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| How to fix a Shake code? | |
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Author | Message |
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AASL
Posts : 30 Join date : 2020-12-19 Age : 21
| Subject: Re: How to fix a Shake code? September 26th 2021, 12:20 am | |
| - Splash wrote:
- AASL wrote:
- Which statedef? The whole status of the notepad let's say?
Well, I already saw that it does not have any other Envshake code, the only thing I am handling is that hyper, but if everything is fixed when they hit it stops shaking, the only thing now is that; I start the hyper, the screen starts shaking (its ok) but if I cancel the hyper, the screen keeps shaking, instead of it stopping shaking, I would like the EnvShake to be canceled at the same time that I cancel the hyper.
can you help me with that? Please comrades, excuse me
Theoretically, each move has a statedef. A weak punch has a statedef. a strong punch has a different statedef. a hyper has its own statedef. No statedef can be the same as another.
So, I suggested you paste the statedef of the hyper in question.
Try put this trigger in your enshake too:
trigger1 = Stateno = XXX ;;(xxx is the number of hyper statedef)
[State 730, EnvShake] type = EnvShake trigger 1 = time = 8 trigger1 = Stateno = XXX trigger1 = !MoveContact;;;; or Trigger1 = Movecontact != 0;;; trigger1 = Stateno != [5000,5899];;;Also you can try put the hited states to stop the envshake too like this time = 275 ampl = -6 freq = 95 phase = 95 Thank you, I will try and see what happens | |
| | | AASL
Posts : 30 Join date : 2020-12-19 Age : 21
| Subject: Re: How to fix a Shake code? September 26th 2021, 12:22 am | |
| Although now I would like to know what states I put so that it is canceled with ANY type of blow, whether light or strong, super or hyper, I would like the EnvShake code to be canceled with any blow.
Which state would you put? Sorry I'm a novice with this code | |
| | | Splash
Posts : 226 Join date : 2020-06-21
| Subject: Re: How to fix a Shake code? September 26th 2021, 7:07 am | |
| - AASL wrote:
- Although now I would like to know what states I put so that it is canceled with ANY type of blow, whether light or strong, super or hyper, I would like the EnvShake code to be canceled with any blow.
Which state would you put? Sorry I'm a novice with this code I dont know if I understood correctly. But if "Theoretically, each move has a statedef" you can try put the code in every move that use this envshake. But I recomend you test statedef by statedef. You will need study the mugen docs + Need have in mind what is statedef -1,-2,-3; what is CNS, CMD, AIR files . Starting search on google for mugen docs and mugen tutorials. And about all I said here and how it all works together . Is just a recomendation. | |
| | | AASL
Posts : 30 Join date : 2020-12-19 Age : 21
| Subject: Re: How to fix a Shake code? September 28th 2021, 4:25 pm | |
| - Splash wrote:
- AASL wrote:
- Although now I would like to know what states I put so that it is canceled with ANY type of blow, whether light or strong, super or hyper, I would like the EnvShake code to be canceled with any blow.
Which state would you put? Sorry I'm a novice with this code Thank you comrade
I dont know if I understood correctly. But if "Theoretically, each move has a statedef" you can try put the code in every move that use this envshake. But I recomend you test statedef by statedef.
You will need study the mugen docs + Need have in mind what is statedef -1,-2,-3; what is CNS, CMD, AIR files . Starting search on google for mugen docs and mugen tutorials. And about all I said here and how it all works together .
Is just a recomendation. | |
| | | AASL
Posts : 30 Join date : 2020-12-19 Age : 21
| Subject: Re: How to fix a Shake code? October 3rd 2021, 7:23 pm | |
| Thank you friends, I'll fix it. | |
| | | AASL
Posts : 30 Join date : 2020-12-19 Age : 21
| Subject: Re: How to fix a Shake code? October 4th 2021, 12:20 pm | |
| Now I have a question, how can I do to damage the hyper more and not so little? | |
| | | AASL
Posts : 30 Join date : 2020-12-19 Age : 21
| Subject: Re: How to fix a Shake code? October 11th 2021, 8:17 pm | |
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| | | candido159
Posts : 1221 Join date : 2013-05-16 Age : 25
| Subject: Re: How to fix a Shake code? October 11th 2021, 10:37 pm | |
| - AASL wrote:
- Now I have a question, how can I do to damage the hyper more and not so little?
You can easily change the damage number in its hitdef | |
| | | AASL
Posts : 30 Join date : 2020-12-19 Age : 21
| Subject: Re: How to fix a Shake code? October 16th 2021, 1:51 pm | |
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