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Posts : 1381 Join date : 2014-05-28 Age : 47 Location : Canada
Subject: Masters of the Universe Mugen December 29th 2020, 10:14 pm
Hello Everyone,
Today I release my personal Masters of the Universe Mugen build (minus any private stuff from other creators). I was already putting this together when mugennation came out with his first compilation for MOTU, so I moved my assets to his cool screenpack and we have my build. I added a bunch of giant bosses from video game universe that fit with Masters Universe, and modified over 50% of the assets in the game (See "What's Done" below for details).
Masters of the Universe Mugen: Original Cartoon Intro 15 Characters 11 Giant mid-boss Monsters (D&F,D&D,others) 1 Bonus Stage 30 stages (19 Stages and 11 Giant Boss stages)
Stages: PrimeOp Fernando Yolomate Kain MugenNation Dark Ruler Dronekiller Innershade
Screenpack: Mungennation
Palettes: Tony Spector Yolomate
Other: Elecbyte MMV community MFG community IMT community
What's Done:
Customizations by thatguy: -edited more than 50% of the assests in the game -original cartoon intro -12 stages edited (minor changes to complete overhauls) -2 characters edited -1 bonus stage created (edited from training room zvitor) -4 giant bosses edited -2 giant dragon bosses edited -added palettes to all characters (some customized palettes) -added superjump to all characters (for boss stages)
Original Cartoon Intro (80s) -ripped from HD remake of the intro -added sound -RGB sprites (needs opengl to run)
Inside Snake Mountain stage by kain -upgraded to 1.1 -added zoom -replaced sprites with updated sprites (Innershade and PrimeOp) -fixed localcoords
Skeletor Throne (edited from cs_troomv2 by Kain) -edited out original throne -replaced with skeletor's throne (Innershade) -edited out broken window -fixed top,left, and right bounds -increased background size
Path to Grayskull by gb_king -removed merman, elelyn, and guard
Training stage by primeop (originally Karate Champ) -upgraded to 1.1 -fixed localcoords -removed judge
Zodac stage by primeop -upgraded to 1.1 -added zoom -fixed localcoords
Outside Snake Mountain stage by Yolomate -upgraded to 1.1 -added zoom -fixed localcoords
Outside Grayskull stage by Yolomate -upgraded to 1.1 -added zoom -fixed localcoords
Inside Grayskull stage by Yolomate -upgraded to 1.1 -added zoom -fixed localcoords
Grayskull the Dark Side stage by Yolomate -upgraded to 1.1 -added zoom -fixed localcoords
Inside The Black Pyramid stage by Yolomate -fixed topbounds
Eternia cave by mugennation -fixed top bounds
Castle grayskull by Fernando -fixed left bounds -added boulder to the left side
Hover Robots Bonus stage -created from training room by Zvitor -removed training spheres -added hover robots (from openbor game by Count Monte) -removed stages -fixed clsn's -resized intro window -paired with training (my custom Karate Champ by PrimeOp)
All 4 giant D&F bosses -tweaked power and defence levels -tweaked individual move hit values -added win one round to win
Synn + Stage -tweaked power and defence levels -matched both character and stage elements -upgrade to 1.1 -fix localcoords -fix flame pos
Red Dragon + Stage -tweaked power and defence levels -matched both character and stage elements -upgrade to 1.1 -fix localcoords -fix flame pos
Zodak by Ghost Rider -Applied palette to all Zodak sprites -Change order of sprites to fix the palettes
Beastman by Ghost Rider -Applied palette to all Beastman sprites -Change order of sprites to fix the palettes -Removed 2 backup copies of Beastman/Tarzan to shrink size
Last edited by thatguy on February 3rd 2021, 8:29 am; edited 4 times in total (Reason for editing : Updated to include full game)
gartanham, yolomate and smoke1015 like this post
smoke1015
Posts : 4 Join date : 2014-02-02
Subject: Re: Masters of the Universe Mugen January 2nd 2022, 2:30 am
thatguy wrote:
Hello Everyone,
Today I release my personal Masters of the Universe Mugen build (minus any private stuff from other creators). I was already putting this together when mugennation came out with his first compilation for MOTU, so I moved my assets to his cool screenpack and we have my build. I added a bunch of giant bosses from video game universe that fit with Masters Universe, and modified over 50% of the assets in the game (See "What's Done" below for details).
Masters of the Universe Mugen: Original Cartoon Intro 15 Characters 11 Giant mid-boss Monsters (D&F,D&D,others) 1 Bonus Stage 30 stages (19 Stages and 11 Giant Boss stages)
Stages: PrimeOp Fernando Yolomate Kain MugenNation Dark Ruler Dronekiller Innershade
Screenpack: Mungennation
Palettes: Tony Spector Yolomate
Other: Elecbyte MMV community MFG community IMT community
What's Done:
Customizations by thatguy: -edited more than 50% of the assests in the game -original cartoon intro -12 stages edited (minor changes to complete overhauls) -2 characters edited -1 bonus stage created (edited from training room zvitor) -4 giant bosses edited -2 giant dragon bosses edited -added palettes to all characters (some customized palettes) -added superjump to all characters (for boss stages)
Original Cartoon Intro (80s) -ripped from HD remake of the intro -added sound -RGB sprites (needs opengl to run)
Inside Snake Mountain stage by kain -upgraded to 1.1 -added zoom -replaced sprites with updated sprites (Innershade and PrimeOp) -fixed localcoords
Skeletor Throne (edited from cs_troomv2 by Kain) -edited out original throne -replaced with skeletor's throne (Innershade) -edited out broken window -fixed top,left, and right bounds -increased background size
Path to Grayskull by gb_king -removed merman, elelyn, and guard
Training stage by primeop (originally Karate Champ) -upgraded to 1.1 -fixed localcoords -removed judge
Zodac stage by primeop -upgraded to 1.1 -added zoom -fixed localcoords
Outside Snake Mountain stage by Yolomate -upgraded to 1.1 -added zoom -fixed localcoords
Outside Grayskull stage by Yolomate -upgraded to 1.1 -added zoom -fixed localcoords
Inside Grayskull stage by Yolomate -upgraded to 1.1 -added zoom -fixed localcoords
Grayskull the Dark Side stage by Yolomate -upgraded to 1.1 -added zoom -fixed localcoords
Inside The Black Pyramid stage by Yolomate -fixed topbounds
Eternia cave by mugennation -fixed top bounds
Castle grayskull by Fernando -fixed left bounds -added boulder to the left side
Hover Robots Bonus stage -created from training room by Zvitor -removed training spheres -added hover robots (from openbor game by Count Monte) -removed stages -fixed clsn's -resized intro window -paired with training (my custom Karate Champ by PrimeOp)
All 4 giant D&F bosses -tweaked power and defence levels -tweaked individual move hit values -added win one round to win
Synn + Stage -tweaked power and defence levels -matched both character and stage elements -upgrade to 1.1 -fix localcoords -fix flame pos
Red Dragon + Stage -tweaked power and defence levels -matched both character and stage elements -upgrade to 1.1 -fix localcoords -fix flame pos
Zodak by Ghost Rider -Applied palette to all Zodak sprites -Change order of sprites to fix the palettes
Beastman by Ghost Rider -Applied palette to all Beastman sprites -Change order of sprites to fix the palettes -Removed 2 backup copies of Beastman/Tarzan to shrink size