candido159
Posts : 1219 Join date : 2013-05-16 Age : 25
| Subject: Special intro ?? October 17th 2014, 9:59 pm | |
| | |
|
Red Hood
Posts : 908 Join date : 2012-06-16
| Subject: Re: Special intro ?? October 18th 2014, 12:02 am | |
| send him to me i will code it. | |
|
candido159
Posts : 1219 Join date : 2013-05-16 Age : 25
| Subject: Re: Special intro ?? October 18th 2014, 3:25 am | |
| - RED HOOD wrote:
- send him to me i will code it.
I've already pm you, and please teach me | |
|
Red Hood
Posts : 908 Join date : 2012-06-16
| Subject: Re: Special intro ?? October 18th 2014, 1:37 pm | |
| open fighter factory select your flash character, then click on "constantes" click on "basic.st" see this then you add: [State 0, ] type = ChangeState triggerall = time = 0 trigger1 = p2name = " name of the character you want the special intro" value = number of the animation you create for the special intro
ctrl = 0 like i did to bane, guy gardner on my batman then you sprite and add the animation send me a sendspace link because 4shared dislike me | |
|
candido159
Posts : 1219 Join date : 2013-05-16 Age : 25
| Subject: Re: Special intro ?? October 18th 2014, 9:14 pm | |
| - RED HOOD wrote:
- open fighter factory
select your flash character, then click on "constantes" click on "basic.st" see this
then you add:
[State 0, ] type = ChangeState triggerall = time = 0 trigger1 = p2name = "name of the character you want the special intro" value = number of the animation you create for the special intro
ctrl = 0
like i did to bane, guy gardner on my batman
then you sprite and add the animation
send me a sendspace link because 4shared dislike me thank you RED HOOD but how about the sounds/ the voice he's gonna say, how do I add that ? | |
|
Red Hood
Posts : 908 Join date : 2012-06-16
| Subject: Re: Special intro ?? October 19th 2014, 1:13 am | |
| first you have to add the sound or voice you want then you add a number diffrent from the ones you are using: open the file in sound and add a number like 8000,0 then use set this line with the timing you want in the new intro: 006600]number you chose for the special intro, 1] type = PlaySnd trigger1 = Time = 23 this is when you want this to start value = 8000,0 if you want me to add them send me the files and the sounds. PS: i checked your character, the clns are all wrong i don't know if these were from sic, but he used the autoclns and sometimes the template's ones. I can correct it if you want. | |
|
candido159
Posts : 1219 Join date : 2013-05-16 Age : 25
| Subject: Re: Special intro ?? October 19th 2014, 1:28 am | |
| | |
|
Sponsored content
| Subject: Re: Special intro ?? | |
| |
|