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This is the perfect month to be revisiting this thread
luciangarude
Posts : 270 Join date : 2013-03-08 Age : 37 Location : Brazil
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 9th 2023, 7:51 pm
some characters ideias for the project pin head [You must be registered and logged in to see this image.] donnie darko [You must be registered and logged in to see this image.] regan the exorcist [You must be registered and logged in to see this image.] grinch the mean one [You must be registered and logged in to see this image.] krampus [You must be registered and logged in to see this image.]
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 9th 2023, 8:52 pm
I guess what would help this project is if you can perhaps make a list of what characters have the most progress done to see if there’s any interest from coders in bringing them to life
Yardekg
Posts : 158 Join date : 2021-04-10 Age : 24 Location : Mexico
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 9th 2023, 10:16 pm
chancethegamer wrote:
I guess what would help this project is if you can perhaps make a list of what characters have the most progress done to see if there’s any interest from coders in bringing them to life
Este es el avance que tiene cada uno... [You must be registered and logged in to see this image.]
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Shining
Posts : 5005 Join date : 2013-03-26 Age : 44 Location : Italy
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 9th 2023, 11:23 pm
Don t forget the terrifier and saw
We Will wait you You are making a mganificent work
Last edited by Shining on October 9th 2023, 11:59 pm; edited 1 time in total
Yardekg
Posts : 158 Join date : 2021-04-10 Age : 24 Location : Mexico
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 9th 2023, 11:29 pm
Shining wrote:
Don t forget the terrifier and saw
if I had help in sprites and coding maybe...
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crosspotts1.0
Posts : 4988 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 10th 2023, 4:02 am
Nice work
chancethegamer
Posts : 639 Join date : 2019-12-12
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 10th 2023, 6:38 am
Pennywise, Dracula, Slender Man and Freddy are the most ready
I think if we make more awareness, as a team we can find a decent coder in time for Halloween
Also in regards to Jigsaw, I think Saw would be better utilized as a stage. Maybe a stage with traps and the puppet riding the bike back and forth or on TV monitors. I’m sure @matrerog could pull it off.
I mainly think Saw would be better as a stage because Jigsaw isn’t a fighter
Also didn’t know you were working on Chucky. Those smaller Mega Man characters might be good bases for some moves. Leprechaun would be a good counterpart to Chucky
Shining
Posts : 5005 Join date : 2013-03-26 Age : 44 Location : Italy
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 10th 2023, 8:44 am
We are forgetting the Nun ...valak
Pinhead could be a fast base
But, could i ask why you are remaking another time characters like Dracula, Gremlins, ghostface etc? They are existing chars
I think you should concentrate on new chars then during coding process you can fix existing characters as you want
chancethegamer
Posts : 639 Join date : 2019-12-12
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 10th 2023, 9:03 am
I think LESSARD is working on Pinhead if he’s still active.. silent j already made those sprites so no need to waste time there
In regards to Ghostface, Dracula, etc.. although they’re pre existing characters, they are still chuchoryu characters which means they were very limited in sprites so it looks like he’s taking care of the missing sprites that would make them considered full
Yardekg
Posts : 158 Join date : 2021-04-10 Age : 24 Location : Mexico
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 10th 2023, 6:10 pm
Shining wrote:
We are forgetting the Nun ...valak
Pinhead could be a fast base
But, could i ask why you are remaking another time characters like Dracula, Gremlins, ghostface etc? They are existing chars
I think you should concentrate on new chars then during coding process you can fix existing characters as you want
pinhead sprites already exist [You must be registered and logged in to see this image.]
Yardekg
Posts : 158 Join date : 2021-04-10 Age : 24 Location : Mexico
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 10th 2023, 6:13 pm
Shining wrote:
We are forgetting the Nun ...valak
Pinhead could be a fast base
But, could i ask why you are remaking another time characters like Dracula, Gremlins, ghostface etc? They are existing chars
I think you should concentrate on new chars then during coding process you can fix existing characters as you want
I am updating, extending and adding extra movements to those already existing to make them more complete. [You must be registered and logged in to see this image.]
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mysterious stranger
Posts : 12 Join date : 2023-09-15
Subject: Re: Battle Nightmares In Hell | M.U.G.E.N October 10th 2023, 9:44 pm
Yardekg wrote:
Shining wrote:
We are forgetting the Nun ...valak
Pinhead could be a fast base
But, could i ask why you are remaking another time characters like Dracula, Gremlins, ghostface etc? They are existing chars
I think you should concentrate on new chars then during coding process you can fix existing characters as you want
I am updating, extending and adding extra movements to those already existing to make them more complete. [You must be registered and logged in to see this image.]
Paint that Krueger symbiote red instead of black and it will look less like venom! Either make it skin tone or red shirt
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Subject: Re: Battle Nightmares In Hell | M.U.G.E.N