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» Zatara The Master Magician WIP by RenatoNato
SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Emptyby Vovanilkto Today at 7:06

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 SAVAGE HULK 2.0 FINAL RELEASE

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MakeMineMarvel
Pilgrim
NinjaRyu
MDS_GEIST
wacky me
wingnut
ColdDarkness
007
luigi2088
yolomate
patz2509
Trojanman704
Mistah Jorge
volzzilla
Cristianomelo
Dark Rider
kokehackz
metamutant
gartanham
Xasor
24 posters
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AuthorMessage
Trojanman704

Trojanman704


Posts : 119
Join date : 2013-07-14

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyWed 28 May - 21:12

As a true HULK fan before all the hype I think you from the bottom of my heart sir! SAVAGE HULK 2.0 FINAL RELEASE - Page 2 670481599 
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patz2509

patz2509


Posts : 110
Join date : 2012-10-07
Location : Mexico City

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyWed 28 May - 21:23

Would be great to see a Blackbolt in mugen my friend SAVAGE HULK 2.0 FINAL RELEASE - Page 2 311127478 
and yours would be the first affraid 
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yolomate

yolomate


Posts : 7507
Join date : 2013-06-17
Age : 47

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyThu 29 May - 18:34

lol! lol!  nice much better but I fixed the zombie palette, in mugen 1.0 in the muscles get a pink line!!! affraid  ok I fixed!! some palettes are horrible for me but anyway is great char!!
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Xasor

Xasor


Posts : 89
Join date : 2014-05-14
Age : 29

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyThu 29 May - 21:40

Well I'm not really good with palettes but zombie brock gave me some so I added it. Glad you liked it

btw my next project is blackagar boltagon also known as blackbolt

http://mugenmultiverse.fanbb.net/t3556-blackagar-boltagon-xasor-s-official-wip-thread

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http://xasormugen.blogspot.com
Xasor

Xasor


Posts : 89
Join date : 2014-05-14
Age : 29

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyFri 30 May - 2:24

Updated the link 5/30/2014

-cleaned the clsn
-fixed minor bugs
-fixed AI bugs
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http://xasormugen.blogspot.com
luigi2088




Posts : 8
Join date : 2013-08-20

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyFri 30 May - 3:18

i absolutely love this hulk. it definitely replaced the old one i had. just one question in regards to coding. how can i change the amount of power needed to do hyper moves. some of his moves seem a bit op for level 1 hypers. if this isnt the place for that kind of question im sorry
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Xasor

Xasor


Posts : 89
Join date : 2014-05-14
Age : 29

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyFri 30 May - 11:04

Thanks for the support guys I really appreciate it  SAVAGE HULK 2.0 FINAL RELEASE - Page 2 705151839

@

just go to his .cmd file/windows command script -- > right click edit

--> ctrl F then paste this [State -1, HYPER1]

You will see this change the power to your liking just remember 1000 = 1 bar, my char has 3 bars max = 3000

HYPER1 -hulk smash 250 dmg
HYPER2 - smash you 250 dmg
HYPER3 - clap 350 dmg
HYPER4 - world breaker 450 dmg

[State -1, HYPER1] >>>>>>>>>>>>>>> this is the first hyper
type = ChangeState
value = 3000
triggerall = var(59) != 1
triggerall = statetype != A
triggerall = power >= 1000 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>  POWER RESTRICTION
trigger1 = stateno = [200,450]
trigger1 = command = "HYPER1"
trigger2 = movehit = 1
trigger2 = command = "HYPER1"
trigger3 = moveguarded = 1
trigger3 = command = "HYPER1"
trigger4 = statetype = S
trigger4 = command = "HYPER1"
trigger4 = ctrl


Hope this helps my friend
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http://xasormugen.blogspot.com
Xasor

Xasor


Posts : 89
Join date : 2014-05-14
Age : 29

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyFri 30 May - 12:39

Thanks for the support  SAVAGE HULK 2.0 FINAL RELEASE - Page 2 705151839 

As for request for it to be nerfed

I made the dampener lessen the damage more. Now the 18 hit combo 821 is now 656. I hope this suits your needs

BEFORE
SAVAGE HULK 2.0 FINAL RELEASE - Page 2 QFyPwYH

AFTER
SAVAGE HULK 2.0 FINAL RELEASE - Page 2 8ZJrN7b
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http://xasormugen.blogspot.com
Xasor

Xasor


Posts : 89
Join date : 2014-05-14
Age : 29

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyFri 30 May - 13:13

As for request for it to be nerfed

I made the dampener lessen the damage more. Now the 18 hit combo 821 is now 744. I hope this suits your needs

Note that this is a combo with a coup de grace of a strongest hyper move

BEFORE
SAVAGE HULK 2.0 FINAL RELEASE - Page 2 QFyPwYH

AFTER
SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Spp2OQw
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http://xasormugen.blogspot.com
007

007


Posts : 250
Join date : 2012-06-13
Age : 28
Location : No One Knows

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyFri 30 May - 15:25

winmugen Sad 
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http://wendellreis007.wixsite.com/wendellreis007
Xasor

Xasor


Posts : 89
Join date : 2014-05-14
Age : 29

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyFri 30 May - 21:53

Sorry man I only use 1.0/1.1 . You should try it, also the one I'm using the MUGEN MULTIVERSE by duracelleur. The zooming makes gameplay better and its like a real game
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http://xasormugen.blogspot.com
Xasor

Xasor


Posts : 89
Join date : 2014-05-14
Age : 29

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptyFri 30 May - 22:23

LAST UPDATE 5/31/14
-fixed AI bugs
-fixed dampener bug
-fixed some more clsn
-Made the 2nd/3rd/4th round pal selector faster
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http://xasormugen.blogspot.com
ColdDarkness

ColdDarkness


Posts : 187
Join date : 2014-03-07
Age : 27
Location : Russia

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptySat 31 May - 4:32

It`s cool!! SAVAGE HULK 2.0 FINAL RELEASE - Page 2 670481599 
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wingnut




Posts : 811
Join date : 2012-11-10

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptySat 31 May - 9:40

Great Hulk!!
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wacky me

wacky me


Posts : 133
Join date : 2014-01-20

SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty
PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 EmptySat 31 May - 12:09

If want to use winmugen and mugen 1.0 characters use the crusader cast screen packs ( either red or blue) by logansam.
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PostSubject: Re: SAVAGE HULK 2.0 FINAL RELEASE   SAVAGE HULK 2.0 FINAL RELEASE - Page 2 Empty

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