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Posts : 739 Join date : 2013-08-09 Age : 45 Location : United States
Subject: World Champions (Ikemen W.I.P) September 16th 2014, 10:28 am
I figured I toss my hat into the ring and make a Ikemen pack. I will be trying a few different ideas to spice things up. First idea was to implement my Interactive code and see if that worked. So far so good, but i'm sure there are a few things that I will not be able to add that I would like to. The next idea was to have a standard set of finishing maneuvers to add to certain characters with Blades, extreme punches and guns that can pop your head Gears of War style. The next was to add in unique character specific finishers, but i'm not sure i'll be able to do that for every character, just depends on if I can come up with a good idea or not. Last idea was to implement compatible Juano16's MK fatalities into each character. Basically there will be a lot of interactivity and blood shed going on, but most of it happens after the match is over so it shouldn't mess with gameplay to much. The gameplay style will be similar to MvC series, if you've played any of my Ult chars then you know what to expect. I have also placed some easter eggs in the game, which of course I won't be showing. I'll put up a list of confirmed characters and finishers.
List of chars :
Spoiler:
Erick the Viking from World Heroes (Shimon Edit) Ryu from Street Fighter (Guille_N_Roll edit) Sub Zero from Mortal Kombat (Juano16 edit) Kano from Mortal Kombat (Juano16 code edit) Juggernaut from VS series (Splode and Zvitor edit) Road Runner (DJ Hannibal Royce edit)
Standard finishers :
Spoiler:
Leg Sever (Good for Blade chars) Arm Sever (Good for Blade chars) Torso Hack (good for Blade chars) Head Lop (good for Blade chars0 Buried Alive (good for power slams) Explode (good for bombs or extreme attacks)
Unique Finishers :
Spoiler:
Erick (Viking Rage) Ryu (Power of Nothingness)
Demos video of them working in Ikemen (elements need to be tweaked still)