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 MVC Megaman X

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cravd
YoungSamurai5
riklaionel
Alan Joestar
volzzilla
Hypersonic
empawk
11 posters
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empawk




Posts : 97
Join date : 2012-05-29

MVC Megaman X Empty
PostSubject: MVC Megaman X   MVC Megaman X EmptyMay 29th 2012, 10:48 pm

If you are a good spriter and want to join in on this project, feel free to message or just say so in a post right here. If you join, you'll be given credit for your work and be known as part of the team that set a new standard for Mugen Megaman X and potentially creating an open sourced base for all future reploid creations.


[You must be registered and logged in to see this image.] <--- Current look, most up to date

[You must be registered and logged in to see this image.] <--- Out of date

[You must be registered and logged in to see this image.] <--- Out of date

[You must be registered and logged in to see this image.] <--- Out of date

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[You must be registered and logged in to see this image.] <--- Out of date

[You must be registered and logged in to see this image.] <--- Out of date

[You must be registered and logged in to see this image.] <--- Out of date

[You must be registered and logged in to see this image.] <--- Out of date

[You must be registered and logged in to see this image.] <--- Out of date

[You must be registered and logged in to see this image.] <--- Current look, most up to date

[You must be registered and logged in to see this image.] <--- Current look, most up to date

[You must be registered and logged in to see this image.] <--- Current look, most up to date

[You must be registered and logged in to see this image.] <--- Current look, most up to date


[s]Set 00 Stance[/s]
[s]Set 01 Turn, Crouch Turn[/s]
[s]Set 02 Stand to Crouch, Crouching, Crouch to Stand[/s]
[s]Set 03 Walk Forward[/s]
Set 04 Walk Backwards
[s]Set 05 Jump up, Jump Forwards, Jump Backwards[/s]
Set 06 Tech Roll
Set 07 Standing Punches
Set 08 Standing Kicks
Set 09 Crouching Punches
Set 10 Crouching Kicks
Set 11 Air Punches
Set 12 Air Kicks
Set 13 Throw
Set 14 Air Throw
[s]Set 15 Dash Forward[/s]
[s]Set 16 Dash Backwards[/s]
Set 17 Stand "Get hit" High
Set 18 Stand "Get hit" Middle
Set 19 Hit Up into the Air/ Fall Down from the air, Lie Dead
Set 20 Dizzy, Shocked, Midnight Bliss
Set 21 Loses, Wins
Set 22 Crouch "Get hit"
Set 23 Get Tripped, Stand up from Fall Down, Get Thrown
[s]Set 24 Portrait[/s]
[s]Set 25 Crouch Guard, Air Guard, Standing Guard[/s]


Megaman X WIP Credits:
waroneday - Coding, minor sprite editing
Jesuszilla - Coding
YoungSamurai5 - Coding
AxKeeper (Inactive) - Providing original base sprites for Megaman X, no continued work from there
Empawk - Spriting, sounds, creative management
RamzaNeko (Inactive)- X armor hyper combos animations
Daeron (Inactive)- Intro and win animations
GTF (Inactive)- Run animation
supaman2525 - Sprite attack edits for specials and basics
IHighGamerI - High resolution energy blast animations
Mach3 - Sprite edits, sounds and coding
daraku - High resolution graphics effects
Nightmare Seth (Inactive)- Get hit animations
Rolento (Inactive)- Sprite transition edits for basic movement
Balthazar (Inactive)- Sprite transition edits for basic movement
!E (Inactive)- Standing idle single sprite edit, which influenced the look for Megaman X's head
WizzyWhipitWonderful - Sound effects and voice rips manipulation
jweezy34 - Mark Gatha voice rips
A New Challenger - Big Portrait
A Secret Bro - Making the sprite base for a mini portrait


My current ideas for gameplay, concerning character movement are:
Forward Dash (Forward, Forward)
Backward Dash (Back, Back)
Double Jump (Up, then Up again while in mid-air)
Super Jump (Down, Up) - Cannot double stack with double jump
Air Forward Dash (Forward, Forward while in mid-air)
Air Backward Dash (Back, Back while in mid-air)
Wall Slide (Back, Back while next to the wall in mid-air)
Wall Climb (Hold Back during Wall Slide+Press appropriate direction of the wall. For Example: Hold back+Left to climbing left wall)
Roll (Hold Down+Forward or Backward, depending on direction you want to travel

During Wall Slide:
Punch
Kick
Buster Shot
Jump Off Wall will transition into a regular air state, which will allow him to perform default air attacks (punches, kicks, specials, etc)


Spoiler:

This is an open source project, the only conditions being that no one uses any part of this character for closed source characters or hentai characters. If any part of this character is used for a character, consider that character now open source. The material in this project is for open source projects only!


Last edited by empawk on July 24th 2012, 4:53 pm; edited 4 times in total
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Hypersonic




Posts : 896
Join date : 2012-05-01

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyMay 29th 2012, 11:01 pm

Liking that new win pose
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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyMay 29th 2012, 11:02 pm

looks great, and welcome to the forum cheers
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https://mugenmultiverse.forumotion.com/
Alan Joestar

Alan Joestar


Posts : 371
Join date : 2012-05-01
Age : 31
Location : México

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyMay 30th 2012, 12:22 am

This wip is awesome Welcome Man!
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http://alan-san.deviantart.com/
riklaionel

riklaionel


Posts : 89
Join date : 2012-05-19
Age : 29
Location : México

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyMay 31st 2012, 8:46 pm

Wooow he looks great! good job man Very Happy
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empawk




Posts : 97
Join date : 2012-05-29

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyJune 3rd 2012, 2:22 am

My work in progress has slowed down due to the members of my sprite team working on other projects. So I'm currently looking for additional spriters to help me out. If anyone is interested in helping me sprite MVC Megaman X, please let me know.

Here's the link to updated sprite sheet, in case anyone wants to do some work on anything. Let me know what you're doing to avoid any redundant work.

http://www.mediafire.com/?crbwr0t59a89e5m

Anything circled in red has not been revamped. Sprites at the bottom that obviously haven't been revamped have not been circled because they are just there for references, concerning poses.


Last edited by empawk on June 7th 2012, 5:02 am; edited 3 times in total
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empawk




Posts : 97
Join date : 2012-05-29

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyJune 3rd 2012, 11:44 pm

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Standing Idle (Old)

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Standing Idle (Most current attempt)
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empawk




Posts : 97
Join date : 2012-05-29

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyJune 6th 2012, 2:15 am

Crouching basic kicks and punches <---- Still needs to be done
Wall Slide <--- Someone has volunteered for this
Wall Slide basic punches and kicks <--- Still needs to be done
Military style combat roll <--- Still needs to be done
Power Charge Taunt <--- Still needs to be done (Needs to be redone)
Intro with Megaman X4 hoverbike <--- Still needs to be done
Virus X/Nightmare X intro <--- Still needs to be done
Virus/Nightmare X taunt <--- Still needs to be done
Backward Air Dash <--- Still needs to be done
Running Forward <---- Someone has volunteered for this
All Get Hit sprites (Like MVC Megaman) <--- Still needs to be done
Standing Throws (I want two of them, like MVC Hayato) <--- Still needs to be done
Standing Buster Shots <--- Still needs to be done
Air Buster Shots <--- Still needs to be done
Wall Buster Shot <--- Still needs to be done
Standing Guard Push (Like MVC Megaman) <--- Someone has volunteered for this
Air Guard Push (Like MVC Megaman) <--- Someone has volunteered for this
Virus X Warp Dash <---- Someone has volunteered to do this
Virus X Air Falling Punch to Ground <---- Someone has volunteered to do this
Gaea Armor Hyper <---- Someone has volunteered to do this
Falcon Armor Hyper <---- Someone has volunteered to do this
Ultimate Armor Hyper <---- Someone has volunteered to do this
X1 Armor Hyper <---- Someone has volunteered to do this
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empawk




Posts : 97
Join date : 2012-05-29

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyJune 8th 2012, 4:27 am

daraku has joined the sprite team as our GFX guy. He'll be handling effects for our MVC Megaman X. He'll be spriting the effects in CVS style. It should look really good when he's done. I currently don't have any examples of his work for you guys. Maybe he'll post it when he has some.
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empawk




Posts : 97
Join date : 2012-05-29

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyJune 14th 2012, 3:55 am

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Old

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New
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YoungSamurai5

YoungSamurai5


Posts : 946
Join date : 2012-05-01
Age : 31

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyJune 14th 2012, 5:23 am

i see you took the advice from the guys at mfg
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empawk




Posts : 97
Join date : 2012-05-29

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyJuly 1st 2012, 1:27 am

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Slide Kick by Supaman2525 & Empawk

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Wall Slide Form X Buster by Me
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cravd




Posts : 962
Join date : 2012-05-30
Location : Mexico

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyJuly 2nd 2012, 11:38 am

cheers
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empawk




Posts : 97
Join date : 2012-05-29

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyJuly 24th 2012, 5:19 am

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Previous Standing Idle

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New Standing Idle
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koopa901

koopa901


Posts : 51
Join date : 2012-11-04
Age : 37
Location : The Ghetto of The Mushroom Kingdom

MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X EmptyApril 13th 2013, 10:57 pm

not sure if this project is still in progress but I simply HAD TO SHARE THIS

https://youtu.be/F991RSOU00Y
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Sponsored content





MVC Megaman X Empty
PostSubject: Re: MVC Megaman X   MVC Megaman X Empty

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