m1l0/shazam.rar http://www.mediafire.com/download/8ypcvyih6u849e2/CaptainAtom.rar ps:i dont know what happened?, but i download these and they are fine? | |
| | | DeleFresh
Posts : 278 Join date : 2012-05-28 Location : Toronto, Canada
| Subject: Re: Major Update for Shazam, Captain Atom and Kyle Rayner November 13th 2015, 9:21 am | |
| - Skorpophobia wrote:
- walruslui wrote:
- so hey, hi, ho, logansam has tasked me to help him out with his project as a coder in place of chimoru due to how similar we work and possible spriter, so i decided to fix up his characters first as a little test run for me as I want to help code stuff in multiple projects like AvX2 and stuff.
All of them are now faster, smoother, can cancel normals into specials, can cancel specials into supers, have better hitboxes and safer normals (i havent fixed all the hitboxes yet though), have guardpush and mostly ALOT of important fixes gameplay-wise
they are not comepletely up to my standards yet and do require a bit more fixing, but i decided to let you guys have what ive done so far
https://www.sendspace.com/file/lnfk8v https://www.sendspace.com/file/0o4jxr https://www.sendspace.com/file/jn1t4p
(shazam is the one that needs more fixing, i havent spent as much time on him as i did with the others)
I wanted them to feel as solid as Zvitor's recent stuff, im not really into making characters overly-flashy, im all about the gameplay Google Chrome won't elt me download them cause it thinks that the files are Malware -_- You can still "accept" the files. Just go to the Download section of Chrome (Ctrl+J will open it for you) and Chrome will give you the option to accept the file. It will prompt you to accept the 'danger' but then accept the file. Chrome seems to be a bit sensitive but perhaps there's something about MUGEN files/sendspace it doesn't like | |
| | | The author of this message was banned from the forum - See the message | rhiggatwat
Posts : 113 Join date : 2012-11-08
| Subject: Re: Major Update for Shazam, Captain Atom and Kyle Rayner November 13th 2015, 9:28 am | |
| Very cool, thanks for doing this. Kyle really needed it. Any chance you will do some updates for his Superman? | |
| | | Chimoru
Posts : 623 Join date : 2012-06-05 Age : 43 Location : Detroit
| Subject: Re: Major Update for Shazam, Captain Atom and Kyle Rayner November 13th 2015, 7:58 pm | |
| Thank you, I appreciate the update. It's true. You and I DO think alike! | |
| | | animaraz
Posts : 1804 Join date : 2012-05-20 Age : 48 Location : León, Gto.
| Subject: Re: Major Update for Shazam, Captain Atom and Kyle Rayner November 13th 2015, 9:15 pm | |
| Thanks for the updates walruslui. | |
| | | teknoid
Posts : 128 Join date : 2014-03-11
| Subject: Re: Major Update for Shazam, Captain Atom and Kyle Rayner November 13th 2015, 9:37 pm | |
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| | | walruslui
Posts : 353 Join date : 2012-06-17
| Subject: Re: Major Update for Shazam, Captain Atom and Kyle Rayner November 13th 2015, 10:52 pm | |
| - DeleFresh wrote:
- Hi,
Glad these are seeing the light. So is Kyle the same update you posted in Kyle's release thread? Or have other changes been made since?
Thanks for sharing yes, kyle has been updated yet again with even more fixes thanks for the comments guys, ive been revamping some other old characters as well, stay tuned! | |
| | | metamutant
Posts : 451 Join date : 2012-07-22
| Subject: Re: Major Update for Shazam, Captain Atom and Kyle Rayner November 16th 2015, 5:06 pm | |
| I would love to see what you could do with Elektra. Thanks for the fixes. | |
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