[You must be registered and logged in to see this image.]We finally have some Animation Collective representation everybody!
XD
Hello, I'm Barkodaxx and for the longest time I've been obsessed with Animation Collective starting when I was first hyperfixated on Kappa Mikey when CAKE still had the rights to them, i've been pretty anamoured with their content and fascinatedwith the companies histories from it's up and downs. I've also recorded several information regarding the company and it's properties, Did you know they have a lost series named Kung Fu Academy? Not important.
But what is, is the first AC char in Mugen
PRINCESS NATASHA
Her sprites were ripped from the GBA game "Princess Natasha: Student, Secret Agent, Princess" for those unaware the show focuses on Princess Natasha of Zoravia who goes under cover as an exchange student to the O'brien family (Mr, Mrs, K.C, Greg) and has to stop her evil uncle Lubek (Disguised as a teacher) from overthrowing her father. The show ran from May 9th 2003 all the way to July 1st 2006, one of the earliest flash animated shows, it was credited by Larry Schwarz (Creator of Kappa Mikey and majority of other AC properties) and was made available omn AOL Kids in the earlies times of the internet, as well as airing on Cartoon Network between commercials and having a comic book created by DC Comics in 2006.
[You must be registered and logged in to see this image.]Work done so far:
-Added and finished Idle and Walking animations
-Added Colosion to both
-Added DEF and additional files
-Added walking away
-Added palette
Work to be done:
-Add attacks
-Add jumping
-Configure the appropriate attacks to their respective buttons/commands
-Add palette swaps
-Add appropriate projectiles representive of the game
-Add supers not representive of the game
-Add palette swaps
-Add Voice clips
-Add SFX
-Add player icon (Char select and Lifebar)
-Add story mode beginning
-Add ending
-Add chargining up animations
-And keep my sanity
But for real, I'm extremely excited to release my efirst ever MUGEN character, please feel free to give me tips and tricks (Using Fighter Factory Studio) good bye and good night X3