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 Remove Simul Icons on Screenpack

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Somm

Somm


Posts : 502
Join date : 2013-09-17

Remove Simul Icons on Screenpack Empty
PostSubject: Remove Simul Icons on Screenpack   Remove Simul Icons on Screenpack EmptyApril 24th 2021, 5:43 pm

I'm talking about that: Remove Simul Icons on Screenpack Imagem13

Anyone know if its possible remove that two icons? (In a way that still can use them on turns)

Here a docs made by OldGamer.
Code:
p1.teammenu.pos = 20, 30            ;This is a Font Position for the P1 Team Menu *Simple/Simul/Turn* Font display
;p1.teammenu.bg.spr =               ;This is to add the  for the Player1 Team Menu *Simple/Simul/Turn* display
;p1.teammenu.anim.spr =             ;This is to add the animation code for the image/sprite for the Player1 Team Menu *Simple/Simul/Turn* display
p1.teammenu.selftitle.font = 3,0, 1 ;This Font path is for "font3 = jg.fnt" for the Player1 Team Menu display
p1.teammenu.selftitle.text = Select team mode ;This is to text the Player1 Team Menu
p1.teammenu.enemytitle.font = 3,0, 1 ;This Font path is for "font3 = jg.fnt" for the Player1 Team Menu hide display
p1.teammenu.enemytitle.text = Opponent team mode ;This is to text the Player1 Team Menu
p1.teammenu.move.snd = 100,0   ;This is a Player1 Team Menu Cursor Display for the sound/location while the cursor is moving
p1.teammenu.value.snd = 100,0  ;This is a Player1 Team Menu Cursor Display for the sound/location while the cursor is being selected
p1.teammenu.done.snd = 100,1   ;This is a Player1 Team Menu Cursor Display for the sound/location while the cursor is been selected
p1.teammenu.item.offset = 0,20 ;This is a Player1 Team Menu Position set between the *Simple/Simul/Turn* Icon image/sprite
p1.teammenu.item.spacing = 0,15 ;This spacing the *Simple/Simul/Turn* Icon image/sprite
p1.teammenu.item.font = 3,0, 1 ;This Font path is for "font3 = jg.fnt" for the Player1 Team Menu name display
p1.teammenu.item.active.font = 3,3, 1    ;This Font for the Player1 Team Menu name is being highlighted
p1.teammenu.item.active2.font = 3,0, 1   ;This Font path Second font number is color for to blinking the  Player1 Team Menu name Display
p1.teammenu.item.cursor.offset = -10, 0 ;This is a Player1 Cursor Team Menu Position set between the *Simple/Simul/Turn* Icon image/sprite
p1.teammenu.item.cursor.anim = 180      ;This is a Player1 Cursor Team Menu  Display for the image/sprite location on the Animation Code
p1.teammenu.value.icon.offset = 60,1    ;This is a Player1 Team Menu small icon Position
p1.teammenu.value.icon.spr = 181,0      ;This is a Player1 Cursor Team Menu Display for the small icon image/sprite location
p1.teammenu.value.empty.icon.offset = 60,1 ;This is a Player1 Team Menu empty small icon Position
p1.teammenu.value.empty.icon.spr = 182,0 ;This is a Player1 Cursor Team Menu Display for the empty small icon image/sprite location
p1.teammenu.value.spacing = 6,0     ;This spacing the Icon  image/sprite for the Player1 Cursor Team Menu Display

Apparently theres no way to configure the icons of each menu item individually. (Simul/Turns)

scratch scratch scratch Thats really annoying.
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crosspotts1.0

crosspotts1.0


Posts : 4982
Join date : 2013-04-15
Age : 32
Location : GLEN BURNIE maryland

Remove Simul Icons on Screenpack Empty
PostSubject: Re: Remove Simul Icons on Screenpack   Remove Simul Icons on Screenpack EmptyApril 24th 2021, 6:16 pm

I don't think so but I'll keep looking
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Somm

Somm


Posts : 502
Join date : 2013-09-17

Remove Simul Icons on Screenpack Empty
PostSubject: Re: Remove Simul Icons on Screenpack   Remove Simul Icons on Screenpack EmptyApril 24th 2021, 6:25 pm

crosspotts1.0 wrote:
I don't think so but I'll keep looking

Well... I make the sprite of the icon be transparent and use the menu background to show the icons in the turn menu. (using only the "empty" icon on turn)
eyes rolling eyes rolling
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Remove Simul Icons on Screenpack Empty
PostSubject: Re: Remove Simul Icons on Screenpack   Remove Simul Icons on Screenpack Empty

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