| Luke Cage by Arkady released | |
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+15Snakebyte YoungSamurai5 iron-angelus volzzilla rafhot LoKoLoKo animaraz ZVitor dev Alan Joestar Hypersonic Blagoy Nicotinefist Adminbot Arkady 19 posters |
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Alan Joestar
Posts : 371 Join date : 2012-05-01 Age : 31 Location : México
| Subject: Re: Luke Cage by Arkady released June 1st 2012, 8:04 pm | |
| well asaid for the feedback i give your before there is not much else to it! awesome char | |
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iron-angelus
Posts : 61 Join date : 2012-05-27 Location : Argentina
| Subject: Re: Luke Cage by Arkady released June 1st 2012, 8:53 pm | |
| Looks very good, maybe he'd be better if the basics attacks would be different than his base i'll test him later | |
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YoungSamurai5
Posts : 946 Join date : 2012-05-01 Age : 31
| Subject: Re: Luke Cage by Arkady released June 1st 2012, 9:58 pm | |
| just played with him a little nice work im liking it so far | |
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Hypersonic
Posts : 896 Join date : 2012-05-01
| Subject: Re: Luke Cage by Arkady released June 1st 2012, 10:50 pm | |
| As far as sprites goes, my only nitpick is it could use some touching up on the face, you can still see where his eyepatch was suppose to be | |
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Arkady
Posts : 1408 Join date : 2012-05-01 Age : 44 Location : Australia
| Subject: Re: Luke Cage by Arkady released June 2nd 2012, 4:22 am | |
| yeah, ill be getting onto that as volz pointed out the goetee wasnt very hidden when it came to alternate pals, which would have been nice if that was to me before i released it, but hey it can only up from here, i say the main thing is he exists, and can be improved somewhat, im pretty sure most characters i create are no where near perfect, and im sure the style, (if i can call it that) is editable, i try not to be too complicated, thus for other creators to improve, i hope that the fans are happy that they get to play a beta of sorts till improvements are made, either by me or other creators, its a progressive curve going only up | |
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Hypersonic
Posts : 896 Join date : 2012-05-01
| Subject: Re: Luke Cage by Arkady released June 2nd 2012, 11:41 am | |
| Well I like it.
Good luck with your other WIPs | |
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The author of this message was banned from the forum - See the message |
Snakebyte
Posts : 137 Join date : 2012-06-04
| Subject: Re: Luke Cage by Arkady released June 5th 2012, 6:22 pm | |
| Hooboy, lots of problems here. I gave lots of positive feedback elsewhere! That makes up for this, right? Right?! ;_;
- Very, very choppy. Not fluid at all. The only thing on the entire character that feels right to me is the backwards walk and the straight jump. Most of the basics don't even look like they have any transition frames. Many animations are also timed poorly, and are much too slow. Standing-to-crouching is probably the worst offender here.
- Spin Cycle is useless because it takes so absurdly long to start. You can just knock him out of it.
- Machinegun Uppercut can be cancelled into itself for an infinite combo. There does seem to be a damage dampener that stops this from mattering as far as killing the opponent all in one go is concerned, but it still needs to be fixed. And why is he just kind of sliding?
- The kick version SEEMS to be able to do the same thing... I can't really tell, sorry. You can also knock the opponent out of it pretty easily, but not as easily as Spin Cycle. EDIT: Finally got this to work, it's not broken in the way that the uppercut is. Yay!
- This doesn't really matter, but Chain Gang and Eating Pavement could both use better sounds and more fluid grab animations. Aside from that they work fine, as far as I can tell.
- Super Spin Cycle is not even a combo. You can block between chain spins. Fix this.
- That is not a good looking Iron Fist. It looks like an anorexic Robin in drag. The move is fine aside from that. EDIT: What am I saying? It's Robin. He's always in drag.
- What even is going on with Sweet Christmas?
I like the sprites, if that helps? Honestly I'm kind of shocked, because of how much better your coding was on Avalanche and Deathstrike. What happened here? D:
EDIT: Actually the standing animation is pretty awesome. | |
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YoungSamurai5
Posts : 946 Join date : 2012-05-01 Age : 31
| Subject: Re: Luke Cage by Arkady released June 5th 2012, 7:13 pm | |
| very fair feedback. im glad you had some good things to say about it. im sure ark will get to it when he can | |
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Hypersonic
Posts : 896 Join date : 2012-05-01
| Subject: Re: Luke Cage by Arkady released June 5th 2012, 10:11 pm | |
| If you really want to replace them, I doubt there's gonna be much use for my Iron Fist sprite | |
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YoungSamurai5
Posts : 946 Join date : 2012-05-01 Age : 31
| Subject: Re: Luke Cage by Arkady released June 5th 2012, 10:20 pm | |
| - Hypersonic wrote:
- If you really want to replace them, I doubt there's gonna be much use for my Iron Fist sprite
? | |
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Hypersonic
Posts : 896 Join date : 2012-05-01
| Subject: Re: Luke Cage by Arkady released June 6th 2012, 12:09 am | |
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The author of this message was banned from the forum - See the message |
Snakebyte
Posts : 137 Join date : 2012-06-04
| Subject: Re: Luke Cage by Arkady released June 6th 2012, 12:46 am | |
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E.nigma
Posts : 166 Join date : 2012-06-06
| Subject: Re: Luke Cage by Arkady released June 6th 2012, 6:13 am | |
| @hypersonic, i don 't wanna be off topic, but you gave up on your sprites and wip ? | |
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Hypersonic
Posts : 896 Join date : 2012-05-01
| Subject: Re: Luke Cage by Arkady released June 6th 2012, 12:23 pm | |
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: Luke Cage by Arkady released June 6th 2012, 12:43 pm | |
| - Hypersonic wrote:
- Just the Iron Fist one
hope that means you are joining forces w/alan and nico on their iron fist now | |
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| Luke Cage by Arkady released | |
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