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I had already shown some image of this background concept. So here is a simple video of the stage in action without many details. The idea is still to fill the second level, the bar, with cameos from underrated villains.
Yes, I know, another Sentinel factory ... but it's my own version.
Actually the stage arose and was being built around the Master Mold sprites that I ripped from Konami's X-Men game. So what better environment than the beginning of the development of the Sentinels. I would like Master Mold to reveal itself from the shadows as the factory lighting comes on. And maybe give it a 3D effect, I have to test how it looks with the rest of the layers.
You can check the video to know what I'm talking about:
Master Mold suele ser representado más "cabezón" y con más adornos en la frente ¿Que te parecerÃa agregarle esos detalles al centinela gigante que observa la pelea?
Master Mold is usually represented more "big headed" and with more ornaments on the forehead. How would you like to add those details to the giant sentry who watches the fight?
You’re getting better and better. I remember your early stages now you’re talking about adding 3D effects?
Thanks. I had already implemented some small "3D effects" in previous stages. But sometimes they don't go well with other layers with excessive graphic details.
chancethegamer wrote:
Will the other Sentinel eyes light blink on and off?
Probably. I am going to do several animation tests and the results that convince me the most will remain. Likewise, everything is limited to my skills and patience.
animaraz wrote:
... Master Mold is usually represented more "big headed" and with more ornaments on the forehead. How would you like to add those details to the giant sentry who watches the fight? ...
I see your point of view. My intention is to represent the first Sentinel factory so it is worth a try.
The big urban park of Manhattan, New York. It is a simple sketch oriented towards the universe of MARVEL comics. Provisional stage name: Trouble in Central Park Right now I'm not really sure about Squirrel Girl's cameo, which appears behind the tree (in the style of MK2's Living Forest). And probably do an alternate version at night, although this bg is already quite dark.
One more new sketch, in this case a scenario for Gambit, strongly inspired by the background in which he fights from the game X-Men Mutant Academy 2, the Bayou Hideout stage.
One more new sketch, in this case a scenario for Gambit, strongly inspired by the background in which he fights from the game X-Men Mutant Academy 2, the Bayou Hideout stage.