feedback:
- sprites look great
- love the change to binary mode
- new throw very cool
- favorite move is shooting star as i like moves that involve alt transportation with an attack
- like that you got rid of fly mode and added that float effect when coming down from a jump when pressing up
- on the image with credits, maybe change it to where ultraroboninja talking and where you are. for example, i thought your gf was named mandie
- on shooting star, make it to where always land on the other side of p2 from where you began
- need more pushback on crouching MP, LK, and MK
- while i know the energy ball move caused too much damage on v1, i dont like how it works on v2 in how it disappears after one hit. maybe configure to where it stay a little longer...even if need to dial down damage when it hits
- i miss the dash fx on forward and backward dash from v1. gave a more cosmic feel
- dial down the damage a little when attacking in binary mode
- volume on some voice and beam fx need to be a little higher
- plz do something to re-incorporate the old throw from v1
- perhaps allow that exploding hyper to work in binary mode to where it ends the move like it did in v1
- plz add more reference to her new role as captain marvel
- new hyper idea: take the animation from shooting star and give it an effect where blasting back and forth on and off screen at p2...in the vein of maximum spider or your new iron man hyper if need a better visual reference
she is a very good char but in my opinion, if the above done, could turn into one of my favorites. congrats