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 Opening and closing mugen

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JARRO77
candido159
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candido159




Posts : 1221
Join date : 2013-05-16
Age : 25

Opening and closing mugen Empty
PostSubject: Opening and closing mugen   Opening and closing mugen EmptyJuly 18th 2020, 5:18 am

When making a character, there are times that you want to test that character out, in result you'd have to open your mugen and when a helper is in wrong position you'll have to change the number then close the mugen then open then again wrong position so it'll end up closing and opening the mugen app.

My question, will it not break my laptop for doing such? scratch
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JARRO77

JARRO77


Posts : 1883
Join date : 2012-06-01
Age : 32
Location : Italy

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 18th 2020, 11:23 am

Well this is how you do if you want make a char or simply test


I download mugen in 2012


Change Helper,Explod,Coding,Position of the Sprites and alot more related


I think i open and close my mugen over then a Bilion of Times hahahahahah

if you want make a good char i think you had to open and close more then 100 times at day


Maybe i'm crazy but i have these numbers on my Mugen lol! lol!
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Shining

Shining


Posts : 5035
Join date : 2013-03-26
Age : 44
Location : Italy

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 18th 2020, 12:40 pm

And about mugen, fighter factory, gimp,. Zip, audacity and all other programs around mugennworld work on windows, Mac and all other platforms?
They are all compatible to all platforms?
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Angelus_Silverhead

Angelus_Silverhead


Posts : 1833
Join date : 2012-05-01
Age : 33
Location : Ukraine

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 18th 2020, 1:27 pm

You don't need to open mugen a billion times. Just click shift+F4 and battle will start with last changes, what you made on character.
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Midnight-Son




Posts : 1153
Join date : 2012-10-18
Age : 32

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 18th 2020, 3:45 pm

if the problem is positioning there is a tool in fighter factory which helps you set the right measurement when it comes to explod's, helpers, and get hits (assuming your own charecter is positioned correctly in the sff) of course if they are scaled to a higher resoltion in code then you would have to just keep testing

as for your laptop well when it comes to manufacturing assets do eventually suffer from wear and tear
so back ups are important since the harddrive could be potential collateral ( hey its for the fans )
Opening and closing mugen 670481599
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candido159




Posts : 1221
Join date : 2013-05-16
Age : 25

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 18th 2020, 8:35 pm

JARRO77 wrote:
Well this is how you do if you want make a char or simply test


I download mugen in 2012


Change Helper,Explod,Coding,Position of the Sprites and alot more related


I think i open and close my mugen over then a Bilion of Times hahahahahah

if you want make a good char i think you had to open and close more then 100 times at day


Maybe i'm crazy but i have these numbers on my Mugen lol!  lol!
Opening and closing mugen 311127478 hahaha so it is normal for us to open and close a lot of times eh Opening and closing mugen 311127478

Angelus_Silverhead wrote:
You don't need to open mugen a billion times. Just click shift+F4 and battle will start with last changes, what you made on character.
There's a shortcut to test characters?  Shocked I need to watch more tutorials Opening and closing mugen 2399657483  Opening and closing mugen 311127478

Midnight-Son wrote:
if the problem is positioning there is a tool in fighter factory which helps you set the right measurement when it comes to explod's, helpers, and get hits (assuming your own charecter is positioned correctly in the sff) of course if they are scaled to a higher resoltion in code then you would have to just keep testing

as for your laptop well when it comes to manufacturing assets do eventually suffer from wear and tear
so back ups are important since the harddrive could be potential collateral ( hey its for the fans )  
Opening and closing mugen 670481599  
Hmmm I'll find that tool then.
So there's no assurance that my laptop will be okay with it? It really depends on the laptop then huh.
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Midnight-Son




Posts : 1153
Join date : 2012-10-18
Age : 32

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 19th 2020, 9:49 am

JARRO77 likes this post

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malevka1

malevka1


Posts : 1825
Join date : 2012-12-18
Age : 40
Location : Ukraine dudchany Украина дудчаны

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 19th 2020, 11:31 am

this is difficult for me

thank you very much for the information ( Midnight-Son )
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https://www.youtube.com/channel/UCdHTftZzH5udNmZ0c6YSJGQ?view_as
Shining

Shining


Posts : 5035
Join date : 2013-03-26
Age : 44
Location : Italy

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 19th 2020, 4:53 pm

great morbius preview
interesting informations
but offset view is it possible only with fighter factory classic?
i used other version
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candido159




Posts : 1221
Join date : 2013-05-16
Age : 25

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 19th 2020, 5:53 pm

I'm using ff3 and also see that offset is available too, thank you Midnight-Son, that opened new things about ff for me Very Happy
And great looking Morbius you got the there yes
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JARRO77

JARRO77


Posts : 1883
Join date : 2012-06-01
Age : 32
Location : Italy

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 20th 2020, 2:43 am

Midnight-Son wrote:




Wooooooow very usefull!! Thanks man for share now i can use too Very Happy Very Happy
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Midnight-Son




Posts : 1153
Join date : 2012-10-18
Age : 32

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 20th 2020, 2:39 pm

Glad i could help Opening and closing mugen 670481599
and im glad you like morbius
hes still at too early a phase and i fear i may not be able to make a realse in time for the movie
maybe with a little more progress i could get some talented parties interested in a collaborative project
i started working on morbius during the pandemic during which i had some extra free time being off of work and all.
once i start working on his basics ill create a WIP topic for him and maybe show plans for a full game project

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JARRO77

JARRO77


Posts : 1883
Join date : 2012-06-01
Age : 32
Location : Italy

Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen EmptyJuly 21st 2020, 12:30 am

Take your time bro the Real Life is the Most Important!! you did a very cool design for Morbius and i know if you start a Topic Wip you can found someone interested to collaborate with you!!

Take your time and don't worry there is always time for make chars,step by step we can release everything Twisted Evil Twisted Evil
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Opening and closing mugen Empty
PostSubject: Re: Opening and closing mugen   Opening and closing mugen Empty

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