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Subject: Re: Mortal Kombat Rebirth project announcement February 5th 2022, 10:00 am
lol dont worry buddy ill help create it which means there will be 2 versions of moratos lol and as for mk12 goes it will base on "Thunder & fire god liu kang's new era" so things will changes but mortal kombat will remains the same and kung lao will be the main character as the chosen one so we might see returning characters in this series
Revenant Motaro
Posts : 9 Join date : 2022-02-04
Subject: Re: Mortal Kombat Rebirth project announcement February 5th 2022, 10:50 am
Thank you very much Sir for your help.
I mean some skins from mk11 for example revenant liu kang which has armor and the same armor legs but without torso armor. So instead of two skins they should made robes and changing their body skins. that would be something new and unique. And of course their unrealised costumes for shao kahn promotional mk armageddon render which can be seen baerlly in shao kahn selecting screen icon. And shao kahn from cinematic mk9 trailler which he fought raiden and that costume fits more to his coloseum and that original to invasion. Also his armor from mkx in quan chi fortress wchich has mixed motives from mk9 mk3 and mk armageddon And maybe shao kahn with onaga's power and shinnok like terminator would have variation changing into his corrupted mkx boss form. I just wanted to share also with that what I perceive details that what they could improve and add to the mk12. Thank you again for your help Sir.
So instead of two skins they should made robes and changing their body skins. that would be something new and unique. And of course their unrealised costumes for shao kahn promotional mk armageddon render which can be seen baerlly in shao kahn selecting screen icon. And shao kahn from cinematic mk9 trailler which he fought raiden and that costume fits more to his coloseum and that original to invasion. Also his armor from mkx in quan chi fortress wchich has mixed motives from mk9 mk3 and mk armageddon And maybe shao kahn with onaga's power and shinnok like terminator would have variation changing into his corrupted mkx boss form. I just wanted to share also with that what I perceive details that what they could improve and add to the mk12. Thank you again for your help Sir.
Yes Sir. When it would change body skin would affect on palet robes color depending of which is body skin motive. So I think they should do little more motaro movements using his tail like jax's his hands and when hi punches his tail on the ground the oponent will fall near to him and also he can tamp oponent into his tail and he could by combo hiting him by his fists and forward horse legs. Or he could also kick him by his back horselegs. Motaro could also use his tail like scorpion spear and depending of special movie he could throw him forward to himself or hit him to the ground which after crushing hit motaro would preform brutality. And also when oponent will jump to hit motaro, he will be tamped in the air like he woul be by shao kahn's spike but instead this , motaro would use his tail. Also would be interesting to see in mk12 motaro with bone or natural tail and be witnesses of his cutting and replaed cybernetic by lin kuei.
well here it is 1 motaro and his reverent version i know it dont look like how urs is but i whip it up the best way i know how but ur move ideas will be included for both versions
Last edited by spidergoku on February 6th 2022, 6:38 pm; edited 2 times in total
I'm doing sprites animation in fighter factory 3 but also I need his roar so I thought that it could be separated from other sounds it would fit to his sprites. And these are Motaro's gif sprites:
Posts : 4633 Join date : 2012-10-04 Age : 35 Location : Mèxico
Subject: Re: Mortal Kombat Rebirth project announcement November 14th 2022, 6:02 am
spidergoku wrote:
well here it is 1 motaro and his reverent version i know it dont look like how urs is but i whip it up the best way i know how but ur move ideas will be included for both versions
I have a surprise whit this one, so I not forgot MK, I done retro sprites in to cvs
MK2 and mka screenpack for add much more chaeacters
And some stuff for MK11, I have the gane for made my mk11 chars using the original gameplay
More to come...
RenatoNat.J
Posts : 603 Join date : 2018-01-14 Age : 33 Location : Apocolypse Brazil
Subject: Re: Mortal Kombat Rebirth project announcement November 14th 2022, 10:42 am
Very cool. Fantastic work.
crosspotts1.0
Posts : 4988 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
I have a update Rambo, like MK 11, that fits in this game: link: https://mega.nz/file/DxwlhA5L#2ZL-QeHYaZM-UaA97YRTk-oVnI7SDc3nD7vRh4_g8rE
and, the Chuchoryu deathstroke can be a perfect Kenshi with some easy editis: link: https://mega.nz/file/PhgkGApK#4RL-hUJ6nCiJ4849JDGjfDh3PeoAZJFdd4cX41Yt8dI
CARNAGE777 and alnyrd like this post
Shining
Posts : 5032 Join date : 2013-03-26 Age : 44 Location : Italy
Subject: Re: Mortal Kombat Rebirth project announcement November 30th 2022, 12:41 am
vellrrarth wrote:
I have a update Rambo, like MK 11, that fits in this game: link: https://mega.nz/file/DxwlhA5L#2ZL-QeHYaZM-UaA97YRTk-oVnI7SDc3nD7vRh4_g8rE
and, the Chuchoryu deathstroke can be a perfect Kenshi with some easy editis: link: https://mega.nz/file/PhgkGApK#4RL-hUJ6nCiJ4849JDGjfDh3PeoAZJFdd4cX41Yt8dI
Cool... I will try them
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Mortal Kombat Rebirth project announcement November 30th 2022, 10:45 am
vellrrarth wrote:
I have a update Rambo, like MK 11, that fits in this game: link: https://mega.nz/file/DxwlhA5L#2ZL-QeHYaZM-UaA97YRTk-oVnI7SDc3nD7vRh4_g8rE
and, the Chuchoryu deathstroke can be a perfect Kenshi with some easy editis: link: https://mega.nz/file/PhgkGApK#4RL-hUJ6nCiJ4849JDGjfDh3PeoAZJFdd4cX41Yt8dI
i assume not mugen links? sprites from your bor donating to help any one who will edit their mugen equivalent? either way, thanks for sharing vellrrarth