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 Couple of character patches

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Swanky




Posts : 24
Join date : 2021-02-02

Couple of character patches Empty
PostSubject: Couple of character patches   Couple of character patches EmptyAugust 10th 2024, 4:31 pm

I've released a number of patches for some more characters.

This round contains patches for:
Felicia by ahuron & RedHot
Gallon by VsDebuts
Marrow by Buckus
Nightcrawler (Legacy of Heroes 1.1) by 087-b, DarkWolf13
Sonson by FerchoGTX, RyouWin, Kong & RedHot
Supergirl by Toni (just merged her into the main file)

Couple of character patches MQxxLTb

Click!
This main file contains all the patches I've made for different characters.

Changelog:
Felicia
- Added an AI
- Now has 3000 power and does not start match with meter
- added an Alpha Counter

Gallon
Changelog
- Added an AI.
- hyper Damage values adjusted

Marrow
- Added an AI
- optionally disabling starting with 1000 power

Nightcrawler
- Added an AI. Despite it being simple, him being able to teleport all over the place still makes him a pain to deal with.
- rearranged the palletes to be consistent with my other releases
- fixed var(57) / var(59) triggers in cmd to be consistent with AI triggers.
- hopefully fixed his jHP / jHK not knocking down correctly, and jHK not linking correctly from jMP/jMK
- Re-organized his QCF teleport attack inputs. Kick now correlates to a kick special while Punch now does the sword attacks.
- dejanked his qcf teleport specials. They were set to appear at posset 0,0. They will now appear in relation to p2 which makes them a lot more consistent (and dangerous).
- normalized damage values. He does a little less damage overall but has his hyper moves normalized and upped in damage.
- Reworked his Hyper Teleport. Should now teleport to p2 and consistently facing left and right, teleports are now tied to animelemtime & p2 position. Could still use a little polish.
- added an emergency teleport. Functionally the same as regular teleport, but works as an Alpha Counter variant. Cost 1 Bar.

Sonson
- Added an AI
- optionally disabling starting with 1000 power

Supergirl
- touched up her AI, it's a lot more aggressive and consistent with their moves now
- reworked some of the damage values - hyper damage values specifically, to make them pop a little more.
- Max damage should be somewhere in the 500s per combo (some of the after hyper juggling / combo extension is weird)
- Added a Hyper Combo Finish BG (by Beximus)
- new Portrait, old one is now 9000,2

I have removed the patch for Morrigan from the main file as jjkoolaid has long since updated her.

To Do:
Re-Evaluate Cody by VsDebuts. I have already done an AI Patch but his supers feel a little boring. Maybe I can see if I can do something more exciting with them. Rashid's SF6 Lvl2 maybe? A number of Tornadoes as a fullscreen super? Who knows...
Check characters for attacks with custom states. Those tend to whiff on super armored enemies and bosses.

zequi007 and RO-X like this post

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Shining

Shining


Posts : 5032
Join date : 2013-03-26
Age : 44
Location : Italy

Couple of character patches Empty
PostSubject: Re: Couple of character patches   Couple of character patches EmptyAugust 11th 2024, 1:48 am

Very useful ...really thanks
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Swanky




Posts : 24
Join date : 2021-02-02

Couple of character patches Empty
PostSubject: Re: Couple of character patches   Couple of character patches EmptyAugust 11th 2024, 4:54 am

I have finally uploaded the Poison Ivy 1.06 update.
The main characters file has been updated to v111.
Link here.

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Swanky




Posts : 24
Join date : 2021-02-02

Couple of character patches Empty
PostSubject: Re: Couple of character patches   Couple of character patches EmptyAugust 18th 2024, 5:25 am

Updated some character patches:

Adon
- fixed p2stateno hitdefs for boss characters. Add bosses to statedef -2

Felicia
- changed AI activation method

Gallon
- fixed p2stateno hitdefs for boss characters. Add bosses to statedef -2

Marrow
- changed AI activation method
- fixed 9000,1 portrait colours

Nightcrawler
- Work around for P2 recovering during Buccaneer Hyper
- Changed AI activation method

Also, new Patch for

Cody
by Gou-San & VsDebuts
- added an AI
- AI activation method changed
- fixed various inconsistencies for AI triggers in statedef -1
- added bosscode variable and added it to all hitdefs with p2stateno parameters except throws. Bosscode var(2) in statedef -2 to add boss names.
- 623k now hits low
- removed one of his hypers and fixed up and added in an existing one. Cody can now throw Tornados with 236PP, mash p for more tornados.

Link in first post

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crosspotts1.0

crosspotts1.0


Posts : 4988
Join date : 2013-04-15
Age : 32
Location : GLEN BURNIE maryland

Couple of character patches Empty
PostSubject: Re: Couple of character patches   Couple of character patches EmptyAugust 18th 2024, 7:05 pm

Oh crap nice work thank you
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RO-X




Posts : 53
Join date : 2023-05-05

Couple of character patches Empty
PostSubject: Re: Couple of character patches   Couple of character patches EmptyAugust 18th 2024, 9:51 pm

Swanky wrote:
I've released a number of patches for some more characters.

This round contains patches for:
Felicia by ahuron & RedHot
Gallon by VsDebuts
Marrow by Buckus
Nightcrawler (Legacy of Heroes 1.1) by 087-b, DarkWolf13
Sonson by FerchoGTX, RyouWin, Kong & RedHot
Supergirl by Toni (just merged her into the main file)
...

I occasionally visited your modbb site until some weeks ago, hoping to find updates. And here I finally got more from you.
Thanks!
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Couple of character patches Empty
PostSubject: Re: Couple of character patches   Couple of character patches Empty

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