| Nintendo VS Capcom (team in the search) | |
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+521 andersontavars Ax BaganSmashBros dfalcon 9 posters |
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dfalcon
Posts : 217 Join date : 2012-07-04 Age : 33 Location : Long Island New York
| Subject: Re: Nintendo VS Capcom (team in the search) February 6th 2014, 9:21 pm | |
| yeah it a full game with intro and endings etc etc | |
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BaganSmashBros
Posts : 104 Join date : 2014-02-06 Age : 38 Location : Somewhere in the spiral galaxy
| Subject: Re: Nintendo VS Capcom (team in the search) February 7th 2014, 8:31 am | |
| Few more questions: 1. Is there any story? If no, will intros be similar to MvDC intros? 2. How do you think, does Ridley needs to be standing on the ground or like in SSBB? 3. Is there any characters in character list that uses custom/special animations like Anakaris` Pharaoh Curse? 4. How hitspark should/would look like? 5. How would GFX and lifebars look like? 6. Is ZSS the only Nintendo characters with available sprites? 7. Each characters need to have at least 4 specials and 3 hypers or less/more? 8. Will this game use Story Mode Mugen as a base? 9. Is there any Nintendo stages available? Also, i decided to make more custom sprites, similar to this one by Riivka from deviantart: [You must be registered and logged in to see this image.]But it will lack shading to make progress faster. | |
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dfalcon
Posts : 217 Join date : 2012-07-04 Age : 33 Location : Long Island New York
| Subject: Re: Nintendo VS Capcom (team in the search) February 7th 2014, 8:54 am | |
| This game gonna have indival story line more like playstation all stars were there chasing one object that give them more power i want the gameplay to feel simple but still allow comboing becuase that how nintendo would have wanted it i havent designed the life bar yet im still trying to figure out samus becuase im making her and i look around for other nintendo character by the style is not gonna match i want this game to have one soild clean style and that the mvc style as for level i wanna make more orignal level for this game like i have plays for having game cross over in the levels allowling more of a varity of stages | |
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BaganSmashBros
Posts : 104 Join date : 2014-02-06 Age : 38 Location : Somewhere in the spiral galaxy
| Subject: Re: Nintendo VS Capcom (team in the search) February 7th 2014, 9:07 am | |
| So, it will be like MvC in terms of gameplay. How about using POTS or my characters` GFX? If no, then just don`t use EOH GFX. They have massive colorloss. | |
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dfalcon
Posts : 217 Join date : 2012-07-04 Age : 33 Location : Long Island New York
| Subject: Re: Nintendo VS Capcom (team in the search) February 7th 2014, 9:10 am | |
| I dont know what im using for effects etc im more focuused on characters and if you have any ecfect etc to offer ill throw them in | |
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dfalcon
Posts : 217 Join date : 2012-07-04 Age : 33 Location : Long Island New York
| Subject: Re: Nintendo VS Capcom (team in the search) February 9th 2014, 10:18 am | |
| Is there anyone else who want to help with this itnwpuld mean alot | |
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Mazemerald
Posts : 3999 Join date : 2012-12-10 Age : 28
| Subject: Re: Nintendo VS Capcom (team in the search) February 9th 2014, 11:07 am | |
| no doubt this will be a funny project!
i wish very luck for more and more | |
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dfalcon
Posts : 217 Join date : 2012-07-04 Age : 33 Location : Long Island New York
| Subject: Re: Nintendo VS Capcom (team in the search) February 10th 2014, 12:21 pm | |
| it will be a fun project if im not the only makignthis stuff i was kinda hoping more people would wanna be a part of this :/ | |
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dfalcon
Posts : 217 Join date : 2012-07-04 Age : 33 Location : Long Island New York
| Subject: Re: Nintendo VS Capcom (team in the search) February 14th 2014, 11:14 pm | |
| here the first stage i took a good amount of time to draw out Wii Fit Training room [You must be registered and logged in to see this image.]i drew every part of this and i will be making a wiifit girl to move around on the stage | |
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21
Posts : 617 Join date : 2014-01-25 Location : USA, California
| Subject: Re: Nintendo VS Capcom (team in the search) February 14th 2014, 11:16 pm | |
| ooooh loookin' niace ULTLLLRRA MISSSPEALLL | |
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dfalcon
Posts : 217 Join date : 2012-07-04 Age : 33 Location : Long Island New York
| Subject: Re: Nintendo VS Capcom (team in the search) February 15th 2014, 8:59 am | |
| thank you this is gonna be a stage when the game gets a demo which is pretty soon it gonn ahev mismatch style of sprite but it at least a demo XD | |
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dfalcon
Posts : 217 Join date : 2012-07-04 Age : 33 Location : Long Island New York
| Subject: Re: Nintendo VS Capcom (team in the search) February 16th 2014, 6:08 pm | |
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gonzaLOL
Posts : 184 Join date : 2013-10-20 Location : ARGENTINA
| Subject: Re: Nintendo VS Capcom (team in the search) February 19th 2014, 11:18 am | |
| - dfalcon wrote:
- some new in game pictures
[You must be registered and logged in to see this image.] wow awesome i love stages | |
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dfalcon
Posts : 217 Join date : 2012-07-04 Age : 33 Location : Long Island New York
| Subject: Re: Nintendo VS Capcom (team in the search) February 24th 2014, 5:51 pm | |
| thanks lol here another stage i made [You must be registered and logged in to see this image.]animal crossing level also a new life bar that is all fixed up on the game it self and smash that ridley is amazing keep that up | |
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flammableking
Posts : 2487 Join date : 2012-12-02 Age : 30
| Subject: Re: Nintendo VS Capcom (team in the search) February 24th 2014, 5:57 pm | |
| First off, I just wanna say you're doing a wonderful job with your project! From the screenpack to the stages! OvO I would also like to ask if you're planning to add the Wii Fit Trainer. ^^ Or, will only her stage be available? owo; Oh, and... Since Nintendo keeps teasing me by adding all these famous enemies to famous heroes, such as Ganondorf, Bowser, and King Dedede... But, forgetting my favorite from childhood (Aside from Bowser)... Do ya think King K. Rool could be part of this project? ^^ Or, is there just not enough to work with? ovo;; | |
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| Subject: Re: Nintendo VS Capcom (team in the search) | |
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| Nintendo VS Capcom (team in the search) | |
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