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Posts : 2434 Join date : 2014-06-26 Age : 42 Location : ARGENTINA PARA EL MUNDO
Subject: Update Brainiac by Fede de 10 Tue 2 Nov - 2:53
At the request of my friend skhsato123, I am working on improving this character in the DC world. It is in full development. He, unfortunately, is a not very adaptable character and has many flaws at the sprite and code level. But I'm going to try to make a better character. currently I have greatly improved its sprites and the base codes of it. Now it feels a little more playable than before (believe me, it is a colossal task to leave this character 100% functional).
* Currently has 2 hyper (which do not work correctly) * 4 Special Movements * 2 Intros * 1 Endigs
I hope you like the result.
gartanham, LoKoLoKo, Mr.Ketchup, skhsato123, candido159, yolomate and jspiderman171717 like this post
yolomate
Posts : 7493 Join date : 2013-06-18 Age : 47
Subject: Re: Update Brainiac by Fede de 10 Tue 2 Nov - 4:23
my palettes still working fine in this char?
skhsato123
Posts : 2963 Join date : 2013-04-04 Age : 39 Location : Egypt
Subject: Re: Update Brainiac by Fede de 10 Tue 2 Nov - 4:31
Your work is fantastic and i know it is a heavy task but I believe in you
DC VS MARVEL
Posts : 371 Join date : 2015-08-10
Subject: Re: Update Brainiac by Fede de 10 Tue 2 Nov - 5:26
Hi fede de 10. Looks real good. Only i think he whould look better without tentacles... and just use then for basic move or special or hyper... just my opinion.
Shining
Posts : 4999 Join date : 2013-03-26 Age : 44 Location : Italy
Subject: Re: Update Brainiac by Fede de 10 Tue 2 Nov - 7:36
You found a perfect base for brainiac As final result you will make a good character It could be awesome if he shots missiles from his chest looking like my old edits and adding few others moves from him thanks to add this new brainiac version in Halloween event list
Last edited by Shining on Tue 2 Nov - 9:42; edited 1 time in total
candido159
Posts : 1219 Join date : 2013-05-16 Age : 25
Subject: Re: Update Brainiac by Fede de 10 Tue 2 Nov - 8:30
fede de 10 wrote:
believe me, it is a colossal task to leave this character 100% functional
Yeah I believe that this is a colossal task to fix, so good job there and good luck on continuing on this character
gartanham
Posts : 1105 Join date : 2012-05-01 Age : 33
Subject: Re: Update Brainiac by Fede de 10 Tue 2 Nov - 9:28
fede de 10 wrote:
At the request of my friend skhsato123, I am working on improving this character in the DC world. It is in full development. He, unfortunately, is a not very adaptable character and has many flaws at the sprite and code level. But I'm going to try to make a better character. currently I have greatly improved its sprites and the base codes of it. Now it feels a little more playable than before (believe me, it is a colossal task to leave this character 100% functional).
* Currently has 2 hyper (which do not work correctly) * 4 Special Movements * 2 Intros * 1 Endigs
I hope you like the result.
Hi, I really hope you finish this one, I was trying to rephrase this before, I feel I failed with friend Skhsato123, unfortunately at the time I didn't have sprite knowledge like today, so I ended up concentrating on other easier characters, but I've been saving what i used to edit it i am sending you via PM, i hope it will be of some help.
skhsato123 likes this post
metamutant
Posts : 450 Join date : 2012-07-22
Subject: Re: Update Brainiac by Fede de 10 Tue 2 Nov - 10:35
Good luck on improving Brainiac. One of the things that I liked about the previous versions was his spaceship attacking from space or maybe I'm thinking about the one from the cartoon. I think that would make the space beam hyper somewhat different from Mr. Fantastic hyper. Maybe have a trap of some kind with a clone grabbing the opponent then the screen of the spaceship attacking with the beam. I also agree with DCvsMarvel that he looks better without the tentacles all the time just maybe for specials, hypers, and launchers.
Since this Brainiac is multiversal maybe the cartoon one could assist with a double team hyper attack or such.
Fede X
Posts : 2434 Join date : 2014-06-26 Age : 42 Location : ARGENTINA PARA EL MUNDO
Subject: Re: Update Brainiac by Fede de 10 Tue 2 Nov - 11:50
gartanham wrote:
fede de 10 wrote:
At the request of my friend skhsato123, I am working on improving this character in the DC world. It is in full development. He, unfortunately, is a not very adaptable character and has many flaws at the sprite and code level. But I'm going to try to make a better character. currently I have greatly improved its sprites and the base codes of it. Now it feels a little more playable than before (believe me, it is a colossal task to leave this character 100% functional).
* Currently has 2 hyper (which do not work correctly) * 4 Special Movements * 2 Intros * 1 Endigs
I hope you like the result.
Hi, I really hope you finish this one, I was trying to rephrase this before, I feel I failed with friend Skhsato123, unfortunately at the time I didn't have sprite knowledge like today, so I ended up concentrating on other easier characters, but I've been saving what i used to edit it i am sending you via PM, i hope it will be of some help.
Thanks friend for the help I will see that I can rescue and adapt. I'm going to check the MP
Fede X
Posts : 2434 Join date : 2014-06-26 Age : 42 Location : ARGENTINA PARA EL MUNDO
Subject: Re: Update Brainiac by Fede de 10 Tue 2 Nov - 11:54
Shining wrote:
You found a perfect base for brainiac As final result you will make a good character It could be awesome if he shots missiles from his chest looking like my old edits and adding few others moves from him thanks to add this new brainiac version in Halloween event list
You know I've thought of doing the same job I did with Peacemaker with Punisher. but with Brainiac and yours. Would you mind sharing the codes? Because I think yours are much better and more stable!
skhsato123
Posts : 2963 Join date : 2013-04-04 Age : 39 Location : Egypt
Subject: Re: Update Brainiac by Fede de 10 Tue 2 Nov - 12:19
fede de 10 wrote:
gartanham wrote:
fede de 10 wrote:
At the request of my friend skhsato123, I am working on improving this character in the DC world. It is in full development. He, unfortunately, is a not very adaptable character and has many flaws at the sprite and code level. But I'm going to try to make a better character. currently I have greatly improved its sprites and the base codes of it. Now it feels a little more playable than before (believe me, it is a colossal task to leave this character 100% functional).
* Currently has 2 hyper (which do not work correctly) * 4 Special Movements * 2 Intros * 1 Endigs
I hope you like the result.
Hi, I really hope you finish this one, I was trying to rephrase this before, I feel I failed with friend Skhsato123, unfortunately at the time I didn't have sprite knowledge like today, so I ended up concentrating on other easier characters, but I've been saving what i used to edit it i am sending you via PM, i hope it will be of some help.
Thanks friend for the help I will see that I can rescue and adapt. I'm going to check the MP
Friend i sent you pm read it please
Fede X
Posts : 2434 Join date : 2014-06-26 Age : 42 Location : ARGENTINA PARA EL MUNDO
Subject: Re: Update Brainiac by Fede de 10 Tue 2 Nov - 12:33
skhsato123 wrote:
fede de 10 wrote:
gartanham wrote:
fede de 10 wrote:
At the request of my friend skhsato123, I am working on improving this character in the DC world. It is in full development. He, unfortunately, is a not very adaptable character and has many flaws at the sprite and code level. But I'm going to try to make a better character. currently I have greatly improved its sprites and the base codes of it. Now it feels a little more playable than before (believe me, it is a colossal task to leave this character 100% functional).
* Currently has 2 hyper (which do not work correctly) * 4 Special Movements * 2 Intros * 1 Endigs
I hope you like the result.
Hi, I really hope you finish this one, I was trying to rephrase this before, I feel I failed with friend Skhsato123, unfortunately at the time I didn't have sprite knowledge like today, so I ended up concentrating on other easier characters, but I've been saving what i used to edit it i am sending you via PM, i hope it will be of some help.
Thanks friend for the help I will see that I can rescue and adapt. I'm going to check the MP