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Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
Subject: Re: my new full game wip June 27th 2015, 4:51 am
Fabry Taz wrote:
very soon heheh;) ... for the moment I'm trying to update the x ray ... I will soon be posting a new video
Looking forward to the video
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 31
Subject: Re: my new full game wip June 27th 2015, 5:29 am
I think I'll publish between tomorrow and the day after tomorrow
bam77
Posts : 884 Join date : 2014-03-07
Subject: Re: my new full game wip June 28th 2015, 3:26 pm
brutal
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 31
Subject: Re: my new full game wip June 28th 2015, 5:58 pm
yeah eheheheh
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 31
Subject: Re: my new full game wip June 29th 2015, 2:20 pm
Hello everyone ... I'm back to show the latest updates ... this time updates are focused on the gameplay of the game .... The update includes: -fix frame the character selection screen selection -insert movelist of the characters -"Fight" text upgrade -upgrade messages finishing moves -upgrade xray
https://youtu.be/FIu7aQtigdk
Darthpool
Posts : 1051 Join date : 2014-02-18 Age : 24 Location : Latveria
Subject: Re: my new full game wip June 29th 2015, 2:41 pm
Will the unmasked Scorpion be changed to CVS and look like this
Sorry I ask unrelated questions like this all the time.
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 31
Subject: Re: my new full game wip June 29th 2015, 3:06 pm
I was thinking to give this look a scorpion unmasked (of course this is only a prototype)
Posts : 1051 Join date : 2014-02-18 Age : 24 Location : Latveria
Subject: Re: my new full game wip June 29th 2015, 4:12 pm
I like it, just make the outfit look more like the one you have on your game and make the head on fire.
Fede X
Posts : 2435 Join date : 2014-06-26 Age : 42 Location : ARGENTINA PARA EL MUNDO
Subject: Re: my new full game wip June 29th 2015, 4:39 pm
great video is wonderfull me gustan sus nuevs stance pero . seria mejor si cada personaje que liberastes tuvieran sus fatality en txt para saber cuales son
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 31
Subject: Re: my new full game wip June 29th 2015, 4:43 pm
obviamente, cada personaje tendrá un archivo txt que mostrará los movimientos (al igual que en la demo) pero yo quería poner esta opción en más para hacer el juego más completo
Dave Rattlz
Posts : 81 Join date : 2015-05-14 Age : 27 Location : Portugal, Peniche
Subject: Re: my new full game wip June 29th 2015, 4:57 pm
great update Fabry ! the new x-rays are cool
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 31
Subject: Re: my new full game wip June 29th 2015, 5:07 pm
thanks ... I'm glad you like it: D
Fede X
Posts : 2435 Join date : 2014-06-26 Age : 42 Location : ARGENTINA PARA EL MUNDO
Subject: Re: my new full game wip June 29th 2015, 5:08 pm
Fabry Taz wrote:
obviamente, cada personaje tendrá un archivo txt que mostrará los movimientos (al igual que en la demo) pero yo quería poner esta opción en más para hacer el juego más completo
si te interesa yo tengo un video tutorial de como poner los movimientos en pantalla con la opcion de pausa de esa forma cada jugador podra ver los movimientos del personaje
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 31
Subject: Re: my new full game wip June 29th 2015, 5:54 pm
Bueno, básicamente mi movelist si su basada Esto, PRESIONE el botón z para Pause y mirar ver la lista de los movimientos del juego ... Obtener este tutorial, está USTED podría aprovecharse para optimizar la función del Mi movelist
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: my new full game wip June 30th 2015, 12:27 am
great video. gimme a bit and i'll put an image in the news block some time tomorrow. thank you for showing