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Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
Subject: Adon Street Fighter (Pots Gameplay) August 10th 2015, 2:54 am
Hi everybody this time I bring an edit of Trololo's Adon. I hope that you don't retire buddy, and back one day. I hope enjoy this edit. The new things: -Changed the old super combo Jaguar Avalanche for the Jaguar Avalanche of Super Street Fighter 4. -Jaguar Revolver lvl 3 is now the lvl 2, and Jaguar Revolver lvl 2 is now the lvl 1. -Changed the hyper portrait. -Changed the finish fonts. -Added more palettes. -Special intro vs Sagat (my edit of divinewolf) -Thousand Jaguar has more clsn2 for collision. -Fixed some bugs.
Alt link: http://www.mediafire.com/download/2ynya1bc4hc90wq/Adon.rar
Adminbot
Posts : 2592 Join date : 2012-04-22
Subject: Re: Adon Street Fighter (Pots Gameplay) August 10th 2015, 9:52 am
Thank you for sharing. Now added to the forum index news block.
btony89
Posts : 2134 Join date : 2015-06-04 Location : México
Subject: Re: Adon Street Fighter (Pots Gameplay) August 10th 2015, 10:36 am
great
Werewood
Posts : 5691 Join date : 2014-08-11
Subject: Re: Adon Street Fighter (Pots Gameplay) August 10th 2015, 11:32 am
Thank you very much for your MUGEN release!
I suck at using Adon, both in the source games and in MUGEN............
I think the most powerful Adon is the SF1 one heh heh..........just kidding........
The 2xpunch throw.....the being-thrown custom state animation Action 815......the 4th fourth frame uses sprite 5010,30 yet it is not a standard default MUGEN Required Sprite, so for any MUGEN characters who don't have this custom sprite 5010,30, when being thrown by Adon, he/she/it will disappear during that custom Action 815 the 4th fourth frame.......
Adon's crouching medium punch seems to miss someone like KFM........I mean the StateDef 410......may be you can add some front Width to it?
Jaguar Avalanche seems to miss someone like KFM........I mean after the 2nd second move hit, KFM is air-juggled a bit too high for the 3rd third move hit to happen.........may be you can add some more Vel X and minus some more Vel Y for the 3rd third move hit, to see..........
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@btony89: Oh your forum signature is so cool! Your own drawing?
Last edited by borewood2013 on August 10th 2015, 12:56 pm; edited 1 time in total
btony89
Posts : 2134 Join date : 2015-06-04 Location : México
Subject: Re: Adon Street Fighter (Pots Gameplay) August 10th 2015, 12:02 pm
@btony89: Oh your forum signature is so cool! Your own drawing? [/quote]
no man, is from this artist http://sandikarakhim.deviantart.com/art/Marvel-Capcom-Characters-Sketch-549313015?q=gallery%3ASandikaRakhim&qo=1
i like his drawings, his gallery is great
varo_hades
Posts : 312 Join date : 2014-04-06 Age : 32
Subject: Re: Adon Street Fighter (Pots Gameplay) August 10th 2015, 11:40 pm
Adminbot wrote:
Thank you for sharing. Now added to the forum index news block.
You're welcome and thanks
btony89 wrote:
great
Thanks
borewood2013 wrote:
Thank you very much for your MUGEN release!
I suck at using Adon, both in the source games and in MUGEN............
I think the most powerful Adon is the SF1 one heh heh..........just kidding........ tongue
The 2xpunch throw.....the being-thrown custom state animation Action 815......the 4th fourth frame uses sprite 5010,30 yet it is not a standard default MUGEN Required Sprite, so for any MUGEN characters who don't have this custom sprite 5010,30, when being thrown by Adon, he/she/it will disappear during that custom Action 815 the 4th fourth frame....... Surprised
Adon's crouching medium punch seems to miss someone like KFM........I mean the StateDef 410......may be you can add some front Width to it? Smile
Jaguar Avalanche seems to miss someone like KFM........I mean after the 2nd second move hit, KFM is air-juggled a bit too high for the 3rd third move hit to happen.........may be you can add some more Vel X and minus some more Vel Y for the 3rd third move hit, to see.......... cyclops
You're welcome my friend -Ok I will fix it. -Ok I will fix it. -I will check jeje.
patz2509
Posts : 110 Join date : 2012-10-07 Location : Mexico City
Subject: Re: Adon Street Fighter (Pots Gameplay) August 11th 2015, 5:01 pm
Hi Varo I tried your adon and really is excellent: thumbsup: I just wanted to ask you a favor ... (if you could make it, in the end is your character and you have the last word) only if you could put the in chain ability to make combos as well, as the specials and hypers... something similar to the infinite chars would be great for finish to enjoy this: ilu: or you could put this option to choose it for the player himself , if someone did not like it ... thanks anyway and excellent your work: fancy:
varo_hades
Posts : 312 Join date : 2014-04-06 Age : 32
Subject: Re: Adon Street Fighter (Pots Gameplay) August 11th 2015, 6:11 pm
patz2509 wrote:
Hi Varo I tried your adon and really is excellent: thumbsup: I just wanted to ask you a favor ... (if you could make it, in the end is your character and you have the last word) only if you could put the in chain ability to make combos as well, as the specials and hypers... something similar to the infinite chars would be great for finish to enjoy this: ilu: or you could put this option to choose it for the player himself , if someone did not like it ... thanks anyway and excellent your work: fancy:
Thanks man And sorry but add the chain combos in normal moves is gameplay of infinite and adon is in pots gameplay, if you want the chain combos you can add by yourself, isn't difficult
Tradt-Production
Posts : 243 Join date : 2014-11-15 Age : 33 Location : France
Subject: Re: Adon Street Fighter (Pots Gameplay) August 12th 2015, 12:26 pm
Great to see back some activity from you dude Your works are amazing !
exit370
Posts : 95 Join date : 2013-04-14 Location : Chicago
Subject: Re: Adon Street Fighter (Pots Gameplay) August 13th 2015, 12:59 pm
Always liked this dude. Gonna try him out. Thanks so much.
varo_hades
Posts : 312 Join date : 2014-04-06 Age : 32
Subject: Re: Adon Street Fighter (Pots Gameplay) August 13th 2015, 5:13 pm
Tradt-Production wrote:
Great to see back some activity from you dude Your works are amazing !
Thanks man
exit370 wrote:
Always liked this dude. Gonna try him out. Thanks so much.
You're welcome man
varo_hades
Posts : 312 Join date : 2014-04-06 Age : 32
Subject: Re: Adon Street Fighter (Pots Gameplay) August 23rd 2015, 12:37 am
patz2509 wrote:
Hi Varo I tried your adon and really is excellent: thumbsup: I just wanted to ask you a favor ... (if you could make it, in the end is your character and you have the last word) only if you could put the in chain ability to make combos as well, as the specials and hypers... something similar to the infinite chars would be great for finish to enjoy this: ilu: or you could put this option to choose it for the player himself , if someone did not like it ... thanks anyway and excellent your work: fancy:
Is your lucky day, because Ryuu made a patch of Adon for perform chain combos, here is the link: http://www.mediafire.com/download/3z2puv67p7pscj3/Chain+combos+adon.rar