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Posts : 294 Join date : 2022-06-08 Location : France
Subject: Re: Azrael V2 Release October 4th 2023, 3:02 am
jspiderman171717 wrote:
Azrael is one of the DC characters I've been looking forward to most in Mugen, this is a great edition, with some changes to the gameplay so that it's not so similar to Moon Knight, this guy will really make you pay for your sins! I hope you plan to do more for him in the future.
Well, except for my "add the blades during the Suit of Sorrows Hyper", that I'm not good enough to input, I sadly don't have any more ideas concerning that character, and its movepool is full. If you have some ideas, feel free to share, if they inspire me I'll see what I can do
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Azrael V2 Release October 4th 2023, 8:29 am
Raijjin wrote:
a small one, but that eludes me: the select portrait and winning portrait looks afwul in game
this was why i made the small port actually as i thought you needed it when read this
Raijjin
Posts : 294 Join date : 2022-06-08 Location : France
Subject: Re: Azrael V2 Release October 4th 2023, 10:36 am
volzzilla wrote:
Raijjin wrote:
a small one, but that eludes me: the select portrait and winning portrait looks afwul in game
this was why i made the small port actually as i thought you needed it when read this
Oh, yeah, sorry, I updated the link, someone helped me with this And I meant the big portrait appearing, not the small ones, but that's on me for being inclear. Thanks anyway for the help
yolomate likes this post
crosspotts1.0
Posts : 4988 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
Subject: Re: Azrael V2 Release October 4th 2023, 11:49 pm
Good work
Raijjin likes this post
gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
Subject: Re: Azrael V2 Release October 5th 2023, 9:16 am
Raijjin wrote:
Hello there !
One of the reasons I joined this forum some times ago comes from the Azrael I released at the time. I thought something was lacking from this character, and I saw the post you guys made in my stead here. On this thread I saw the comment of Fede de 10, who said that with some small changes, the character would feel more fleshed out, and I agreed. So I started upgrading my first release as some background task, using the new spriting skills I gathered in Mugen to ease my work (despite shkato123's release, but I think of this as 2 separate chars, like JP and Michael) . And here it is !
So, what's new ? : - some sprite difference: new head, some buckles on the cape, a more "robe" style of suit, still inspired from the Arkham games. - a smart palette, to avoid all the messy stuff some color overlaying were causing Pretty rad, uh ? - a new stance, as shown up here, because that's what is differenciating the char. - a new move: instead of the grenade attack that did not make sense, I added a fire pillar emerging from the ground using the sword. Looks really good IMO
Like always, feel free to comment, criticize, and all that stuff, any feedback is welcome. Meanwhile, enjoy
And for the rest of you, if you see those mistake (the bigger one, I don't care about a pixel), please tell me
Edit: AvalokiteshvaraX corrected the portrait problem. It's sadly not the gorgeous MVC Portrait made by Arlequin, but it's not an ugly pixel mass anymore, so more playable. Here's is correction: