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Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
Posts : 200 Join date : 2012-10-04 Age : 28 Location : North Carolina
Subject: Greedia Ruins (Red Earth) November 17th 2023, 12:53 pm
Yo waddup, this coincidentally is gettin released right after Diek Stiekem's Hauzer, but it wasn't planned, just kinda happened lol. but yea comes with all the usual animation/super jump/deltas etc! theres an ikemen and mugen version, mainly for different ways of handling the water animation & deltas, mugen version probably has to be touched up, lemme know!
Wow! I already want to put Aquamaría, the Knights of the Zodiac or Hercules or Ares to fight in this scenario. Thank you! (Too bad I don't have a good version of MK's Rain)
¡Guau! Ya quiero poner a pelear a Aquamaría, a los Caballeros del Zodiaco o a Hércules o Ares en este escenario ¡Gracias! (Que pena que no tengo una buena versión de Rain de MK)
crosspotts1.0
Posts : 4991 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
fixed all issues listed by POTS over on MFG, you can see the list in the spoiler below,
Spoiler:
Quote :
Cool stage. I found a few things:
- screenleft and screenright are too high. Both higher than Mugen standards and than Warzard itself - Floortension is also a bit too high. A super jumping char will only be half visible (in 4:3) - Verticalfollow should probably not exceed 1 as well (I always use 1 in superjump stages, personally, like Marvel) - Could have zoom since Warzard did - I personally think the fog could be a bit less bright and/or between the colums - The MP3 has a long silence before looping - You should tell people to get Lasombra's attached char since the stage mentions it in the def file - Cuthigh and cutlow need to be adjusted. In widescreen the characters' feet are cut. This also happens with your Paris Theater stage - Still no stage portrait