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this a joke char? because he only play.....around hypers and kick....like a joke edit.
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mario8251real
Posts : 10 Join date : 2023-11-11 Age : 18 Location : No One Knows
Subject: Re: Batman ZET Edited by mario8251 March 21st 2024, 4:17 am
yolomate wrote:
this a joke char? because he only play.....around hypers and kick....like a joke edit. [/quote]
Hey i just edited the sprites and sounds. okay?
that's the characters original behaviour that i did not mess with
yolomate
Posts : 7415 Join date : 2013-06-17 Age : 47
Subject: Re: Batman ZET Edited by mario8251 March 21st 2024, 10:22 am
mario8251real wrote:
this a joke char? because he only play.....around hypers and kick....like a joke edit.
Hey i just edited the sprites and sounds. okay?
that's the characters original behaviour that i did not mess with
[/quote] well you edit a joke char maybe because the char plays alone, makes hypers etc nice edit but...the char is unplayable, maybe someone knows how to remove that.
mario8251real
Posts : 10 Join date : 2023-11-11 Age : 18 Location : No One Knows
Subject: Re: Batman ZET Edited by mario8251 March 21st 2024, 10:27 am
yolomate wrote:
well you edit a joke char maybe because the char plays alone, makes hypers etc nice edit but...the char is unplayable, maybe someone knows how to remove that.
well i didn't do that either. and yes, you can remove the auto ai
yolomate
Posts : 7415 Join date : 2013-06-17 Age : 47
Subject: Re: Batman ZET Edited by mario8251 March 21st 2024, 4:26 pm
mario8251real wrote:
well you edit a joke char maybe because the char plays alone, makes hypers etc nice edit but...the char is unplayable, maybe someone knows how to remove that.
well i didn't do that either. and yes, you can remove the auto ai
ok show me the file needs to be changed ok??
ƒ}ƒbƒXƒ‹Dƒtƒ@ƒCƒg
Posts : 44 Join date : 2015-08-09 Age : 25 Location : U.S.
Subject: Re: Batman ZET Edited by mario8251 March 21st 2024, 11:23 pm
To make this Batman playable you have to go into his .cmd file and look for a block of code with a lot of AI and numbers and change a "var(59) = 1" to a "var(59) = 0"
yolomate likes this post
yolomate
Posts : 7415 Join date : 2013-06-17 Age : 47
Subject: Re: Batman ZET Edited by mario8251 March 22nd 2024, 1:45 pm
ƒ}ƒbƒXƒ‹Dƒtƒ@ƒCƒg wrote:
To make this Batman playable you have to go into his .cmd file and look for a block of code with a lot of AI and numbers and change a "var(59) = 1" to a "var(59) = 0"
ok I try found that "var(59) = 1" and nothing!!
yolomate
Posts : 7415 Join date : 2013-06-17 Age : 47
Subject: Re: Batman ZET Edited by mario8251 March 28th 2024, 6:44 pm
somebody help me!!
mario8251real
Posts : 10 Join date : 2023-11-11 Age : 18 Location : No One Knows
Subject: Re: Batman ZET Edited by mario8251 March 29th 2024, 4:44 am
yolomate wrote:
somebody help me!!
uncomment these lines in the .cmd file to make him playable: